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Resprites the CentCom armour suit, and adds mask + helmet to a suit storage thingy (#60865)
The old CentCom armour outfit looked like shite, and was old as hell. It's not been updated to have the Cap's armour suit values and an edited version of the Cap's suit sprite, with a complimentary green. Also adds a suit storage unit that contains a unique gas mask as well, because why not. Old armour = cringe, looked bad New armour = very sexy, looks good and a suit storage thingy is good for anyone who wants to add it to a map per se, idk.
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@@ -104,6 +104,13 @@
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inhand_icon_state = "gas_cap"
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resistance_flags = FIRE_PROOF | ACID_PROOF
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/obj/item/clothing/mask/gas/atmos/centcom
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name = "\improper CentCom gas mask"
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desc = "Oooh, gold and green. Fancy! This should help as you sit in your office."
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icon_state = "gas_centcom"
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inhand_icon_state = "gas_centcom"
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resistance_flags = FIRE_PROOF | ACID_PROOF
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// **** Welding gas mask ****
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/obj/item/clothing/mask/gas/welding
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@@ -224,21 +224,19 @@
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//All of the armor below is mostly unused
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/obj/item/clothing/suit/armor/centcom
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name = "\improper CentCom armor"
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desc = "A suit that protects against some damage."
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/obj/item/clothing/head/helmet/space/hardsuit/swat/centcom
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name = "\improper CentCom SWAT helmet"
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icon_state = "centcomspace"
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inhand_icon_state = "centcomspacehelmet"
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desc = "A tactical MK.II SWAT helmet boasting better protection and a reasonable fashion sense."
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/obj/item/clothing/suit/space/hardsuit/swat/centcom
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name = "\improper CentCom SWAT armor"
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desc = "A MK.II SWAT suit with streamlined joints and armor made out of superior materials, insulated against intense heat with the complementary gas mask. Usually given to station Captains, this one has been painted CC green with complimentary gold accents."
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icon_state = "centcom"
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inhand_icon_state = "centcom"
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w_class = WEIGHT_CLASS_BULKY
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body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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allowed = list(/obj/item/gun/energy, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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clothing_flags = THICKMATERIAL
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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cold_protection = CHEST | GROIN | LEGS | FEET | ARMS | HANDS
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min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
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heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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max_heat_protection_temperature = SPACE_SUIT_MAX_TEMP_PROTECT
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armor = list(MELEE = 80, BULLET = 80, LASER = 50, ENERGY = 50, BOMB = 100, BIO = 100, RAD = 100, FIRE = 90, ACID = 90)
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inhand_icon_state = "centcomspacesuit"
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/swat/centcom
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cell = /obj/item/stock_parts/cell/super
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/obj/item/clothing/suit/armor/heavy
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name = "heavy armor"
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