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No longer extends time when shuttle is already coming and consoles are destroyed (#18372)
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@@ -177,7 +177,7 @@ var/datum/subsystem/shuttle/SSshuttle
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break
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if(callShuttle)
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if(!EMERGENCY_IDLE_OR_RECALLED)
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if(EMERGENCY_IDLE_OR_RECALLED)
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emergency.request(null, 2.5)
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log_game("There is no means of calling the shuttle anymore. Shuttle automatically called.")
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message_admins("All the communications consoles were destroyed and all AIs are inactive. Shuttle called.")
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