diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 0e995f815f0..1c82949c0e8 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -205,6 +205,7 @@ health = maxhealth playsound(loc, 'sound/items/Welder2.ogg', 50, 1) update_nearby_icons() + user << "You repair [src]." else user << "[src] is already in good condition!" return