Changes a few things into temporary visual effects

This commit is contained in:
Joan Lung
2017-01-06 16:45:36 -05:00
parent 73814c2274
commit b0f3a27261
6 changed files with 28 additions and 58 deletions
+3 -4
View File
@@ -57,11 +57,10 @@
var/mob/living/body = pick_n_take(bodies)
body << "Your mob has been taken over by a ghost!"
message_admins("[key_name_admin(ghost)] has taken control \
of ([key_name_admin(body)])")
message_admins("[key_name_admin(ghost)] has taken control of ([key_name_admin(body)])")
body.ghostize(0)
body.key = ghost.key
PoolOrNew(/obj/effect/overlay/temp/sparkle, body)
PoolOrNew(/obj/effect/overlay/temp/gravpush, get_turf(body))
/obj/effect/fun_balloon/sentience/emergency_shuttle
name = "shuttle sentience fun balloon"
@@ -80,7 +79,7 @@
/obj/effect/fun_balloon/scatter/effect()
for(var/mob/living/M in range(effect_range, get_turf(src)))
var/turf/T = find_safe_turf()
PoolOrNew(/obj/effect/overlay/temp/sparkle, M)
PoolOrNew(/obj/effect/overlay/temp/gravpush, get_turf(M))
M.forceMove(T)
M << "<span class='notice'>Pop!</span>"