From 0a7b9320af9e0f778e6ac5a38734ca7c7ac36c4e Mon Sep 17 00:00:00 2001 From: Cyberboss Date: Mon, 27 Feb 2017 12:38:51 -0500 Subject: [PATCH] Fixes mine effect being activated when picked up --- code/game/objects/effects/mines.dm | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/code/game/objects/effects/mines.dm b/code/game/objects/effects/mines.dm index f8af9c5fa00..bba06a832f0 100644 --- a/code/game/objects/effects/mines.dm +++ b/code/game/objects/effects/mines.dm @@ -11,12 +11,13 @@ victim << "*click*" /obj/effect/mine/Crossed(AM as mob|obj) - if(ismob(AM)) - var/mob/MM = AM - if(!(MM.movement_type & FLYING)) + if(isturf(loc)) + if(ismob(AM)) + var/mob/MM = AM + if(!(MM.movement_type & FLYING)) + triggermine(AM) + else triggermine(AM) - else - triggermine(AM) /obj/effect/mine/proc/triggermine(mob/victim) if(triggered)