diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index b7ddc7d3285..d3fc1574cc6 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -1319,9 +1319,6 @@ if(density && !open(BYPASS_DOOR_CHECKS)) to_chat(user, span_warning("Despite your attempts, [src] refuses to open.")) -/obj/machinery/door/airlock/try_to_crowbar_secondary(obj/item/acting_object, mob/user) - try_to_crowbar(null, user, FALSE) - /obj/machinery/door/airlock/open(forced = DEFAULT_DOOR_CHECKS) if(cycle_pump && !operating && !welded && !seal && locked && density) cycle_pump.airlock_act(src) diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index e82eee69edd..b18a82c0677 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -452,6 +452,9 @@ try_to_crowbar(tool, user, forced_open) return ITEM_INTERACT_SUCCESS +/obj/machinery/door/try_to_crowbar_secondary(obj/item/acting_object, mob/user) + try_to_crowbar(null, user, FALSE) + /obj/machinery/door/attackby(obj/item/weapon, mob/living/user, list/modifiers, list/attack_modifiers) if(istype(weapon, /obj/item/access_key)) var/obj/item/access_key/key = weapon