Suit Storage Units

-Added them around the station, replacing the ones that were just on racks (e.g. Engineering hardsuits, Captain's, etc)
-Removed their object verb. You can now just click drag yourself to climb in
-They now use the new fancy window colors
-Updated Minisat Maint a little bit to give the wall a bit more width around the SMES units. Shouldn't be so much of a vulnerability any more
This commit is contained in:
ikarrus
2014-05-06 22:18:30 -06:00
parent 034fd18020
commit b215db8b76
4 changed files with 134 additions and 97 deletions
@@ -26,14 +26,13 @@
new /obj/item/device/radio/headset/heads/ce(src)
new /obj/item/weapon/storage/toolbox/mechanical(src)
new /obj/item/clothing/suit/hazardvest(src)
new /obj/item/clothing/shoes/magboots/advance(src)
new /obj/item/weapon/airlock_painter(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/device/multitool(src)
new /obj/item/device/flash(src)
return
/obj/structure/closet/secure_closet/engineering_electrical
name = "electrical supplies locker"
req_access = list(access_engine_equip)
@@ -24,12 +24,11 @@
new /obj/item/clothing/head/helmet/swat(src)
new /obj/item/clothing/shoes/brown(src)
new /obj/item/device/radio/headset/heads/captain(src)
new /obj/item/weapon/tank/jetpack/oxygen(src)
new /obj/item/clothing/gloves/captain(src)
new /obj/item/weapon/gun/energy/gun(src)
return
/obj/structure/closet/secure_closet/hop
name = "\proper head of personnel's locker"
req_access = list(access_hop)