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Demolition mod is inverted vs "soft" structures like spider webs (#90464)
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@@ -11,6 +11,7 @@
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/obj/structure/spider/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/atmos_sensitive, mapload)
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ADD_TRAIT(src, TRAIT_INVERTED_DEMOLITION, INNATE_TRAIT)
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/obj/structure/spider/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
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if(damage_type == BURN)//the stickiness of the web mutes all attack sounds except fire damage type
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