From adeaf81e6c7a38ca97b1ebaccc6f9ebc1d4928e5 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Mon, 6 Mar 2023 17:32:59 +0100 Subject: [PATCH] [MIRROR] Adds logic to regal rat butchering, will now produce mouse meat. [MDB IGNORE] (#19688) * Adds logic to regal rat butchering, will now produce mouse meat. (#73715) ## About The Pull Request Okay, I had fun with the alert system. Simply, this just adds 2 meat to the butcher completion of regal rats. It's a pretty low amount of meat considering that they look like this. ![dumpyrat](https://user-images.githubusercontent.com/16896032/222053444-2218b35d-e3f1-45bd-800b-53f2c6d94a4f.gif) I chose a low number for the meat considering that players will still be able to get a massive influx of meat from butchering the small rats. ## Why It's Good For The Game Regal Rats are often dragged to the kitchen immediately upon being killed, leaving confused chefs/assistants wondering why they only received a crown upon successful butchering. Hopefully, this change will leave people less baffled by the lack of meatiness from the huge creatures. ## Changelog :cl: qol: Regal Rats produce meat on butchering, reducing player confusion. /:cl: * Adds logic to regal rat butchering, will now produce mouse meat. --------- Co-authored-by: carshalash --- code/modules/mob/living/simple_animal/hostile/regalrat.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/simple_animal/hostile/regalrat.dm b/code/modules/mob/living/simple_animal/hostile/regalrat.dm index fab08b3d9fb..7f4f4637813 100644 --- a/code/modules/mob/living/simple_animal/hostile/regalrat.dm +++ b/code/modules/mob/living/simple_animal/hostile/regalrat.dm @@ -12,7 +12,7 @@ see_in_dark = 15 lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE obj_damage = 10 - butcher_results = list(/obj/item/clothing/head/costume/crown = 1,) + butcher_results = list(/obj/item/food/meat/slab/mouse = 2, /obj/item/clothing/head/costume/crown = 1) response_help_continuous = "glares at" response_help_simple = "glare at" response_disarm_continuous = "skoffs at"