From b2f70d258090ffceae30e7d30d9b7ed1c57a8105 Mon Sep 17 00:00:00 2001 From: Seth Scherer Date: Thu, 27 Jan 2022 23:45:22 -0500 Subject: [PATCH] Fixes spiders spawned from eggs not having a number (#64452) When spiders are spawned, they're given a random name, however the mob spawner name setter overwrites that... fixed that by randomizing the name inside of the mob spawn `create` proc. Also gaves spiders an `\improper` to stop `An a spider` --- code/modules/mob_spawn/ghost_roles/spider_roles.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/mob_spawn/ghost_roles/spider_roles.dm b/code/modules/mob_spawn/ghost_roles/spider_roles.dm index 550c404a783..ea7262ed34a 100644 --- a/code/modules/mob_spawn/ghost_roles/spider_roles.dm +++ b/code/modules/mob_spawn/ghost_roles/spider_roles.dm @@ -34,7 +34,7 @@ /obj/effect/mob_spawn/ghost_role/spider name = "egg cluster" desc = "They seem to pulse slightly with an inner life." - mob_name = "a spider" + mob_name = "\improper spider" icon = 'icons/effects/effects.dmi' icon_state = "eggs" move_resist = MOVE_FORCE_NORMAL @@ -168,4 +168,5 @@ if(QDELETED(src) || QDELETED(user) || !chosen_spider) return FALSE mob_type = chosen_spider + mob_name = "[mob_name] ([rand(1, 1000)])" return ..()