diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index 0e995f815f0..1c82949c0e8 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -205,6 +205,7 @@
health = maxhealth
playsound(loc, 'sound/items/Welder2.ogg', 50, 1)
update_nearby_icons()
+ user << "You repair [src]."
else
user << "[src] is already in good condition!"
return