TGUI Say: Upgrades chat input with modern features (#67116)

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: AnturK <AnturK@users.noreply.github.com>
Co-authored-by: iamgoofball <iamgoofball@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: KubeRoot <6917698+KubeRoot@users.noreply.github.com>
Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Co-authored-by: Iamgoofball <4081722+Iamgoofball@users.noreply.github.com>
Co-authored-by: DomitiusKnack <56321744+DomitiusKnack@users.noreply.github.com>
Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: Wallem <66052067+Wallemations@users.noreply.github.com>
This commit is contained in:
Jeremiah
2022-06-16 17:21:21 -07:00
committed by GitHub
co-authored by Mothblocks AnturK iamgoofball Aleksej Komarov KubeRoot Kapu1178 Iamgoofball DomitiusKnack LemonInTheDark Wallem
parent 5b77b9e44e
commit acfa5e4fdd
68 changed files with 1990 additions and 622 deletions
+133
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/**
* Creates a TGUI alert window and returns the user's response.
*
* This proc should be used to create alerts that the caller will wait for a response from.
* Arguments:
* * user - The user to show the alert to.
* * message - The content of the alert, shown in the body of the TGUI window.
* * title - The of the alert modal, shown on the top of the TGUI window.
* * buttons - The options that can be chosen by the user, each string is assigned a button on the UI.
* * timeout - The timeout of the alert, after which the modal will close and qdel itself. Set to zero for no timeout.
* * autofocus - The bool that controls if this alert should grab window focus.
*/
/proc/tgui_alert(mob/user, message = "", title, list/buttons = list("Ok"), timeout = 0, autofocus = TRUE)
if (!user)
user = usr
if (!istype(user))
if (istype(user, /client))
var/client/client = user
user = client.mob
else
return
// A gentle nudge - you should not be using TGUI alert for anything other than a simple message.
if(length(buttons) > 3)
log_tgui(user, "Error: TGUI Alert initiated with too many buttons. Use a list.", "TguiAlert")
return tgui_input_list(user, message, title, buttons, timeout, autofocus)
// Client does NOT have tgui_input on: Returns regular input
if(!user.client.prefs.read_preference(/datum/preference/toggle/tgui_input))
if(length(buttons) == 2)
return alert(user, message, title, buttons[1], buttons[2])
if(length(buttons) == 3)
return alert(user, message, title, buttons[1], buttons[2], buttons[3])
var/datum/tgui_alert/alert = new(user, message, title, buttons, timeout, autofocus)
alert.ui_interact(user)
alert.wait()
if (alert)
. = alert.choice
qdel(alert)
/**
* # tgui_alert
*
* Datum used for instantiating and using a TGUI-controlled modal that prompts the user with
* a message and has buttons for responses.
*/
/datum/tgui_alert
/// The title of the TGUI window
var/title
/// The textual body of the TGUI window
var/message
/// The list of buttons (responses) provided on the TGUI window
var/list/buttons
/// The button that the user has pressed, null if no selection has been made
var/choice
/// The time at which the tgui_alert was created, for displaying timeout progress.
var/start_time
/// The lifespan of the tgui_alert, after which the window will close and delete itself.
var/timeout
/// The bool that controls if this modal should grab window focus
var/autofocus
/// Boolean field describing if the tgui_alert was closed by the user.
var/closed
/datum/tgui_alert/New(mob/user, message, title, list/buttons, timeout, autofocus)
src.autofocus = autofocus
src.buttons = buttons.Copy()
src.message = message
src.title = title
if (timeout)
src.timeout = timeout
start_time = world.time
QDEL_IN(src, timeout)
/datum/tgui_alert/Destroy(force, ...)
SStgui.close_uis(src)
QDEL_NULL(buttons)
return ..()
/**
* Waits for a user's response to the tgui_alert's prompt before returning. Returns early if
* the window was closed by the user.
*/
/datum/tgui_alert/proc/wait()
while (!choice && !closed && !QDELETED(src))
stoplag(1)
/datum/tgui_alert/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "AlertModal")
ui.open()
/datum/tgui_alert/ui_close(mob/user)
. = ..()
closed = TRUE
/datum/tgui_alert/ui_state(mob/user)
return GLOB.always_state
/datum/tgui_alert/ui_static_data(mob/user)
var/list/data = list()
data["autofocus"] = autofocus
data["buttons"] = buttons
data["message"] = message
data["large_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_large)
data["swapped_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_swapped)
data["title"] = title
return data
/datum/tgui_alert/ui_data(mob/user)
var/list/data = list()
if(timeout)
data["timeout"] = CLAMP01((timeout - (world.time - start_time) - 1 SECONDS) / (timeout - 1 SECONDS))
return data
/datum/tgui_alert/ui_act(action, list/params)
. = ..()
if (.)
return
switch(action)
if("choose")
if (!(params["choice"] in buttons))
CRASH("[usr] entered a non-existent button choice: [params["choice"]]")
set_choice(params["choice"])
closed = TRUE
SStgui.close_uis(src)
return TRUE
if("cancel")
closed = TRUE
SStgui.close_uis(src)
return TRUE
/datum/tgui_alert/proc/set_choice(choice)
src.choice = choice
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/**
* Creates a TGUI input list window and returns the user's response.
*
* This proc should be used to create alerts that the caller will wait for a response from.
* Arguments:
* * user - The user to show the input box to.
* * message - The content of the input box, shown in the body of the TGUI window.
* * title - The title of the input box, shown on the top of the TGUI window.
* * items - The options that can be chosen by the user, each string is assigned a button on the UI.
* * default - If an option is already preselected on the UI. Current values, etc.
* * timeout - The timeout of the input box, after which the menu will close and qdel itself. Set to zero for no timeout.
*/
/proc/tgui_input_list(mob/user, message, title = "Select", list/items, default, timeout = 0)
if (!user)
user = usr
if(!length(items))
return
if (!istype(user))
if (istype(user, /client))
var/client/client = user
user = client.mob
else
return
/// Client does NOT have tgui_input on: Returns regular input
if(!user.client.prefs.read_preference(/datum/preference/toggle/tgui_input))
return input(user, message, title, default) as null|anything in items
var/datum/tgui_list_input/input = new(user, message, title, items, default, timeout)
input.ui_interact(user)
input.wait()
if (input)
. = input.choice
qdel(input)
/**
* # tgui_list_input
*
* Datum used for instantiating and using a TGUI-controlled list input that prompts the user with
* a message and shows a list of selectable options
*/
/datum/tgui_list_input
/// The title of the TGUI window
var/title
/// The textual body of the TGUI window
var/message
/// The list of items (responses) provided on the TGUI window
var/list/items
/// Buttons (strings specifically) mapped to the actual value (e.g. a mob or a verb)
var/list/items_map
/// The button that the user has pressed, null if no selection has been made
var/choice
/// The default button to be selected
var/default
/// The time at which the tgui_list_input was created, for displaying timeout progress.
var/start_time
/// The lifespan of the tgui_list_input, after which the window will close and delete itself.
var/timeout
/// Boolean field describing if the tgui_list_input was closed by the user.
var/closed
/datum/tgui_list_input/New(mob/user, message, title, list/items, default, timeout)
src.title = title
src.message = message
src.items = list()
src.items_map = list()
src.default = default
var/list/repeat_items = list()
// Gets rid of illegal characters
var/static/regex/whitelistedWords = regex(@{"([^\u0020-\u8000]+)"})
for(var/i in items)
if(!i)
continue
var/string_key = whitelistedWords.Replace("[i]", "")
//avoids duplicated keys E.g: when areas have the same name
string_key = avoid_assoc_duplicate_keys(string_key, repeat_items)
src.items += string_key
src.items_map[string_key] = i
if (timeout)
src.timeout = timeout
start_time = world.time
QDEL_IN(src, timeout)
/datum/tgui_list_input/Destroy(force, ...)
SStgui.close_uis(src)
QDEL_NULL(items)
return ..()
/**
* Waits for a user's response to the tgui_list_input's prompt before returning. Returns early if
* the window was closed by the user.
*/
/datum/tgui_list_input/proc/wait()
while (!choice && !closed)
stoplag(1)
/datum/tgui_list_input/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "ListInputModal")
ui.open()
/datum/tgui_list_input/ui_close(mob/user)
. = ..()
closed = TRUE
/datum/tgui_list_input/ui_state(mob/user)
return GLOB.always_state
/datum/tgui_list_input/ui_static_data(mob/user)
var/list/data = list()
data["init_value"] = default || items[1]
data["items"] = items
data["large_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_large)
data["message"] = message
data["swapped_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_swapped)
data["title"] = title
return data
/datum/tgui_list_input/ui_data(mob/user)
var/list/data = list()
if(timeout)
data["timeout"] = clamp((timeout - (world.time - start_time) - 1 SECONDS) / (timeout - 1 SECONDS), 0, 1)
return data
/datum/tgui_list_input/ui_act(action, list/params)
. = ..()
if (.)
return
switch(action)
if("submit")
if (!(params["entry"] in items))
return
set_choice(items_map[params["entry"]])
closed = TRUE
SStgui.close_uis(src)
return TRUE
if("cancel")
closed = TRUE
SStgui.close_uis(src)
return TRUE
/datum/tgui_list_input/proc/set_choice(choice)
src.choice = choice
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/**
* Creates a TGUI window with a number input. Returns the user's response as num | null.
*
* This proc should be used to create windows for number entry that the caller will wait for a response from.
* If tgui fancy chat is turned off: Will return a normal input. If a max or min value is specified, will
* validate the input inside the UI and ui_act.
*
* Arguments:
* * user - The user to show the number input to.
* * message - The content of the number input, shown in the body of the TGUI window.
* * title - The title of the number input modal, shown on the top of the TGUI window.
* * default - The default (or current) value, shown as a placeholder. Users can press refresh with this.
* * max_value - Specifies a maximum value. If none is set, any number can be entered. Pressing "max" defaults to 1000.
* * min_value - Specifies a minimum value. Often 0.
* * timeout - The timeout of the number input, after which the modal will close and qdel itself. Set to zero for no timeout.
* * round_value - whether the inputted number is rounded down into an integer.
*/
/proc/tgui_input_number(mob/user, message, title = "Number Input", default = 0, max_value = 10000, min_value = 0, timeout = 0, round_value = TRUE)
if (!user)
user = usr
if (!istype(user))
if (istype(user, /client))
var/client/client = user
user = client.mob
else
return
// Client does NOT have tgui_input on: Returns regular input
if(!user.client.prefs.read_preference(/datum/preference/toggle/tgui_input))
var/input_number = input(user, message, title, default) as null|num
return clamp(round_value ? round(input_number) : input_number, min_value, max_value)
var/datum/tgui_input_number/number_input = new(user, message, title, default, max_value, min_value, timeout, round_value)
number_input.ui_interact(user)
number_input.wait()
if (number_input)
. = number_input.entry
qdel(number_input)
/**
* # tgui_input_number
*
* Datum used for instantiating and using a TGUI-controlled number input that prompts the user with
* a message and has an input for number entry.
*/
/datum/tgui_input_number
/// Boolean field describing if the tgui_input_number was closed by the user.
var/closed
/// The default (or current) value, shown as a default. Users can press reset with this.
var/default
/// The entry that the user has return_typed in.
var/entry
/// The maximum value that can be entered.
var/max_value
/// The prompt's body, if any, of the TGUI window.
var/message
/// The minimum value that can be entered.
var/min_value
/// Whether the submitted number is rounded down into an integer.
var/round_value
/// The time at which the number input was created, for displaying timeout progress.
var/start_time
/// The lifespan of the number input, after which the window will close and delete itself.
var/timeout
/// The title of the TGUI window
var/title
/datum/tgui_input_number/New(mob/user, message, title, default, max_value, min_value, timeout, round_value)
src.default = default
src.max_value = max_value
src.message = message
src.min_value = min_value
src.title = title
src.round_value = round_value
if (timeout)
src.timeout = timeout
start_time = world.time
QDEL_IN(src, timeout)
/// Checks for empty numbers - bank accounts, etc.
if(max_value == 0)
src.min_value = 0
if(default)
src.default = 0
/// Sanity check
if(default < min_value)
src.default = min_value
if(default > max_value)
CRASH("Default value is greater than max value.")
/datum/tgui_input_number/Destroy(force, ...)
SStgui.close_uis(src)
return ..()
/**
* Waits for a user's response to the tgui_input_number's prompt before returning. Returns early if
* the window was closed by the user.
*/
/datum/tgui_input_number/proc/wait()
while (!entry && !closed && !QDELETED(src))
stoplag(1)
/datum/tgui_input_number/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "NumberInputModal")
ui.open()
/datum/tgui_input_number/ui_close(mob/user)
. = ..()
closed = TRUE
/datum/tgui_input_number/ui_state(mob/user)
return GLOB.always_state
/datum/tgui_input_number/ui_static_data(mob/user)
var/list/data = list()
data["init_value"] = default // Default is a reserved keyword
data["large_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_large)
data["max_value"] = max_value
data["message"] = message
data["min_value"] = min_value
data["swapped_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_swapped)
data["title"] = title
return data
/datum/tgui_input_number/ui_data(mob/user)
var/list/data = list()
if(timeout)
data["timeout"] = CLAMP01((timeout - (world.time - start_time) - 1 SECONDS) / (timeout - 1 SECONDS))
return data
/datum/tgui_input_number/ui_act(action, list/params)
. = ..()
if (.)
return
switch(action)
if("submit")
if(!isnum(params["entry"]))
CRASH("A non number was input into tgui input number by [usr]")
var/choice = round_value ? round(params["entry"]) : params["entry"]
if(choice > max_value)
CRASH("A number greater than the max value was input into tgui input number by [usr]")
if(choice < min_value)
CRASH("A number less than the min value was input into tgui input number by [usr]")
set_entry(choice)
closed = TRUE
SStgui.close_uis(src)
return TRUE
if("cancel")
closed = TRUE
SStgui.close_uis(src)
return TRUE
/datum/tgui_input_number/proc/set_entry(entry)
src.entry = entry
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/** Assigned say modal of the client */
/client/var/datum/tgui_say/tgui_say
/**
* Creates a JSON encoded message to open TGUI say modals properly.
*
* Arguments:
* channel - The channel to open the modal in.
* Returns:
* string - A JSON encoded message to open the modal.
*/
/client/proc/tgui_say_create_open_command(channel)
var/message = TGUI_CREATE_MESSAGE("open", list(
channel = channel,
))
return "\".output tgui_say.browser:update [message]\""
/**
* The tgui say modal. This initializes an input window which hides until
* the user presses one of the speech hotkeys. Once something is entered, it will
* delegate the speech to the proper channel.
*/
/datum/tgui_say
/// The user who opened the window
var/client/client
/// Injury phrases to blurt out
var/list/hurt_phrases = list("GACK!", "GLORF!", "OOF!", "AUGH!", "OW!", "URGH!", "HRNK!")
/// Max message length
var/max_length = MAX_MESSAGE_LEN
/// The modal window
var/datum/tgui_window/window
/// Boolean for whether the tgui_say was opened by the user.
var/window_open
/** Creates the new input window to exist in the background. */
/datum/tgui_say/New(client/client, id)
src.client = client
window = new(client, id)
window.subscribe(src, .proc/on_message)
window.is_browser = TRUE
/**
* After a brief period, injects the scripts into
* the window to listen for open commands.
*/
/datum/tgui_say/proc/initialize()
set waitfor = FALSE
// Sleep to defer initialization to after client constructor
sleep(3 SECONDS)
window.initialize(
strict_mode = TRUE,
fancy = TRUE,
inline_css = file("tgui/public/tgui-say.bundle.css"),
inline_js = file("tgui/public/tgui-say.bundle.js"),
);
/**
* Ensures nothing funny is going on window load.
* Minimizes the window, sets max length, closes all
* typing and thinking indicators. This is triggered
* as soon as the window sends the "ready" message.
*/
/datum/tgui_say/proc/load()
window_open = FALSE
winshow(client, "tgui_say", FALSE)
window.send_message("props", list(
lightMode = client.prefs?.read_preference(/datum/preference/toggle/tgui_say_light_mode),
maxLength = max_length,
))
stop_thinking()
return TRUE
/**
* Sets the window as "opened" server side, though it is already
* visible to the user. We do this to set local vars &
* start typing (if enabled and in an IC channel). Logs the event.
*
* Arguments:
* payload - A list containing the channel the window was opened in.
*/
/datum/tgui_say/proc/open(payload)
if(!payload?["channel"])
CRASH("No channel provided to an open TGUI-Say")
window_open = TRUE
if(payload["channel"] != OOC_CHANNEL)
start_thinking()
if(client.typing_indicators)
log_speech_indicators("[key_name(client)] started typing at [loc_name(client.mob)], indicators enabled.")
else
log_speech_indicators("[key_name(client)] started typing at [loc_name(client.mob)], indicators DISABLED.")
return TRUE
/**
* Closes the window serverside. Closes any open chat bubbles
* regardless of preference. Logs the event.
*/
/datum/tgui_say/proc/close()
window_open = FALSE
stop_thinking()
if(client.typing_indicators)
log_speech_indicators("[key_name(client)] stopped typing at [loc_name(client.mob)], indicators enabled.")
else
log_speech_indicators("[key_name(client)] stopped typing at [loc_name(client.mob)], indicators DISABLED.")
/**
* The equivalent of ui_act, this waits on messages from the window
* and delegates actions.
*/
/datum/tgui_say/proc/on_message(type, payload)
if(type == "ready")
load()
return TRUE
if (type == "open")
open(payload)
return TRUE
if (type == "close")
close()
return TRUE
if (type == "thinking")
if(payload["mode"] == TRUE)
start_thinking()
return TRUE
if(payload["mode"] == FALSE)
stop_thinking()
return TRUE
return FALSE
if (type == "typing")
start_typing()
return TRUE
if (type == "entry" || type == "force")
handle_entry(type, payload)
return TRUE
return FALSE
@@ -0,0 +1,92 @@
/**
* Alters text when players are injured.
* Adds text, trims left and right side
*
* Arguments:
* payload - a string list containing entry & channel
* Returns:
* string - the altered entry
*/
/datum/tgui_say/proc/alter_entry(payload)
var/entry = payload["entry"]
/// No OOC leaks
if(!entry || payload["channel"] == OOC_CHANNEL || payload["channel"] == ME_CHANNEL)
return pick(hurt_phrases)
/// Random trimming for larger sentences
if(length(entry) > 50)
entry = trim(entry, rand(40, 50))
else
/// Otherwise limit trim to just last letter
if(length(entry) > 1)
entry = trim(entry, length(entry))
return entry + "-" + pick(hurt_phrases)
/**
* Delegates the speech to the proper channel.
*
* Arguments:
* entry - the text to broadcast
* channel - the channel to broadcast in
* Returns:
* boolean - on success or failure
*/
/datum/tgui_say/proc/delegate_speech(entry, channel)
if(channel == OOC_CHANNEL)
client.ooc(entry)
return TRUE
switch(channel)
if(RADIO_CHANNEL)
client.mob.say_verb(";" + entry)
return TRUE
if(ME_CHANNEL)
client.mob.me_verb(entry)
return TRUE
if(SAY_CHANNEL)
client.mob.say_verb(entry)
return TRUE
return FALSE
/**
* Force say handler.
* Sends a message to the say modal to send its current value.
*/
/datum/tgui_say/proc/force_say()
window.send_message("force")
stop_typing()
/**
* Makes the player force say what's in their current input box.
*/
/mob/living/carbon/human/proc/force_say()
if(stat != CONSCIOUS || !client?.tgui_say?.window_open)
return FALSE
client.tgui_say.force_say()
if(client.typing_indicators)
log_speech_indicators("[key_name(client)] FORCED to stop typing, indicators enabled.")
else
log_speech_indicators("[key_name(client)] FORCED to stop typing, indicators DISABLED.")
/**
* Handles text entry and forced speech.
*
* Arguments:
* type - a string "entry" or "force" based on how this function is called
* payload - a string list containing entry & channel
* Returns:
* boolean - success or failure
*/
/datum/tgui_say/proc/handle_entry(type, payload)
if(!payload?["channel"] || !payload["entry"])
CRASH("[usr] entered in a null payload to the chat window.")
if(length(payload["entry"]) > max_length)
CRASH("[usr] has entered more characters than allowed into a TGUI-Say")
if(type == "entry")
delegate_speech(payload["entry"], payload["channel"])
return TRUE
if(type == "force")
var/target_channel = payload["channel"]
if(target_channel == ME_CHANNEL || target_channel == OOC_CHANNEL)
target_channel = SAY_CHANNEL // No ooc leaks
delegate_speech(alter_entry(payload), target_channel)
return TRUE
return FALSE
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/// Thinking
GLOBAL_DATUM_INIT(thinking_indicator, /mutable_appearance, mutable_appearance('icons/mob/talk.dmi', "default3", TYPING_LAYER))
/// Typing
GLOBAL_DATUM_INIT(typing_indicator, /mutable_appearance, mutable_appearance('icons/mob/talk.dmi', "default0", TYPING_LAYER))
/** Creates a thinking indicator over the mob. */
/mob/proc/create_thinking_indicator()
return
/** Removes the thinking indicator over the mob. */
/mob/proc/remove_thinking_indicator()
return
/** Creates a typing indicator over the mob. */
/mob/proc/create_typing_indicator()
return
/** Removes the typing indicator over the mob. */
/mob/proc/remove_typing_indicator()
return
/** Removes any indicators and marks the mob as not speaking IC. */
/mob/proc/remove_all_indicators()
return
/mob/set_stat(new_stat)
. = ..()
if(.)
remove_all_indicators()
/mob/Logout()
remove_all_indicators()
return ..()
/// Whether or not to show a typing indicator when speaking. Defaults to on.
/datum/preference/toggle/typing_indicator
category = PREFERENCE_CATEGORY_GAME_PREFERENCES
savefile_key = "typingIndicator"
savefile_identifier = PREFERENCE_PLAYER
/datum/preference/toggle/typing_indicator/apply_to_client(client/client, value)
client?.typing_indicators = value
/** Sets the mob as "thinking" - with indicator and variable thinking_IC */
/datum/tgui_say/proc/start_thinking()
if(!window_open || !client.typing_indicators)
return FALSE
/// Special exemptions
if(isabductor(client.mob))
return FALSE
client.mob.thinking_IC = TRUE
client.mob.create_thinking_indicator()
/** Removes typing/thinking indicators and flags the mob as not thinking */
/datum/tgui_say/proc/stop_thinking()
client.mob.remove_all_indicators()
/**
* Handles the user typing. After a brief period of inactivity,
* signals the client mob to revert to the "thinking" icon.
*/
/datum/tgui_say/proc/start_typing()
client.mob.remove_thinking_indicator()
if(!window_open || !client.typing_indicators || !client.mob.thinking_IC)
return FALSE
client.mob.create_typing_indicator()
addtimer(CALLBACK(src, .proc/stop_typing), 5 SECONDS, TIMER_UNIQUE | TIMER_OVERRIDE | TIMER_STOPPABLE)
/**
* Callback to remove the typing indicator after a brief period of inactivity.
* If the user was typing IC, the thinking indicator is shown.
*/
/datum/tgui_say/proc/stop_typing()
if(!client?.mob)
return FALSE
client.mob.remove_typing_indicator()
if(!window_open || !client.typing_indicators || !client.mob.thinking_IC)
return FALSE
client.mob.create_thinking_indicator()
/// Overrides for overlay creation
/mob/living/create_thinking_indicator()
if(thinking_indicator || typing_indicator || !thinking_IC || stat != CONSCIOUS )
return FALSE
add_overlay(GLOB.thinking_indicator)
thinking_indicator = TRUE
/mob/living/remove_thinking_indicator()
if(!thinking_indicator)
return FALSE
cut_overlay(GLOB.thinking_indicator)
thinking_indicator = FALSE
/mob/living/create_typing_indicator()
if(typing_indicator || thinking_indicator || !thinking_IC || stat != CONSCIOUS)
return FALSE
add_overlay(GLOB.typing_indicator)
typing_indicator = TRUE
/mob/living/remove_typing_indicator()
if(!typing_indicator)
return FALSE
cut_overlay(GLOB.typing_indicator)
typing_indicator = FALSE
/mob/living/remove_all_indicators()
thinking_IC = FALSE
remove_thinking_indicator()
remove_typing_indicator()
+157
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@@ -0,0 +1,157 @@
/**
* Creates a TGUI window with a text input. Returns the user's response.
*
* This proc should be used to create windows for text entry that the caller will wait for a response from.
* If tgui fancy chat is turned off: Will return a normal input. If max_length is specified, will return
* stripped_multiline_input.
*
* Arguments:
* * user - The user to show the text input to.
* * message - The content of the text input, shown in the body of the TGUI window.
* * title - The title of the text input modal, shown on the top of the TGUI window.
* * default - The default (or current) value, shown as a placeholder.
* * max_length - Specifies a max length for input. MAX_MESSAGE_LEN is default (1024)
* * multiline - Bool that determines if the input box is much larger. Good for large messages, laws, etc.
* * encode - Toggling this determines if input is filtered via html_encode. Setting this to FALSE gives raw input.
* * timeout - The timeout of the textbox, after which the modal will close and qdel itself. Set to zero for no timeout.
*/
/proc/tgui_input_text(mob/user, message = "", title = "Text Input", default, max_length = MAX_MESSAGE_LEN, multiline = FALSE, encode = TRUE, timeout = 0)
if (!user)
user = usr
if (!istype(user))
if (istype(user, /client))
var/client/client = user
user = client.mob
else
return
// Client does NOT have tgui_input on: Returns regular input
if(!user.client.prefs.read_preference(/datum/preference/toggle/tgui_input))
if(encode)
if(multiline)
return stripped_multiline_input(user, message, title, default, max_length)
else
return stripped_input(user, message, title, default, max_length)
else
if(multiline)
return input(user, message, title, default) as message|null
else
return input(user, message, title, default) as text|null
var/datum/tgui_input_text/text_input = new(user, message, title, default, max_length, multiline, encode, timeout)
text_input.ui_interact(user)
text_input.wait()
if (text_input)
. = text_input.entry
qdel(text_input)
/**
* tgui_input_text
*
* Datum used for instantiating and using a TGUI-controlled text input that prompts the user with
* a message and has an input for text entry.
*/
/datum/tgui_input_text
/// Boolean field describing if the tgui_input_text was closed by the user.
var/closed
/// The default (or current) value, shown as a default.
var/default
/// Whether the input should be stripped using html_encode
var/encode
/// The entry that the user has return_typed in.
var/entry
/// The maximum length for text entry
var/max_length
/// The prompt's body, if any, of the TGUI window.
var/message
/// Multiline input for larger input boxes.
var/multiline
/// The time at which the text input was created, for displaying timeout progress.
var/start_time
/// The lifespan of the text input, after which the window will close and delete itself.
var/timeout
/// The title of the TGUI window
var/title
/datum/tgui_input_text/New(mob/user, message, title, default, max_length, multiline, encode, timeout)
src.default = default
src.encode = encode
src.max_length = max_length
src.message = message
src.multiline = multiline
src.title = title
if (timeout)
src.timeout = timeout
start_time = world.time
QDEL_IN(src, timeout)
/datum/tgui_input_text/Destroy(force, ...)
SStgui.close_uis(src)
return ..()
/**
* Waits for a user's response to the tgui_input_text's prompt before returning. Returns early if
* the window was closed by the user.
*/
/datum/tgui_input_text/proc/wait()
while (!entry && !closed && !QDELETED(src))
stoplag(1)
/datum/tgui_input_text/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "TextInputModal")
ui.open()
/datum/tgui_input_text/ui_close(mob/user)
. = ..()
closed = TRUE
/datum/tgui_input_text/ui_state(mob/user)
return GLOB.always_state
/datum/tgui_input_text/ui_static_data(mob/user)
var/list/data = list()
data["large_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_large)
data["max_length"] = max_length
data["message"] = message
data["multiline"] = multiline
data["placeholder"] = default // Default is a reserved keyword
data["swapped_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_swapped)
data["title"] = title
return data
/datum/tgui_input_text/ui_data(mob/user)
var/list/data = list()
if(timeout)
data["timeout"] = CLAMP01((timeout - (world.time - start_time) - 1 SECONDS) / (timeout - 1 SECONDS))
return data
/datum/tgui_input_text/ui_act(action, list/params)
. = ..()
if (.)
return
switch(action)
if("submit")
if(max_length)
if(length(params["entry"]) > max_length)
CRASH("[usr] typed a text string longer than the max length")
if(encode && (length(html_encode(params["entry"])) > max_length))
to_chat(usr, span_notice("Your message was clipped due to special character usage."))
set_entry(params["entry"])
closed = TRUE
SStgui.close_uis(src)
return TRUE
if("cancel")
closed = TRUE
SStgui.close_uis(src)
return TRUE
/**
* Sets the return value for the tgui text proc.
* If html encoding is enabled, the text will be encoded.
* This can sometimes result in a string that is longer than the max length.
* If the string is longer than the max length, it will be clipped.
*/
/datum/tgui_input_text/proc/set_entry(entry)
if(!isnull(entry))
var/converted_entry = encode ? html_encode(entry) : entry
src.entry = trim(converted_entry, max_length)