tested and working (#8906)

Co-authored-by: Ranged <nickvanderkroon@gmail.com>
This commit is contained in:
NotRanged
2021-10-18 17:03:44 +02:00
committed by GitHub
parent 7041ddca13
commit adfbccef36
5 changed files with 7 additions and 766 deletions
@@ -187,6 +187,11 @@
cyborg.radio.recalculateChannels()
cyborg.set_modularInterface_theme()
//SKYRAT EDIT ADDITION BEGIN - ALTBORGS - Old check for 'dogborg' var no longer necessary, refactored into model_features instead.
if(cyborg.is_dogborg()) //Should pass because model was set previously.
new_model.dogborg_equip()
//SKYRAT EDIT ADDITION END
INVOKE_ASYNC(new_model, .proc/do_transform_animation)
qdel(src)
return new_model
@@ -1,716 +0,0 @@
/***************************************************************************************
* # robot_modules
*
* Deals with the creation and deletion of modules (tools).
* Assigns modules and traits to a borg with a specific model selected.
*
***************************************************************************************/
/obj/item/robot_model/Initialize(mapload)
. = ..()
for(var/i in basic_modules)
var/obj/item/I = new i(src)
basic_modules += I
basic_modules -= i
for(var/i in emag_modules)
var/obj/item/I = new i(src)
emag_modules += I
emag_modules -= i
/obj/item/robot_model/Destroy()
basic_modules.Cut()
emag_modules.Cut()
modules.Cut()
added_modules.Cut()
storages.Cut()
return ..()
/obj/item/robot_model/proc/get_usable_modules()
. = modules.Copy()
/obj/item/robot_model/proc/get_inactive_modules()
. = list()
var/mob/living/silicon/robot/R = loc
for(var/m in get_usable_modules())
if(!(m in R.held_items))
. += m
/obj/item/robot_model/proc/add_module(obj/item/I, nonstandard, requires_rebuild)
if(istype(I, /obj/item/stack))
var/obj/item/stack/sheet_module = I
if(ispath(sheet_module.source, /datum/robot_energy_storage))
sheet_module.source = get_or_create_estorage(sheet_module.source)
if(istype(sheet_module, /obj/item/stack/sheet/rglass/cyborg))
var/obj/item/stack/sheet/rglass/cyborg/rglass_module = sheet_module
if(ispath(rglass_module.glasource, /datum/robot_energy_storage))
rglass_module.glasource = get_or_create_estorage(rglass_module.glasource)
if(istype(sheet_module.source))
sheet_module.cost = max(sheet_module.cost, 1) // Must not cost 0 to prevent div/0 errors.
sheet_module.is_cyborg = TRUE
if(I.loc != src)
I.forceMove(src)
modules += I
ADD_TRAIT(I, TRAIT_NODROP, CYBORG_ITEM_TRAIT)
I.mouse_opacity = MOUSE_OPACITY_OPAQUE
if(nonstandard)
added_modules += I
if(requires_rebuild)
rebuild_modules()
return I
/obj/item/robot_model/proc/remove_module(obj/item/I, delete_after)
basic_modules -= I
modules -= I
emag_modules -= I
added_modules -= I
rebuild_modules()
if(delete_after)
qdel(I)
/obj/item/robot_model/proc/rebuild_modules() //builds the usable module list from the modules we have
var/mob/living/silicon/robot/R = loc
var/list/held_modules = R.held_items.Copy()
var/active_module = R.module_active
R.uneq_all()
modules = list()
for(var/obj/item/I in basic_modules)
add_module(I, FALSE, FALSE)
if(R.emagged)
for(var/obj/item/I in emag_modules)
add_module(I, FALSE, FALSE)
for(var/obj/item/I in added_modules)
add_module(I, FALSE, FALSE)
for(var/i in held_modules)
if(i)
R.equip_module_to_slot(i, held_modules.Find(i))
if(active_module)
R.select_module(held_modules.Find(active_module))
if(R.hud_used)
R.hud_used.update_robot_modules_display()
/obj/item/robot_model/proc/respawn_consumable(mob/living/silicon/robot/R, coeff = 1)
for(var/datum/robot_energy_storage/st in storages)
st.energy = min(st.max_energy, st.energy + coeff * st.recharge_rate)
for(var/obj/item/I in get_usable_modules())
if(istype(I, /obj/item/assembly/flash))
var/obj/item/assembly/flash/F = I
F.times_used = 0
F.burnt_out = FALSE
F.update_appearance()
else if(istype(I, /obj/item/melee/baton/security))
var/obj/item/melee/baton/security/baton = I
baton.cell?.charge = baton.cell.maxcharge
else if(istype(I, /obj/item/gun/energy))
var/obj/item/gun/energy/EG = I
if(!EG.chambered)
EG.recharge_newshot() //try to reload a new shot.
R.toner = R.tonermax
/obj/item/robot_model/proc/get_or_create_estorage(storage_type)
return (locate(storage_type) in storages) || new storage_type(src)
/obj/item/robot_model/emp_act(severity)
. = ..()
if(. & EMP_PROTECT_CONTENTS)
return
for(var/obj/O in modules)
O.emp_act(severity)
..()
// --------------------- Transformations
/obj/item/robot_model/proc/transform_to(new_config_type)
var/mob/living/silicon/robot/R = loc
var/obj/item/robot_model/RM = new new_config_type(R)
RM.robot = R
if(!RM.be_transformed_to(src))
qdel(RM)
return
R.model = RM
R.update_module_innate()
RM.rebuild_modules()
R.radio.recalculateChannels()
//SKYRAT EDIT ADDITION BEGIN - ALTBORGS - Old check for 'dogborg' var no longer necessary, refactored into model_features instead.
if(R.is_dogborg()) //Should pass because model was set previously.
RM.dogborg_equip()
//SKYRAT EDIT ADDITION END
INVOKE_ASYNC(RM, .proc/do_transform_animation)
qdel(src)
return RM
/obj/item/robot_model/proc/be_transformed_to(obj/item/robot_model/old_model)
for(var/i in old_model.added_modules)
added_modules += i
old_model.added_modules -= i
did_feedback = old_model.did_feedback
return TRUE
/obj/item/robot_model/proc/do_transform_animation()
var/mob/living/silicon/robot/R = loc
if(R.hat)
R.hat.forceMove(get_turf(R))
R.hat = null
R.cut_overlays()
R.setDir(SOUTH)
do_transform_delay()
/obj/item/robot_model/proc/do_transform_delay()
var/mob/living/silicon/robot/R = loc
var/prev_lockcharge = R.lockcharge
sleep(1)
flick("[cyborg_base_icon]_transform", R)
R.notransform = TRUE
if(locked_transform)
R.SetLockdown(TRUE)
R.set_anchored(TRUE)
R.logevent("Chassis model has been set to [name].")
sleep(1)
for(var/i in 1 to 4)
playsound(R, pick('sound/items/drill_use.ogg', 'sound/items/jaws_cut.ogg', 'sound/items/jaws_pry.ogg', 'sound/items/welder.ogg', 'sound/items/ratchet.ogg'), 80, TRUE, -1)
sleep(7)
R.SetLockdown(prev_lockcharge)
R.setDir(SOUTH)
R.set_anchored(FALSE)
R.notransform = FALSE
R.updatehealth()
R.update_icons()
R.notify_ai(NEW_MODEL)
if(R.hud_used)
R.hud_used.update_robot_modules_display()
SSblackbox.record_feedback("tally", "cyborg_modules", 1, R.model)
/**
* Checks if we are allowed to interact with a radial menu
*
* Arguments:
* * user The cyborg mob interacting with the menu
* * old_model The old cyborg's model
*/
/obj/item/robot_model/proc/check_menu(mob/living/silicon/robot/user, obj/item/robot_model/old_model)
if(!istype(user))
return FALSE
if(user.incapacitated())
return FALSE
if(user.model != old_model)
return FALSE
return TRUE
// ------------------------------------------ Setting base model modules
// --------------------- Clown
/obj/item/robot_model/clown
name = "Clown"
basic_modules = list(
/obj/item/assembly/flash/cyborg,
/obj/item/toy/crayon/rainbow,
/obj/item/instrument/bikehorn,
/obj/item/stamp/clown,
/obj/item/bikehorn,
/obj/item/bikehorn/airhorn,
/obj/item/paint/anycolor,
/obj/item/soap/nanotrasen,
/obj/item/pneumatic_cannon/pie/selfcharge/cyborg,
/obj/item/razor, //killbait material
/obj/item/lipstick/purple,
/obj/item/reagent_containers/spray/waterflower/cyborg,
/obj/item/borg/cyborghug/peacekeeper,
/obj/item/borg/lollipop/clown,
/obj/item/picket_sign/cyborg,
/obj/item/reagent_containers/borghypo/clown,
/obj/item/extinguisher/mini)
emag_modules = list(
/obj/item/reagent_containers/borghypo/clown/hacked,
/obj/item/reagent_containers/spray/waterflower/cyborg/hacked)
model_select_icon = "service"
cyborg_base_icon = "clown"
hat_offset = -2
// --------------------- Engineering
/obj/item/robot_model/engineering
name = "Engineering"
//SKYRAT EDIT REMOVAL BEGIN
/*
basic_modules = list(
/obj/item/assembly/flash/cyborg,
/obj/item/borg/sight/meson,
/obj/item/construction/rcd/borg,
/obj/item/pipe_dispenser,
/obj/item/extinguisher,
/obj/item/weldingtool/largetank/cyborg,
/obj/item/screwdriver/cyborg,
/obj/item/wrench/cyborg,
/obj/item/crowbar/cyborg,
/obj/item/wirecutters/cyborg,
/obj/item/multitool/cyborg,
/obj/item/t_scanner,
/obj/item/analyzer,
/obj/item/geiger_counter/cyborg,
/obj/item/assembly/signaler/cyborg,
/obj/item/areaeditor/blueprints/cyborg,
/obj/item/electroadaptive_pseudocircuit,
/obj/item/stack/sheet/iron,
/obj/item/stack/sheet/glass,
/obj/item/stack/sheet/rglass/cyborg,
/obj/item/stack/rods/cyborg,
/obj/item/stack/tile/iron/base/cyborg,
/obj/item/stack/cable_coil)
*/
//SKYRAT EDIT REMOVAL END
basic_modules = skyrat_borg_enginer_modules //SKYRAT EDIT
radio_channels = list(RADIO_CHANNEL_ENGINEERING)
emag_modules = list(/obj/item/borg/stun)
cyborg_base_icon = "engineer"
model_select_icon = "engineer"
magpulsing = TRUE
hat_offset = -4
// --------------------- Janitor
/obj/item/robot_model/janitor
name = "Janitor"
basic_modules = list(
/obj/item/assembly/flash/cyborg,
/obj/item/screwdriver/cyborg,
/obj/item/crowbar/cyborg,
/obj/item/stack/tile/iron/base/cyborg,
/obj/item/soap/nanotrasen,
/obj/item/storage/bag/trash/cyborg,
/obj/item/melee/flyswatter,
/obj/item/extinguisher/mini,
/obj/item/mop/cyborg,
/obj/item/reagent_containers/glass/bucket,
/obj/item/paint/paint_remover,
/obj/item/lightreplacer/cyborg,
/obj/item/holosign_creator/janibarrier,
/obj/item/reagent_containers/spray/cyborg_drying)
radio_channels = list(RADIO_CHANNEL_SERVICE)
emag_modules = list(/obj/item/reagent_containers/spray/cyborg_lube)
cyborg_base_icon = "janitor"
model_select_icon = "janitor"
hat_offset = -5
clean_on_move = TRUE
/obj/item/reagent_containers/spray/cyborg_drying
name = "drying agent spray"
color = "#A000A0"
list_reagents = list(/datum/reagent/drying_agent = 250)
/obj/item/reagent_containers/spray/cyborg_lube
name = "lube spray"
list_reagents = list(/datum/reagent/lube = 250)
/obj/item/robot_model/janitor/respawn_consumable(mob/living/silicon/robot/R, coeff = 1)
..()
var/obj/item/lightreplacer/LR = locate(/obj/item/lightreplacer) in basic_modules
if(LR)
for(var/i in 1 to coeff)
LR.Charge(R)
var/obj/item/reagent_containers/spray/cyborg_drying/CD = locate(/obj/item/reagent_containers/spray/cyborg_drying) in basic_modules
if(CD)
CD.reagents.add_reagent(/datum/reagent/drying_agent, 5 * coeff)
var/obj/item/reagent_containers/spray/cyborg_lube/CL = locate(/obj/item/reagent_containers/spray/cyborg_lube) in emag_modules
if(CL)
CL.reagents.add_reagent(/datum/reagent/lube, 2 * coeff)
// --------------------- Medical
/obj/item/robot_model/medical
name = "Medical"
basic_modules = list(
/obj/item/assembly/flash/cyborg,
/obj/item/healthanalyzer,
/obj/item/reagent_containers/borghypo,
/obj/item/borg/apparatus/beaker,
/obj/item/reagent_containers/dropper,
/obj/item/reagent_containers/syringe,
/obj/item/surgical_drapes,
/obj/item/retractor,
/obj/item/hemostat,
/obj/item/cautery,
/obj/item/surgicaldrill,
/obj/item/scalpel,
/obj/item/circular_saw,
/obj/item/bonesetter,
/obj/item/extinguisher/mini,
/obj/item/roller/robo,
/obj/item/borg/cyborghug/medical,
/obj/item/stack/medical/gauze,
/obj/item/stack/medical/bone_gel,
/obj/item/borg/apparatus/organ_storage,
/obj/item/borg/lollipop)
radio_channels = list(RADIO_CHANNEL_MEDICAL)
emag_modules = list(/obj/item/reagent_containers/borghypo/hacked)
cyborg_base_icon = "medical"
model_select_icon = "medical"
model_traits = list(TRAIT_PUSHIMMUNE)
hat_offset = 3
/* SKYRAT EDIT START - MOVED TO modular_skyrat\modules\altborgs\code\modules\mob\living\silicon\robot\robot_modules.dm
/obj/item/robot_model/medical/be_transformed_to(obj/item/robot_model/old_model)
var/mob/living/silicon/robot/cyborg = loc
var/list/medical_icons = list(
"Qualified Doctor" = image(icon = 'icons/mob/robots.dmi', icon_state = "qualified_doctor"),
)
var/medical_robot_icon = show_radial_menu(cyborg, cyborg, medical_icons, custom_check = CALLBACK(src, .proc/check_menu, cyborg, old_model), radius = 38, require_near = TRUE)
switch(medical_robot_icon)
if("Qualified Doctor")
cyborg_base_icon = "qualified_doctor"
else
return FALSE
return ..()
*/
// --------------------- Mining
/obj/item/robot_model/miner
name = "Miner"
basic_modules = list(
/obj/item/assembly/flash/cyborg,
/obj/item/borg/sight/meson,
/obj/item/storage/bag/ore/cyborg,
/obj/item/pickaxe/drill/cyborg,
/obj/item/shovel,
/obj/item/crowbar/cyborg,
/obj/item/weldingtool/mini,
/obj/item/extinguisher/mini,
/obj/item/storage/bag/sheetsnatcher/borg,
/obj/item/gun/energy/kinetic_accelerator/cyborg,
/obj/item/gps/cyborg,
/obj/item/stack/marker_beacon)
radio_channels = list(RADIO_CHANNEL_SCIENCE, RADIO_CHANNEL_SUPPLY)
emag_modules = list(/obj/item/borg/stun)
cyborg_base_icon = "miner"
model_select_icon = "miner"
hat_offset = 0
var/obj/item/t_scanner/adv_mining_scanner/cyborg/mining_scanner //built in memes.
/obj/item/robot_model/miner/be_transformed_to(obj/item/robot_model/old_model)
var/mob/living/silicon/robot/cyborg = loc
var/list/miner_icons = list(
"Asteroid Miner" = image(icon = 'icons/mob/robots.dmi', icon_state = "minerOLD"),
"Spider Miner" = image(icon = 'icons/mob/robots.dmi', icon_state = "spidermin"),
"Lavaland Miner" = image(icon = 'icons/mob/robots.dmi', icon_state = "miner")
)
var/miner_robot_icon = show_radial_menu(cyborg, cyborg, miner_icons, custom_check = CALLBACK(src, .proc/check_menu, cyborg, old_model), radius = 38, require_near = TRUE)
switch(miner_robot_icon)
if("Asteroid Miner")
cyborg_base_icon = "minerOLD"
special_light_key = "miner"
if("Spider Miner")
cyborg_base_icon = "spidermin"
if("Lavaland Miner")
cyborg_base_icon = "miner"
else
return FALSE
return ..()
/obj/item/robot_model/miner/rebuild_modules()
. = ..()
if(!mining_scanner)
mining_scanner = new(src)
/obj/item/robot_model/miner/Destroy()
QDEL_NULL(mining_scanner)
return ..()
// --------------------- Peacekeeper
/obj/item/robot_model/peacekeeper
name = "Peacekeeper"
basic_modules = list(
/obj/item/assembly/flash/cyborg,
/obj/item/rsf/cookiesynth,
/obj/item/harmalarm,
/obj/item/reagent_containers/borghypo/peace,
/obj/item/holosign_creator/cyborg,
/obj/item/borg/cyborghug/peacekeeper,
/obj/item/extinguisher,
/obj/item/borg/projectile_dampen)
emag_modules = list(/obj/item/reagent_containers/borghypo/peace/hacked)
cyborg_base_icon = "peace"
model_select_icon = "standard"
model_traits = list(TRAIT_PUSHIMMUNE)
hat_offset = -2
/obj/item/robot_model/peacekeeper/do_transform_animation()
..()
to_chat(loc, "<span class='userdanger'>Under ASIMOV, you are an enforcer of the PEACE and preventer of HUMAN HARM. \
You are not a security member and you are expected to follow orders and prevent harm above all else. Space law means nothing to you.</span>")
// --------------------- Security
/obj/item/robot_model/security
name = "Security"
basic_modules = list(
/obj/item/assembly/flash/cyborg,
/obj/item/restraints/handcuffs/cable/zipties,
/obj/item/melee/baton/security/loaded,
/obj/item/gun/energy/disabler/cyborg,
/obj/item/clothing/mask/gas/sechailer/cyborg,
/obj/item/extinguisher/mini)
radio_channels = list(RADIO_CHANNEL_SECURITY)
emag_modules = list(/obj/item/gun/energy/laser/cyborg)
cyborg_base_icon = "sec"
model_select_icon = "security"
model_traits = list(TRAIT_PUSHIMMUNE)
hat_offset = 3
/obj/item/robot_model/security/do_transform_animation()
..()
to_chat(loc, "<span class='userdanger'>While you have picked the security model, you still have to follow your laws, NOT Space Law. \
For Asimov, this means you must follow criminals' orders unless there is a law 1 reason not to.</span>")
/obj/item/robot_model/security/respawn_consumable(mob/living/silicon/robot/R, coeff = 1)
..()
var/obj/item/gun/energy/e_gun/advtaser/cyborg/T = locate(/obj/item/gun/energy/e_gun/advtaser/cyborg) in basic_modules
if(T)
if(T.cell.charge < T.cell.maxcharge)
var/obj/item/ammo_casing/energy/S = T.ammo_type[T.select]
T.cell.give(S.e_cost * coeff)
T.update_appearance()
else
T.charge_timer = 0
// --------------------- Service
/obj/item/robot_model/service
name = "Service"
//SKYRAT EDIT REMOVAL BEGIN
/*
basic_modules = list(
/obj/item/assembly/flash/cyborg,
/obj/item/reagent_containers/glass/beaker/large, //I know a shaker is more appropiate but this is for ease of identification
//Skyrat Edit Start: Borg Buff
//obj/item/reagent_containers/food/condiment/enzyme, //edit
/obj/item/pen,
/obj/item/toy/crayon/spraycan/borg,
/obj/item/extinguisher/mini,
/obj/item/hand_labeler/borg,
/obj/item/razor,
/obj/item/rsf,
/obj/item/instrument/guitar,
/obj/item/instrument/piano_synth,
/obj/item/reagent_containers/dropper,
/obj/item/lighter,
/obj/item/storage/bag/tray,
/obj/item/reagent_containers/borghypo/borgshaker
/obj/item/borg/lollipop,
/obj/item/stack/pipe_cleaner_coil/cyborg,
/obj/item/borg/apparatus/beaker/service)
*/
//SKYRAT EDIT REMOVAL END
basic_modules = skyrat_borg_service_modules //SKYRAT EDIT
radio_channels = list(RADIO_CHANNEL_SERVICE)
emag_modules = list(/obj/item/reagent_containers/borghypo/borgshaker/hacked)
cyborg_base_icon = "service_m" // display as butlerborg for radial model selection
model_select_icon = "service"
special_light_key = "service"
hat_offset = 0
/obj/item/robot_model/service/respawn_consumable(mob/living/silicon/robot/R, coeff = 1)
..()
var/obj/item/reagent_containers/O = locate(/obj/item/reagent_containers/food/condiment/enzyme) in basic_modules
if(O)
O.reagents.add_reagent(/datum/reagent/consumable/enzyme, 2 * coeff)
/obj/item/robot_model/service/be_transformed_to(obj/item/robot_model/old_model)
var/mob/living/silicon/robot/cyborg = loc
var/list/service_icons = list(
"Bro" = image(icon = 'icons/mob/robots.dmi', icon_state = "brobot"),
"Butler" = image(icon = 'icons/mob/robots.dmi', icon_state = "service_m"),
"Kent" = image(icon = 'icons/mob/robots.dmi', icon_state = "kent"),
"Tophat" = image(icon = 'icons/mob/robots.dmi', icon_state = "tophat"),
"Waitress" = image(icon = 'icons/mob/robots.dmi', icon_state = "service_f")
)
var/service_robot_icon = show_radial_menu(cyborg, cyborg, service_icons, custom_check = CALLBACK(src, .proc/check_menu, cyborg, old_model), radius = 38, require_near = TRUE)
switch(service_robot_icon)
if("Bro")
cyborg_base_icon = "brobot"
if("Butler")
cyborg_base_icon = "service_m"
if("Kent")
cyborg_base_icon = "kent"
special_light_key = "medical"
hat_offset = 3
if("Tophat")
cyborg_base_icon = "tophat"
special_light_key = null
hat_offset = INFINITY //He is already wearing a hat
if("Waitress")
cyborg_base_icon = "service_f"
else
return FALSE
return ..()
// ------------------------------------------ Syndicate
// --------------------- Syndicate Assault
/obj/item/robot_model/syndicate
name = "Syndicate Assault"
basic_modules = list(
/obj/item/assembly/flash/cyborg,
/obj/item/melee/energy/sword/cyborg,
/obj/item/gun/energy/printer,
/obj/item/gun/ballistic/revolver/grenadelauncher/cyborg,
/obj/item/card/emag,
/obj/item/crowbar/cyborg,
/obj/item/extinguisher/mini,
/obj/item/pinpointer/syndicate_cyborg)
cyborg_base_icon = "synd_sec"
model_select_icon = "malf"
model_traits = list(TRAIT_PUSHIMMUNE)
hat_offset = 3
/obj/item/robot_model/syndicate/rebuild_modules()
..()
var/mob/living/silicon/robot/Syndi = loc
Syndi.faction -= "silicon" //ai turrets
/obj/item/robot_model/syndicate/remove_module(obj/item/I, delete_after)
..()
var/mob/living/silicon/robot/Syndi = loc
Syndi.faction += "silicon" //ai is your bff now!
// --------------------- Syndicate Medical
/obj/item/robot_model/syndicate_medical
name = "Syndicate Medical"
basic_modules = list(
/obj/item/assembly/flash/cyborg,
/obj/item/reagent_containers/borghypo/syndicate,
/obj/item/shockpaddles/syndicate/cyborg,
/obj/item/healthanalyzer,
/obj/item/surgical_drapes,
/obj/item/retractor,
/obj/item/hemostat,
/obj/item/cautery,
/obj/item/surgicaldrill,
/obj/item/scalpel,
/obj/item/melee/energy/sword/cyborg/saw,
/obj/item/roller/robo,
/obj/item/crowbar/cyborg,
/obj/item/extinguisher/mini,
/obj/item/pinpointer/syndicate_cyborg,
/obj/item/stack/medical/gauze,
/obj/item/gun/medbeam,
/obj/item/borg/apparatus/organ_storage)
cyborg_base_icon = "synd_medical"
model_select_icon = "malf"
model_traits = list(TRAIT_PUSHIMMUNE)
hat_offset = 3
// --------------------- Syndicate Saboteur
/obj/item/robot_model/saboteur
name = "Syndicate Saboteur"
basic_modules = list(
/obj/item/assembly/flash/cyborg,
/obj/item/borg/sight/thermal,
/obj/item/construction/rcd/borg/syndicate,
/obj/item/pipe_dispenser,
/obj/item/restraints/handcuffs/cable/zipties,
/obj/item/extinguisher,
/obj/item/weldingtool/largetank/cyborg,
/obj/item/screwdriver/nuke,
/obj/item/wrench/cyborg,
/obj/item/crowbar/cyborg,
/obj/item/wirecutters/cyborg,
/obj/item/analyzer,
/obj/item/multitool/cyborg,
/obj/item/stack/sheet/iron,
/obj/item/stack/sheet/glass,
/obj/item/stack/sheet/rglass/cyborg,
/obj/item/stack/rods/cyborg,
/obj/item/stack/tile/iron/base/cyborg,
/obj/item/dest_tagger/borg,
/obj/item/stack/cable_coil,
/obj/item/pinpointer/syndicate_cyborg,
/obj/item/borg_chameleon,
/obj/item/card/emag,
)
cyborg_base_icon = "synd_engi"
model_select_icon = "malf"
model_traits = list(TRAIT_PUSHIMMUNE)
magpulsing = TRUE
hat_offset = -4
canDispose = TRUE
// --------------------- Kiltborg
/obj/item/robot_model/syndicate/kiltborg
name = "Highlander"
basic_modules = list(
/obj/item/claymore/highlander/robot,
/obj/item/pinpointer/nuke,)
model_select_icon = "kilt"
cyborg_base_icon = "kilt"
hat_offset = -2
breakable_modules = FALSE
locked_transform = FALSE //GO GO QUICKLY AND SLAUGHTER THEM ALL
/obj/item/robot_model/syndicate/kiltborg/be_transformed_to(obj/item/robot_model/old_model)
. = ..()
qdel(robot.radio)
robot.radio = new /obj/item/radio/borg/syndicate(robot)
robot.scrambledcodes = TRUE
robot.maxHealth = 50 //DIE IN THREE HITS, LIKE A REAL SCOT
robot.break_cyborg_slot(3) //YOU ONLY HAVE TWO ITEMS ANYWAY
var/obj/item/pinpointer/nuke/diskyfinder = locate(/obj/item/pinpointer/nuke) in basic_modules
diskyfinder.attack_self(robot)
/obj/item/robot_model/syndicate/kiltborg/do_transform_delay() //AUTO-EQUIPPING THESE TOOLS ANY EARLIER CAUSES RUNTIMES OH YEAH
. = ..()
robot.equip_module_to_slot(locate(/obj/item/claymore/highlander/robot) in basic_modules, 1)
robot.equip_module_to_slot(locate(/obj/item/pinpointer/nuke) in basic_modules, 2)
robot.place_on_head(new /obj/item/clothing/head/beret/highlander(robot)) //THE ONLY PART MORE IMPORTANT THAN THE SWORD IS THE HAT
ADD_TRAIT(robot.hat, TRAIT_NODROP, HIGHLANDER)
// ------------------------------------------ Storages
/datum/robot_energy_storage
var/name = "Generic energy storage"
var/max_energy = 30000
var/recharge_rate = 1000
var/energy
/datum/robot_energy_storage/New(obj/item/robot_model/R = null)
energy = max_energy
if(R)
R.storages |= src
return
/datum/robot_energy_storage/proc/use_charge(amount)
if (energy >= amount)
energy -= amount
if (energy == 0)
return TRUE
return TRUE
else
return FALSE
/datum/robot_energy_storage/proc/add_charge(amount)
energy = min(energy + amount, max_energy)
/datum/robot_energy_storage/iron
name = "Iron Synthesizer"
/datum/robot_energy_storage/glass
name = "Glass Synthesizer"
/datum/robot_energy_storage/wire
max_energy = 50
recharge_rate = 2
name = "Wire Synthesizer"
/datum/robot_energy_storage/medical
max_energy = 2500
recharge_rate = 250
name = "Medical Synthesizer"
/datum/robot_energy_storage/beacon
max_energy = 30
recharge_rate = 1
name = "Marker Beacon Storage"
/datum/robot_energy_storage/pipe_cleaner
max_energy = 50
recharge_rate = 2
name = "Pipe Cleaner Synthesizer"