diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm
index 7ac6fc20b63..b7f35cc9a66 100644
--- a/code/game/machinery/camera/camera.dm
+++ b/code/game/machinery/camera/camera.dm
@@ -154,7 +154,7 @@
else if(istype(W, /obj/item/weapon/weldingtool))
if(weld(W, user))
- visible_message("[user] unwelds [src], leaving it as just a frame screwed to the wall.", "You unweld [src], leaving it as just a frame screwed to the wall")
+ visible_message("[user] unwelds [src], leaving it as just a frame bolted to the wall.", "You unweld [src], leaving it as just a frame bolted to the wall")
deconstruct(TRUE)
return
diff --git a/code/game/mecha/mecha_wreckage.dm b/code/game/mecha/mecha_wreckage.dm
index 29a5fa39737..1e453d7b14b 100644
--- a/code/game/mecha/mecha_wreckage.dm
+++ b/code/game/mecha/mecha_wreckage.dm
@@ -5,7 +5,7 @@
/obj/structure/mecha_wreckage
name = "exosuit wreckage"
- desc = "Remains of some unfortunate mecha. Completely unrepairable."
+ desc = "Remains of some unfortunate mecha. Completely unrepairable, but perhaps something can be salvaged."
icon = 'icons/mecha/mecha.dmi'
density = 1
anchored = 0
@@ -139,6 +139,7 @@
name = "\improper Reticence wreckage"
icon_state = "reticence-broken"
color = "#87878715"
+ desc = "..."
/obj/structure/mecha_wreckage/ripley
name = "\improper Ripley wreckage"
@@ -185,6 +186,7 @@
/obj/structure/mecha_wreckage/honker
name = "\improper H.O.N.K wreckage"
icon_state = "honker-broken"
+ desc = "All is right in the universe."
/obj/structure/mecha_wreckage/honker/New()
..()
@@ -245,4 +247,4 @@
if(parts.len && prob(40))
var/part = pick(parts)
welder_salvage += part
- parts -= part
\ No newline at end of file
+ parts -= part
diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm
index abb87edf4e6..1b953237333 100644
--- a/code/game/objects/structures/mirror.dm
+++ b/code/game/objects/structures/mirror.dm
@@ -42,6 +42,10 @@
H.update_hair()
+/obj/structure/mirror/examine_status()
+ if(broken)
+ return // no message spam
+ ..()
/obj/structure/mirror/obj_break(damage_flag)
if(!broken && !(flags & NODECONSTRUCT))
diff --git a/code/modules/holodeck/mobs.dm b/code/modules/holodeck/mobs.dm
index af8b095d971..adac4ea7b2d 100644
--- a/code/modules/holodeck/mobs.dm
+++ b/code/modules/holodeck/mobs.dm
@@ -17,4 +17,4 @@
butcher_results = list()
response_help = "pets"
response_disarm = "pushes aside"
- response_harm = "bites"
+ response_harm = "kicks"