diff --git a/_maps/map_files/generic/lavaland.dmm b/_maps/map_files/generic/lavaland.dmm index 0605fc05ef6..42dc43ed8f6 100644 --- a/_maps/map_files/generic/lavaland.dmm +++ b/_maps/map_files/generic/lavaland.dmm @@ -1,4 +1,4 @@ -//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE "aa" = ( /turf/closed/indestructible/necropolis, /area/lavaland/surface/outdoors) @@ -2802,9 +2802,7 @@ "fP" = ( /turf/open/floor/plating/asteroid/basalt/lava_land_surface, /turf/closed/indestructible/riveted, -/area/ruin/unpowered{ - name = "Necropolis Bridge" - }) +/area/space) (1,1,1) = {" aa @@ -34693,8 +34691,8 @@ aj aj ab ab -ah -ah +aa +aa af af af @@ -34706,8 +34704,8 @@ af af af af -ah -ah +aa +aa ab ab ab @@ -34950,21 +34948,21 @@ aj aj aj aj -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ah +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aa ab ab ab @@ -35207,21 +35205,21 @@ aj aj aj aj -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj ab ab ab @@ -35464,21 +35462,21 @@ aj aj aj aj -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ai -ah +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aj +aa ab ab ab @@ -35721,8 +35719,8 @@ aj aj ab ab -ah -ah +aa +aa af af af @@ -35734,8 +35732,8 @@ af af af af -ah -ah +aa +aa ab ab ab diff --git a/code/datums/weather/weather_types.dm b/code/datums/weather/weather_types.dm index d7e71e4286f..a9a5bf3b916 100644 --- a/code/datums/weather/weather_types.dm +++ b/code/datums/weather/weather_types.dm @@ -78,7 +78,7 @@ weather_sound = 'sound/lavaland/ash_storm_start.ogg' weather_overlay = "ash_storm" - end_message = "The shrieking wind whips away the last of the ash falls to its usual murmur. It should be safe to go outside now." + end_message = "The shrieking wind whips away the last of the ash and falls to its usual murmur. It should be safe to go outside now." end_duration = 300 end_sound = 'sound/lavaland/ash_storm_end.ogg' end_overlay = "light_ash"