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[MIRROR] Optimizes explosions (very slightly) [MDB IGNORE] (#18624)
* Optimizes explosions (very slightly) * Update explosions.dm * Update atoms_movable.dm * Update dungeon.dm * Update stone.dm Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
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LemonInTheDark
Zonespace
parent
24a018b16d
commit
b44967501c
@@ -251,7 +251,7 @@ GLOBAL_VAR_INIT(hhMysteryRoomNumber, rand(1, 999999))
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icon_state = "hotelwall"
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smoothing_groups = SMOOTH_GROUP_CLOSED_TURFS + SMOOTH_GROUP_HOTEL_WALLS
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canSmoothWith = SMOOTH_GROUP_HOTEL_WALLS
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explosion_block = INFINITY
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explosive_resistance = INFINITY
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/turf/open/indestructible/hotelwood
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desc = "Stylish dark wood with extra reinforcement. Secured firmly to the floor to prevent tampering."
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@@ -271,7 +271,7 @@ GLOBAL_VAR_INIT(hhMysteryRoomNumber, rand(1, 999999))
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base_icon_state = "bluespace"
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baseturfs = /turf/open/space/bluespace
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flags_1 = NOJAUNT
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explosion_block = INFINITY
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explosive_resistance = INFINITY
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var/obj/item/hilbertshotel/parentSphere
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/turf/open/space/bluespace/Initialize(mapload)
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@@ -290,7 +290,7 @@ GLOBAL_VAR_INIT(hhMysteryRoomNumber, rand(1, 999999))
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/turf/closed/indestructible/hoteldoor
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name = "Hotel Door"
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icon_state = "hoteldoor"
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explosion_block = INFINITY
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explosive_resistance = INFINITY
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var/obj/item/hilbertshotel/parentSphere
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/turf/closed/indestructible/hoteldoor/proc/promptExit(mob/living/user)
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