Component IDs are now defines

This commit is contained in:
Joan Lung
2016-10-29 11:40:33 -04:00
parent 4fdbbdce66
commit add4f8ecf0
12 changed files with 134 additions and 125 deletions
@@ -9,8 +9,8 @@
desc = "Forms an automatic short-range turret that deals low sustained damage to the unenlightened in its range."
invocations = list("Guardians...", "...of the Engine...", "...defend us!")
channel_time = 120
required_components = list("belligerent_eye" = 2, "replicant_alloy" = 1)
consumed_components = list("belligerent_eye" = 1, "replicant_alloy" = 1)
required_components = list(BELLIGERENT_EYE = 2, REPLICANT_ALLOY = 1)
consumed_components = list(BELLIGERENT_EYE = 1, REPLICANT_ALLOY = 1)
object_path = /obj/structure/destructible/clockwork/ocular_warden
creator_message = "<span class='brass'>You form an ocular warden, which will focus its searing gaze upon nearby unenlightened.</span>"
observer_message = "<span class='warning'>A brass eye takes shape and slowly rises into the air, its red iris glaring!</span>"
@@ -34,8 +34,8 @@
desc = "Creates a small shell fitted for soul vessels. Adding an active soul vessel to it results in a small construct with tools and an inbuilt proselytizer."
invocations = list("Call forth...", "...the workers of Armorer.")
channel_time = 60
required_components = list("belligerent_eye" = 2, "hierophant_ansible" = 1)
consumed_components = list("belligerent_eye" = 1, "hierophant_ansible" = 1)
required_components = list(BELLIGERENT_EYE = 2, HIEROPHANT_ANSIBLE = 1)
consumed_components = list(BELLIGERENT_EYE = 1, HIEROPHANT_ANSIBLE = 1)
object_path = /obj/structure/destructible/clockwork/shell/cogscarab
creator_message = "<span class='brass'>You form a cogscarab, a constructor soul vessel receptable.</span>"
observer_message = "<span class='warning'>The slab disgorges a puddle of black metal that contracts and forms into a strange shell!</span>"
@@ -52,8 +52,8 @@
It grows faster to invoke with more nearby servants."
invocations = list("Shield me...", "...with the...", "... fragments of Engine!")
channel_time = 110 //effectively 100 because it counts the invoker
required_components = list("vanguard_cogwheel" = 2, "replicant_alloy" = 1)
consumed_components = list("vanguard_cogwheel" = 1, "replicant_alloy" = 1)
required_components = list(VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 1)
consumed_components = list(VANGUARD_COGWHEEL = 1, REPLICANT_ALLOY = 1)
usage_tip = "Before using, advise adjacent allies to remove their helmets, external suits, gloves, and shoes."
tier = SCRIPTURE_SCRIPT
multiple_invokers_used = TRUE
@@ -86,8 +86,8 @@
desc = "Places a luminous sigil that will enslave any valid beings standing on it after a time."
invocations = list("Divinity, enlighten...", "...those who trespass here!")
channel_time = 60
required_components = list("belligerent_eye" = 1, "guvax_capacitor" = 2)
consumed_components = list("belligerent_eye" = 1, "guvax_capacitor" = 1)
required_components = list(BELLIGERENT_EYE = 1, GUVAX_CAPACITOR = 2)
consumed_components = list(BELLIGERENT_EYE = 1, GUVAX_CAPACITOR = 1)
whispered = TRUE
object_path = /obj/effect/clockwork/sigil/submission
creator_message = "<span class='brass'>A luminous sigil appears below you. The next non-servant to cross it will be enslaved after a brief time if they do not move.</span>"
@@ -104,8 +104,8 @@
desc = "Forms an ancient positronic brain with an overriding directive to serve Ratvar."
invocations = list("Herd the souls of...", "...the blasphemous damned!")
channel_time = 30
required_components = list("vanguard_cogwheel" = 1, "guvax_capacitor" = 2)
consumed_components = list("vanguard_cogwheel" = 1, "guvax_capacitor" = 1)
required_components = list(VANGUARD_COGWHEEL = 1, GUVAX_CAPACITOR = 2)
consumed_components = list(VANGUARD_COGWHEEL = 1, GUVAX_CAPACITOR = 1)
whispered = TRUE
object_path = /obj/item/device/mmi/posibrain/soul_vessel
creator_message = "<span class='brass'>You form a soul vessel, which can be used in-hand to attract spirits, or used on an unconscious or dead human to extract their consciousness.</span>"
@@ -122,8 +122,8 @@
desc = "Forms a device that, when used on certain objects, converts them into their Ratvarian equivalents. It requires replicant alloys to function."
invocations = list("With this device...", "...his presence shall be made known.")
channel_time = 20
required_components = list("guvax_capacitor" = 1, "replicant_alloy" = 2)
consumed_components = list("guvax_capacitor" = 1, "replicant_alloy" = 1)
required_components = list(GUVAX_CAPACITOR = 1, REPLICANT_ALLOY = 2)
consumed_components = list(GUVAX_CAPACITOR = 1, REPLICANT_ALLOY = 1)
whispered = TRUE
object_path = /obj/item/clockwork/clockwork_proselytizer/preloaded
creator_message = "<span class='brass'>You form a clockwork proselytizer, which is already pre-loaded with a small amount of replicant alloy.</span>"
@@ -141,8 +141,8 @@
vanish three minutes after being summoned."
invocations = list("Grant me...", "...the might of brass!")
channel_time = 20
required_components = list("replicant_alloy" = 2, "hierophant_ansible" = 1)
consumed_components = list("replicant_alloy" = 1, "hierophant_ansible" = 1)
required_components = list(REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 1)
consumed_components = list(REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 1)
whispered = TRUE
usage_tip = "You can impale human targets with the spear by pulling them, then attacking. Throwing the spear at a mob will do massive damage and stun them, but break the spear."
tier = SCRIPTURE_SCRIPT
@@ -205,8 +205,8 @@
Each servant assisting in the invocation adds one additional use and four additional seconds to the gateway's uses and duration."
invocations = list("Spatial Gateway...", "...activate!")
channel_time = 80
required_components = list("vanguard_cogwheel" = 1, "hierophant_ansible" = 2)
consumed_components = list("vanguard_cogwheel" = 1, "hierophant_ansible" = 1)
required_components = list(VANGUARD_COGWHEEL = 1, HIEROPHANT_ANSIBLE = 2)
consumed_components = list(VANGUARD_COGWHEEL = 1, HIEROPHANT_ANSIBLE = 1)
multiple_invokers_used = TRUE
multiple_invokers_optional = TRUE
usage_tip = "This gateway is strictly one-way and will only allow things through the invoker's portal."
@@ -249,8 +249,8 @@
chant_invocations = list("Draw charge to this shell!")
chant_amount = 30
chant_interval = 10
required_components = list("guvax_capacitor" = 1, "hierophant_ansible" = 2)
consumed_components = list("guvax_capacitor" = 1, "hierophant_ansible" = 1)
required_components = list(GUVAX_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 2)
consumed_components = list(GUVAX_CAPACITOR = 1, HIEROPHANT_ANSIBLE = 1)
usage_tip = "If standing on a Sigil of Transmission, will transfer power to it. Augumented limbs will also be healed unless above a very high threshhold."
tier = SCRIPTURE_SCRIPT
sort_priority = 10