diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm index 0c4aabd891f..2ea50e415c9 100644 --- a/code/game/objects/items/weaponry.dm +++ b/code/game/objects/items/weaponry.dm @@ -163,7 +163,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 /obj/item/claymore/highlander/attack(mob/living/target, mob/living/user) . = ..() - if(!QDELETED(target) && target.stat == DEAD && target.mind && target.mind.special_role == "highlander") + if(!QDELETED(target) && target.stat == DEAD && target.mind?.has_antag_datum(/datum/antagonist/highlander)) user.fully_heal() //STEAL THE LIFE OF OUR FALLEN FOES add_notch(user) target.visible_message(span_warning("[target] crumbles to dust beneath [user]'s blows!"), span_userdanger("As you fall, your body crumbles to dust!")) @@ -174,10 +174,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301 var/closest_victim var/closest_distance = 255 for(var/mob/living/carbon/human/scot in GLOB.player_list - user) - if(scot.mind.special_role == "highlander" && (!closest_victim || get_dist(user, closest_victim) < closest_distance)) + if(scot.mind?.has_antag_datum(/datum/antagonist/highlander) && (!closest_victim || get_dist(user, closest_victim) < closest_distance)) closest_victim = scot for(var/mob/living/silicon/robot/siliscot in GLOB.player_list - user) - if(siliscot.mind.special_role == "highlander" && (!closest_victim || get_dist(user, closest_victim) < closest_distance)) + if(siliscot.mind?.has_antag_datum(/datum/antagonist/highlander) && (!closest_victim || get_dist(user, closest_victim) < closest_distance)) closest_victim = siliscot if(!closest_victim)