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Merge pull request #24022 from MrPerson/FILES_go_in_SINGLE_QUOTES_you_fuckwits
Puts files in single quotes like they belong
This commit is contained in:
@@ -116,7 +116,7 @@
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projectile_type = /obj/item/projectile/beam/disabler
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select_name = "disable"
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e_cost = 50
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fire_sound = "sound/weapons/taser2.ogg"
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fire_sound = 'sound/weapons/taser2.ogg'
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/obj/item/ammo_casing/energy/plasma
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projectile_type = /obj/item/projectile/plasma
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@@ -133,7 +133,7 @@
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/obj/item/ammo_casing/energy/wormhole
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projectile_type = /obj/item/projectile/beam/wormhole
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e_cost = 0
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fire_sound = "sound/weapons/pulse3.ogg"
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fire_sound = 'sound/weapons/pulse3.ogg'
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var/obj/item/weapon/gun/energy/wormhole_projector/gun = null
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select_name = "blue"
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@@ -184,7 +184,7 @@
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/obj/item/ammo_casing/energy/gravityrepulse
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projectile_type = /obj/item/projectile/gravityrepulse
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e_cost = 0
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fire_sound = "sound/weapons/wave.ogg"
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fire_sound = 'sound/weapons/wave.ogg'
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select_name = "repulse"
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delay = 50
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var/obj/item/weapon/gun/energy/gravity_gun/gun = null
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@@ -195,7 +195,7 @@
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/obj/item/ammo_casing/energy/gravityattract
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projectile_type = /obj/item/projectile/gravityattract
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e_cost = 0
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fire_sound = "sound/weapons/wave.ogg"
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fire_sound = 'sound/weapons/wave.ogg'
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select_name = "attract"
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delay = 50
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var/obj/item/weapon/gun/energy/gravity_gun/gun = null
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@@ -207,7 +207,7 @@
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/obj/item/ammo_casing/energy/gravitychaos
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projectile_type = /obj/item/projectile/gravitychaos
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e_cost = 0
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fire_sound = "sound/weapons/wave.ogg"
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fire_sound = 'sound/weapons/wave.ogg'
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select_name = "chaos"
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delay = 50
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var/obj/item/weapon/gun/energy/gravity_gun/gun = null
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@@ -4,7 +4,7 @@
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/obj/item/weapon/gun/magic/staff/change
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name = "staff of change"
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desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself"
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fire_sound = "sound/magic/Staff_Change.ogg"
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fire_sound = 'sound/magic/Staff_Change.ogg'
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ammo_type = /obj/item/ammo_casing/magic/change
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icon_state = "staffofchange"
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item_state = "staffofchange"
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@@ -12,7 +12,7 @@
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/obj/item/weapon/gun/magic/staff/animate
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name = "staff of animation"
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desc = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
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fire_sound = "sound/magic/Staff_animation.ogg"
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fire_sound = 'sound/magic/Staff_animation.ogg'
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ammo_type = /obj/item/ammo_casing/magic/animate
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icon_state = "staffofanimation"
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item_state = "staffofanimation"
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@@ -20,7 +20,7 @@
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/obj/item/weapon/gun/magic/staff/healing
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name = "staff of healing"
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desc = "An artefact that spits bolts of restoring magic which can remove ailments of all kinds and even raise the dead."
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fire_sound = "sound/magic/Staff_Healing.ogg"
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fire_sound = 'sound/magic/Staff_Healing.ogg'
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ammo_type = /obj/item/ammo_casing/magic/heal
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icon_state = "staffofhealing"
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item_state = "staffofhealing"
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@@ -31,7 +31,7 @@
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/obj/item/weapon/gun/magic/staff/chaos
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name = "staff of chaos"
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desc = "An artefact that spits bolts of chaotic magic that can potentially do anything."
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fire_sound = "sound/magic/Staff_Chaos.ogg"
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fire_sound = 'sound/magic/Staff_Chaos.ogg'
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ammo_type = /obj/item/ammo_casing/magic/chaos
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icon_state = "staffofchaos"
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item_state = "staffofchaos"
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@@ -49,7 +49,7 @@
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/obj/item/weapon/gun/magic/staff/door
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name = "staff of door creation"
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desc = "An artefact that spits bolts of transformative magic that can create doors in walls."
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fire_sound = "sound/magic/Staff_Door.ogg"
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fire_sound = 'sound/magic/Staff_Door.ogg'
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ammo_type = /obj/item/ammo_casing/magic/door
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icon_state = "staffofdoor"
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item_state = "staffofdoor"
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@@ -60,7 +60,7 @@
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/obj/item/weapon/gun/magic/staff/honk
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name = "staff of the honkmother"
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desc = "Honk"
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fire_sound = "sound/items/airhorn.ogg"
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fire_sound = 'sound/items/airhorn.ogg'
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ammo_type = /obj/item/ammo_casing/magic/honk
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icon_state = "honker"
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item_state = "honker"
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@@ -70,7 +70,7 @@
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/obj/item/weapon/gun/magic/staff/spellblade
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name = "spellblade"
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desc = "A deadly combination of laziness and boodlust, this blade allows the user to dismember their enemies without all the hard work of actually swinging the sword."
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fire_sound = "sound/magic/Fireball.ogg"
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fire_sound = 'sound/magic/Fireball.ogg'
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ammo_type = /obj/item/ammo_casing/magic/spellblade
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icon_state = "spellblade"
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item_state = "spellblade"
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@@ -60,7 +60,7 @@
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/obj/item/weapon/gun/magic/wand/death
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name = "wand of death"
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desc = "This deadly wand overwhelms the victim's body with pure energy, slaying them without fail."
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fire_sound = "sound/magic/WandoDeath.ogg"
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fire_sound = 'sound/magic/WandoDeath.ogg'
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ammo_type = /obj/item/ammo_casing/magic/death
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icon_state = "deathwand"
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max_charges = 3 //3, 2, 2, 1
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@@ -82,7 +82,7 @@
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name = "wand of healing"
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desc = "This wand uses healing magics to heal and revive. They are rarely utilized within the Wizard Federation for some reason."
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ammo_type = /obj/item/ammo_casing/magic/heal
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fire_sound = "sound/magic/Staff_Healing.ogg"
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fire_sound = 'sound/magic/Staff_Healing.ogg'
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icon_state = "revivewand"
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max_charges = 10 //10, 5, 5, 4
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@@ -105,7 +105,7 @@
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desc = "This wand is attuned to chaos and will radically alter the victim's form."
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ammo_type = /obj/item/ammo_casing/magic/change
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icon_state = "polywand"
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fire_sound = "sound/magic/Staff_Change.ogg"
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fire_sound = 'sound/magic/Staff_Change.ogg'
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max_charges = 10 //10, 5, 5, 4
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/obj/item/weapon/gun/magic/wand/polymorph/zap_self(mob/living/user)
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@@ -121,7 +121,7 @@
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name = "wand of teleportation"
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desc = "This wand will wrench targets through space and time to move them somewhere else."
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ammo_type = /obj/item/ammo_casing/magic/teleport
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fire_sound = "sound/magic/Wand_Teleport.ogg"
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fire_sound = 'sound/magic/Wand_Teleport.ogg'
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icon_state = "telewand"
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max_charges = 10 //10, 5, 5, 4
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no_den_usage = 1
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@@ -143,7 +143,7 @@
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desc = "This particular wand can create doors in any wall for the unscrupulous wizard who shuns teleportation magics."
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ammo_type = /obj/item/ammo_casing/magic/door
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icon_state = "doorwand"
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fire_sound = "sound/magic/Staff_Door.ogg"
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fire_sound = 'sound/magic/Staff_Door.ogg'
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max_charges = 20 //20, 10, 10, 7
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no_den_usage = 1
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@@ -159,7 +159,7 @@
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/obj/item/weapon/gun/magic/wand/fireball
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name = "wand of fireball"
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desc = "This wand shoots scorching balls of fire that explode into destructive flames."
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fire_sound = "sound/magic/Fireball.ogg"
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fire_sound = 'sound/magic/Fireball.ogg'
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ammo_type = /obj/item/ammo_casing/magic/fireball
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icon_state = "firewand"
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max_charges = 8 //8, 4, 4, 3
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@@ -239,7 +239,7 @@
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name = "repulsion bolt"
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icon = 'icons/effects/effects.dmi'
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icon_state = "chronofield"
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hitsound = "sound/weapons/wave.ogg"
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hitsound = 'sound/weapons/wave.ogg'
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damage = 0
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damage_type = BRUTE
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nodamage = 1
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@@ -267,7 +267,7 @@
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name = "attraction bolt"
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icon = 'icons/effects/effects.dmi'
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icon_state = "chronofield"
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hitsound = "sound/weapons/wave.ogg"
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hitsound = 'sound/weapons/wave.ogg'
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damage = 0
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damage_type = BRUTE
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nodamage = 1
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@@ -294,7 +294,7 @@
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name = "gravitational blast"
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icon = 'icons/effects/effects.dmi'
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icon_state = "chronofield"
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hitsound = "sound/weapons/wave.ogg"
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hitsound = 'sound/weapons/wave.ogg'
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damage = 0
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damage_type = BRUTE
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nodamage = 1
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