diff --git a/_maps/map_files/generic/lavaland.dmm b/_maps/map_files/generic/lavaland.dmm
index 0605fc05ef6..42dc43ed8f6 100644
--- a/_maps/map_files/generic/lavaland.dmm
+++ b/_maps/map_files/generic/lavaland.dmm
@@ -1,4 +1,4 @@
-//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/closed/indestructible/necropolis,
/area/lavaland/surface/outdoors)
@@ -2802,9 +2802,7 @@
"fP" = (
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
/turf/closed/indestructible/riveted,
-/area/ruin/unpowered{
- name = "Necropolis Bridge"
- })
+/area/space)
(1,1,1) = {"
aa
@@ -34693,8 +34691,8 @@ aj
aj
ab
ab
-ah
-ah
+aa
+aa
af
af
af
@@ -34706,8 +34704,8 @@ af
af
af
af
-ah
-ah
+aa
+aa
ab
ab
ab
@@ -34950,21 +34948,21 @@ aj
aj
aj
aj
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ah
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aa
ab
ab
ab
@@ -35207,21 +35205,21 @@ aj
aj
aj
aj
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
ab
ab
ab
@@ -35464,21 +35462,21 @@ aj
aj
aj
aj
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ah
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aj
+aa
ab
ab
ab
@@ -35721,8 +35719,8 @@ aj
aj
ab
ab
-ah
-ah
+aa
+aa
af
af
af
@@ -35734,8 +35732,8 @@ af
af
af
af
-ah
-ah
+aa
+aa
ab
ab
ab
diff --git a/code/datums/weather/weather_types.dm b/code/datums/weather/weather_types.dm
index d7e71e4286f..a9a5bf3b916 100644
--- a/code/datums/weather/weather_types.dm
+++ b/code/datums/weather/weather_types.dm
@@ -78,7 +78,7 @@
weather_sound = 'sound/lavaland/ash_storm_start.ogg'
weather_overlay = "ash_storm"
- end_message = "The shrieking wind whips away the last of the ash falls to its usual murmur. It should be safe to go outside now."
+ end_message = "The shrieking wind whips away the last of the ash and falls to its usual murmur. It should be safe to go outside now."
end_duration = 300
end_sound = 'sound/lavaland/ash_storm_end.ogg'
end_overlay = "light_ash"