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Remove botany "mines" trait as it is sadly too powerful (#21995)
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@@ -181,10 +181,6 @@
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examine_line = "<span class='info'>It has a lot of liquid contents inside.</span>"
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origin_tech = list("biotech" = 5)
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/datum/plant_gene/trait/squash/on_slip(obj/item/weapon/reagent_containers/food/snacks/grown/G, mob/living/carbon/target)
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G.squash(target)
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/datum/plant_gene/trait/slip
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// Makes plant slippery, unless it has a grown-type trash. Then the trash gets slippery.
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// Applies other trait effects (teleporting, etc) to the target by on_slip.
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