diff --git a/code/game/objects/structures/guncase.dm b/code/game/objects/structures/guncase.dm index a5f7601c67c..73bbe5087a1 100644 --- a/code/game/objects/structures/guncase.dm +++ b/code/game/objects/structures/guncase.dm @@ -13,7 +13,7 @@ var/capacity = 4 /obj/structure/guncase/Initialize(mapload) - ..() + . = ..() if(mapload) for(var/obj/item/I in loc.contents) if(istype(I, gun_category))