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[MIRROR] Re-paths and changes the worn layer of GAR glasses [MDB IGNORE] (#9736)
* Re-paths and changes the layer of GAR glasses (#63009) Re-paths GAR glasses to make them subtypes of each other, where applicable. Re-names some of the icon states, to make it clearer as to what they are. Changes the alternate_worn_layer to make them show over hair, rather than under. (Muh reference) Subtypes good. Being able to see what you're wearing properly also good. * Re-paths and changes the worn layer of GAR glasses * Feex Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
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Tom
GoldenAlpharex
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@@ -28,7 +28,7 @@ GLOBAL_DATUM_INIT(fire_overlay, /mutable_appearance, mutable_appearance('icons/e
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var/worn_icon_state
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///Icon state for the belt overlay, if null the normal icon_state will be used.
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var/belt_icon_state
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///Forced mob worn layer instead of the standard preferred ssize.
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///Forced mob worn layer instead of the standard preferred size.
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var/alternate_worn_layer
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///The config type to use for greyscaled worn sprites. Both this and greyscale_colors must be assigned to work.
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var/greyscale_config_worn
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