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Admin message also says what the mission is
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@@ -375,7 +375,7 @@ client/proc/one_click_antag()
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//Logging and cleanup
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if(numagents == 1)
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message_admins("The deathsquad has spawned with [key_name_admin(Commando)] as squad leader.")
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message_admins("The deathsquad has spawned with the mission: [mission].")
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log_game("[key_name(Commando)] has been selected as a Death Commando")
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spawnpoints -= spawnloc
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numagents--
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