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[MIRROR] Yellow slime core nerfs and adjustments. (#1193)
* Yellow slime core nerfs and adjustments. (#54198) Yellow slime extract can no longer turn into a self-charging yellow slime core. This functionality has been completely removed. Hypercharged yellow slime cores no longer self-charge. They now have a capacity of 50,000 (up from their previous 20,000). This is 10,000 more than a bluespace power cell. Their recharge rate is 2500. This is relatively slow for the power capacity, as hyper and bluespace cells charge at 10% of their capacity respectively and this is 5%. Motorised wheelchairs have had their power usage reduced to 5% of their previous value since they were basically only usable with rechargable cells before * Yellow slime core nerfs and adjustments. * Update special.dm * Update special.dm Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk> Co-authored-by: Azarak <azarak10@gmail.com>
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co-authored by
Timberpoes
Azarak
parent
371d62d7e2
commit
aeffa9165e
@@ -89,14 +89,16 @@ Slimecrossing Items
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desc = "This camera has seen better days."
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. = ..()
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//Hypercharged slime cell - Charged Yellow
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/obj/item/stock_parts/cell/high/slime/hypercharged
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/obj/item/stock_parts/cell/high/slime_hypercharged
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name = "hypercharged slime core"
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desc = "A charged yellow slime extract, infused with even more plasma. It almost hurts to touch."
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rating = 7 //Roughly 1.5 times the original.
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maxcharge = 20000 //2 times the normal one.
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chargerate = 2250 //1.5 times the normal rate.
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desc = "A charged yellow slime extract, infused with plasma. It almost hurts to touch."
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icon = 'icons/mob/slimes.dmi'
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icon_state = "yellow slime extract"
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rating = 7
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custom_materials = null
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maxcharge = 50000
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chargerate = 2500
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//Barrier cube - Chilling Grey
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/obj/item/barriercube
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@@ -77,10 +77,10 @@ Charged extracts:
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/obj/item/slimecross/charged/yellow
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colour = "yellow"
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effect_desc = "Creates a hypercharged slime cell battery, which has high capacity and recharges constantly at a very fast rate."
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effect_desc = "Creates a hypercharged slime cell battery, which has high capacity but takes longer to recharge."
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/obj/item/slimecross/charged/yellow/do_effect(mob/user)
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new /obj/item/stock_parts/cell/high/slime/hypercharged(get_turf(user))
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new /obj/item/stock_parts/cell/high/slime_hypercharged(get_turf(user))
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user.visible_message("<span class='notice'>[src] sparks violently, and swells with electric power!</span>")
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..()
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