From ac750f358fb5115afe12c3f9b564ea0fa4b8a797 Mon Sep 17 00:00:00 2001 From: SmArtKar <44720187+SmArtKar@users.noreply.github.com> Date: Wed, 14 Aug 2024 13:19:01 +0300 Subject: [PATCH] Fixed monk staffs not displaying a wielded sprite (#85767) ## About The Pull Request Closes #85764 ## Changelog :cl: fix: Fixed monk staffs not displaying a wielded sprite /:cl: --- code/datums/martial/sleeping_carp.dm | 3 +-- code/game/objects/items/weaponry.dm | 3 +-- code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm | 3 +-- 3 files changed, 3 insertions(+), 6 deletions(-) diff --git a/code/datums/martial/sleeping_carp.dm b/code/datums/martial/sleeping_carp.dm index 330c224070c..83c73dda0f6 100644 --- a/code/datums/martial/sleeping_carp.dm +++ b/code/datums/martial/sleeping_carp.dm @@ -263,11 +263,10 @@ AddComponent(/datum/component/two_handed, \ force_unwielded = 10, \ force_wielded = 24, \ - icon_wielded = "[base_icon_state]1", \ ) /obj/item/staff/bostaff/update_icon_state() - icon_state = "[base_icon_state]0" + icon_state = inhand_icon_state = "[base_icon_state][HAS_TRAIT(src, TRAIT_WIELDED)]" return ..() /obj/item/staff/bostaff/attack(mob/target, mob/living/user, params) diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm index 1b264399574..bc817ea118f 100644 --- a/code/game/objects/items/weaponry.dm +++ b/code/game/objects/items/weaponry.dm @@ -529,11 +529,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 AddComponent(/datum/component/two_handed, \ force_unwielded = 10, \ force_wielded = 14, \ - icon_wielded = "[base_icon_state]1", \ ) /obj/item/bambostaff/update_icon_state() - icon_state = "[base_icon_state]0" + icon_state = inhand_icon_state = "[base_icon_state][HAS_TRAIT(src, TRAIT_WIELDED)]" return ..() /obj/item/cane diff --git a/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm b/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm index b02dee12cf8..e75dd7593e0 100644 --- a/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm +++ b/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm @@ -586,11 +586,10 @@ AddComponent(/datum/component/two_handed, \ force_unwielded = 14, \ force_wielded = 18, \ - icon_wielded = "[base_icon_state]1", \ ) /obj/item/nullrod/bostaff/update_icon_state() - icon_state = "[base_icon_state]0" + icon_state = inhand_icon_state = "[base_icon_state][HAS_TRAIT(src, TRAIT_WIELDED)]" return ..()