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Adjusts all get_temperature() accesses to compare it to a value (#95236)
## About The Pull Request ``get_temperature()`` returns a value in kelvins, not a boolean. Trying to treat it as such will result in ***any*** item with a thermal value, like condensers, being treated as a lighter. ## Why It's Good For The Game Consistency, allows us to have actually functioning cooling items that don't act like lighters all the time. ## Changelog 🆑 fix: Condensers can no longer be used to ignite things /🆑
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@@ -99,7 +99,7 @@
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if(isitem(enflammable_atom))
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var/obj/item/enflamed_item = enflammable_atom
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if(enflamed_item.get_temperature() > FIRE_MINIMUM_TEMPERATURE_TO_EXIST)
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if(enflamed_item.get_temperature() >= FIRE_MINIMUM_TEMPERATURE_TO_EXIST)
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ignite()
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return
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else if(isliving(enflammable_atom))
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