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Removes the shy component(s), mostly frees drones (#92027)
## About The Pull Request Removes the shy component, which is exclusively used by drones.  Inspired by trying to use soap to clean a stain in atmos and getting told by the game to kick rocks. ## Why It's Good For The Game We have had the drone restrictions for 4 years, and every time I choose to play drone I am forced to engage with the CBT of `this might break your laws!` `if you face a direction while a mime is in the next room you might break your laws!!`. Drones have [individual names](https://github.com/tgstation/tgstation/pull/78573), our logging improves regularly, and station drones do not spawn without player intervention. This ALSO allows drones to use machinery like lathes, but retains drone pacifism and dislike of interacting with mobs. ## Changelog 🆑 tattle del: Removed the shy component, allowing drones to once again use a wide array of items and perform actions near mobs /🆑 --------- Co-authored-by: tattle <article.disaster@gmail.com>
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committed by
Roxy
co-authored by
tattle
parent
22f6e8eb70
commit
aedfc00bca
@@ -113,9 +113,6 @@
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update_drone_hack(FALSE)
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return ITEM_INTERACT_SUCCESS
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/mob/living/basic/drone/transferItemToLoc(obj/item/item, newloc, force, silent)
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return !(item.type in drone_item_whitelist_flat) && ..()
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/mob/living/basic/drone/getarmor(def_zone, type)
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var/armorval = 0
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