diff --git a/maps/MS2.0 v022D Deliveries.dmm b/maps/MS2.0 v022D Deliveries.dmm deleted file mode 100644 index 0a3354f93d5..00000000000 --- a/maps/MS2.0 v022D Deliveries.dmm +++ /dev/null @@ -1,10657 +0,0 @@ -"aaa" = (/turf/space,/area) -"aab" = (/turf/space,/area/syndicate_station/north) -"aac" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area) -"aad" = (/obj/structure/lattice,/turf/space,/area) -"aae" = (/turf/simulated/floor/plating/airless,/area) -"aaf" = (/turf/space,/area/syndicate_station/northwest) -"aag" = (/turf/space,/area/syndicate_station/northeast) -"aah" = (/obj/structure/lattice,/obj/structure/sign/securearea{pixel_y = -32},/turf/space,/area) -"aai" = (/turf/simulated/wall/r_wall,/area/security/prison) -"aaj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/prison) -"aak" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area) -"aal" = (/obj/machinery/librarycomp{pixel_y = 0},/obj/structure/table,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aam" = (/obj/machinery/computer/arcade,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aan" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/camera/autoname{dir = 2; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aao" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aap" = (/obj/structure/stool,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaq" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aar" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) -"aas" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) -"aat" = (/obj/machinery/conveyor{dir = 8; id = "prisonconvey"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor/plating,/area/security/prison) -"aau" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/conveyor{dir = 8; id = "prisonconvey"},/turf/simulated/floor/plating,/area/security/prison) -"aav" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/conveyor{dir = 8; id = "prisonconvey"},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/security/prison) -"aaw" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/prison) -"aax" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aay" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaz" = (/obj/structure/table,/obj/item/weapon/dice/d20,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/prison) -"aaA" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor,/area/security/prison) -"aaB" = (/obj/structure/stool,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaC" = (/turf/simulated/floor,/area/security/prison) -"aaD" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) -"aaE" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area) -"aaF" = (/obj/machinery/conveyor{dir = 2; id = "prisonconvey"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "permaconveyblast"; name = "Prison Conveyor Shutters"; opacity = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/security/prison) -"aaG" = (/obj/machinery/flasher{id = "pcor3"; pixel_x = -28},/obj/machinery/door/window/eastleft{dir = 4; name = "delivery window"; req_access_txt = "0"},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/prison) -"aaH" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/security/prison) -"aaI" = (/obj/structure/table,/obj/item/weapon/dice,/turf/simulated/floor,/area/security/prison) -"aaJ" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaK" = (/obj/structure/window/reinforced,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) -"aaL" = (/obj/machinery/washing_machine,/obj/structure/window/reinforced,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/security/prison) -"aaM" = (/obj/machinery/flasher{id = "pcor2"; pixel_x = -28},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/prison) -"aaN" = (/obj/machinery/door_control{id = "permacor2"; name = "Prison Door Lockdown"; pixel_x = 4; pixel_y = 25; req_access_txt = "2"},/obj/machinery/flasher_button{id = "pcor3"; name = "prison interior flasher button"; pixel_x = -8; pixel_y = 25},/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "prisonconvey"; pixel_y = 18},/obj/machinery/door_control{id = "permaconveyblast"; name = "Prison Conveyor Lockdown"; pixel_x = 4; pixel_y = 36; req_access_txt = "2"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/prison) -"aaO" = (/obj/machinery/door/airlock/glass_security{name = "Prison Access"; req_access_txt = "2"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/prison) -"aaP" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/poddoor{id = "permacor2"; name = "Prison Blast Door"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/prison) -"aaQ" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/window/eastright{dir = 8; pixel_x = -2; req_one_access_txt = "2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaR" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaT" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/prison) -"aaU" = (/obj/machinery/hologram/holopad,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaV" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaW" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaX" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"aaY" = (/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aaZ" = (/obj/machinery/shower{tag = "icon-shower (WEST)"; icon_state = "shower"; dir = 8},/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"aba" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/prison) -"abb" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/prison) -"abc" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/security/prison) -"abd" = (/obj/machinery/door/airlock/glass_security{name = "Prison Access"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/prison) -"abe" = (/obj/machinery/door/poddoor{id = "permacor2"; name = "Prison Blast Door"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/prison) -"abf" = (/obj/machinery/door/window/eastleft{dir = 8; pixel_x = -2; req_access_txt = "2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abg" = (/obj/machinery/flasher{id = "pcor3"; pixel_x = 0; pixel_y = -28},/turf/simulated/floor,/area/security/prison) -"abh" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abi" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abj" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Unisex Showers"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abk" = (/obj/machinery/shower{tag = "icon-shower (WEST)"; icon_state = "shower"; dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abl" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/prison) -"abm" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = "Prison"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/security/prison) -"abn" = (/turf/simulated/wall,/area/security/prison) -"abo" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "permacell3"; name = "Cell Shutters"; opacity = 0},/obj/machinery/door/airlock/glass{id_tag = "permabolt3"; name = "Cell 3"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/security/prison) -"abq" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "permacell2"; name = "Cell Shutters"; opacity = 0},/obj/machinery/door/airlock/glass{id_tag = "permabolt2"; name = "Cell 2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/security/prison) -"abs" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "permacell1"; name = "Cell Shutters"; opacity = 0},/obj/machinery/door/airlock/glass{id_tag = "permabolt1"; name = "Cell 1"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abt" = (/obj/machinery/door/airlock{name = "Unisex Restroom"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abu" = (/turf/simulated/wall/r_wall,/area/security/warden) -"abv" = (/turf/simulated/wall,/area/security/hos) -"abw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/security/hos) -"abx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/security/hos) -"aby" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/hos) -"abz" = (/obj/machinery/light{dir = 8},/obj/machinery/door/window/northleft{dir = 2; pixel_y = -1; req_access_txt = "2"},/turf/simulated/floor{dir = 10; icon_state = "warning"; tag = "icon-warnwhite (NORTHEAST)"},/area/security/prison) -"abA" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera/autoname{dir = 8; network = list("SS13","Prison")},/obj/machinery/door/window/northright{dir = 2; pixel_y = -1; req_access_txt = "2"},/turf/simulated/floor{dir = 6; icon_state = "warning"; tag = "icon-warnwhite (NORTHEAST)"},/area/security/prison) -"abB" = (/obj/structure/stool/bed,/obj/machinery/camera{c_tag = "Prison Cell 3"; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abC" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/door_control{id = "permabolt3"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abD" = (/obj/structure/stool/bed,/obj/machinery/camera{c_tag = "Prison Cell 2"; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abE" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/door_control{id = "permabolt2"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abF" = (/obj/structure/stool/bed,/obj/machinery/camera{c_tag = "Prison Cell 1"; network = list("SS13","Prison")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abG" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/door_control{id = "permabolt1"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"abH" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/prison) -"abI" = (/obj/machinery/deployable/barrier,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abJ" = (/obj/structure/rack,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abK" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/clothing/suit/armor/riot,/obj/item/clothing/suit/armor/riot,/obj/item/clothing/head/helmet/riot,/obj/item/clothing/head/helmet/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abL" = (/obj/structure/rack,/obj/item/weapon/shield/riot{pixel_x = -3; pixel_y = 3},/obj/item/weapon/shield/riot,/obj/item/weapon/shield/riot{pixel_x = 3; pixel_y = -3},/obj/machinery/light{dir = 1},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abM" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/warden) -"abN" = (/obj/structure/closet/l3closet/security,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"abO" = (/obj/structure/closet/bombcloset,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"abP" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/cartridge/detective,/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security RC"; pixel_x = 0; pixel_y = 30},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/carpet,/area/security/hos) -"abQ" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/carpet,/area/security/hos) -"abR" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/computer/security,/turf/simulated/floor/carpet,/area/security/hos) -"abS" = (/obj/structure/closet/secure_closet/hos,/turf/simulated/floor/carpet,/area/security/hos) -"abT" = (/obj/structure/filingcabinet,/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/peppertank{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/carpet,/area/security/hos) -"abU" = (/turf/simulated/wall,/area/maintenance/fore) -"abV" = (/obj/machinery/door/airlock/external{name = "Security External Airlock"; req_access_txt = "1; 13"},/turf/simulated/floor/plating,/area/maintenance/fore) -"abW" = (/obj/structure/grille,/turf/space,/area) -"abX" = (/obj/structure/lattice,/obj/item/trash/cheesie,/turf/space,/area) -"abY" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "permacor1"; name = "Prison Shutters"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/prison) -"abZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "permacor1"; name = "Prison Shutters"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/security/prison) -"aca" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/flasher{id = "PCell 3"; pixel_x = -28},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"acb" = (/obj/structure/table,/obj/item/weapon/paper,/obj/item/weapon/pen,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison) -"acc" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; 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Your station has been selected to carry out the Gateway Project.

The equipment will be shipped to you at the start of the next quarter.
You are to prepare a secure location to house the equipment as outlined in the attached documents.

--Nanotrasen Blue Space Research"; name = "Confidential Correspondence, Pg 1"; pixel_x = 0; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bli" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"blj" = (/obj/structure/table/woodentable,/obj/item/weapon/stamp/captain,/obj/machinery/computer/security/wooden_tv,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"blk" = (/obj/effect/landmark/start{name = "Captain"},/obj/structure/stool/bed/chair/comfy/brown,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"bll" = (/obj/machinery/computer/card,/obj/item/weapon/card/id/captains_spare,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"blm" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; 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You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.