Removes left inhand files, automatically mirrors inhands

This commit is contained in:
KorPhaeron
2016-12-07 23:34:12 -06:00
parent d854909e0f
commit ace673e829
15 changed files with 15 additions and 21 deletions
-1
View File
@@ -4,7 +4,6 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
name = "item"
icon = 'icons/obj/items.dmi'
var/item_state = null
var/lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
var/righthand_file = 'icons/mob/inhands/items_righthand.dmi'
//Dimensions of the icon file used when this item is worn, eg: hats.dmi
-1
View File
@@ -134,7 +134,6 @@
icon = 'icons/obj/guns/projectile.dmi'
icon_state = "revolver"
item_state = "gun"
lefthand_file = 'icons/mob/inhands/guns_lefthand.dmi'
righthand_file = 'icons/mob/inhands/guns_righthand.dmi'
flags = CONDUCT
slot_flags = SLOT_BELT
@@ -7,7 +7,6 @@
icon = 'icons/obj/pneumaticCannon.dmi'
icon_state = "pneumaticCannon"
item_state = "bulldog"
lefthand_file = 'icons/mob/inhands/guns_lefthand.dmi'
righthand_file = 'icons/mob/inhands/guns_righthand.dmi'
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 60, acid = 50)
var/maxWeightClass = 20 //The max weight of items that can fit into the cannon