Merge pull request #24022 from MrPerson/FILES_go_in_SINGLE_QUOTES_you_fuckwits

Puts files in single quotes like they belong
This commit is contained in:
oranges
2017-02-15 00:57:28 +13:00
committed by GitHub
36 changed files with 88 additions and 89 deletions

View File

@@ -116,7 +116,7 @@
projectile_type = /obj/item/projectile/beam/disabler
select_name = "disable"
e_cost = 50
fire_sound = "sound/weapons/taser2.ogg"
fire_sound = 'sound/weapons/taser2.ogg'
/obj/item/ammo_casing/energy/plasma
projectile_type = /obj/item/projectile/plasma
@@ -133,7 +133,7 @@
/obj/item/ammo_casing/energy/wormhole
projectile_type = /obj/item/projectile/beam/wormhole
e_cost = 0
fire_sound = "sound/weapons/pulse3.ogg"
fire_sound = 'sound/weapons/pulse3.ogg'
var/obj/item/weapon/gun/energy/wormhole_projector/gun = null
select_name = "blue"
@@ -184,7 +184,7 @@
/obj/item/ammo_casing/energy/gravityrepulse
projectile_type = /obj/item/projectile/gravityrepulse
e_cost = 0
fire_sound = "sound/weapons/wave.ogg"
fire_sound = 'sound/weapons/wave.ogg'
select_name = "repulse"
delay = 50
var/obj/item/weapon/gun/energy/gravity_gun/gun = null
@@ -195,7 +195,7 @@
/obj/item/ammo_casing/energy/gravityattract
projectile_type = /obj/item/projectile/gravityattract
e_cost = 0
fire_sound = "sound/weapons/wave.ogg"
fire_sound = 'sound/weapons/wave.ogg'
select_name = "attract"
delay = 50
var/obj/item/weapon/gun/energy/gravity_gun/gun = null
@@ -207,7 +207,7 @@
/obj/item/ammo_casing/energy/gravitychaos
projectile_type = /obj/item/projectile/gravitychaos
e_cost = 0
fire_sound = "sound/weapons/wave.ogg"
fire_sound = 'sound/weapons/wave.ogg'
select_name = "chaos"
delay = 50
var/obj/item/weapon/gun/energy/gravity_gun/gun = null

View File

@@ -4,7 +4,7 @@
/obj/item/weapon/gun/magic/staff/change
name = "staff of change"
desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself"
fire_sound = "sound/magic/Staff_Change.ogg"
fire_sound = 'sound/magic/Staff_Change.ogg'
ammo_type = /obj/item/ammo_casing/magic/change
icon_state = "staffofchange"
item_state = "staffofchange"
@@ -12,7 +12,7 @@
/obj/item/weapon/gun/magic/staff/animate
name = "staff of animation"
desc = "An artefact that spits bolts of life-force which causes objects which are hit by it to animate and come to life! This magic doesn't affect machines."
fire_sound = "sound/magic/Staff_animation.ogg"
fire_sound = 'sound/magic/Staff_animation.ogg'
ammo_type = /obj/item/ammo_casing/magic/animate
icon_state = "staffofanimation"
item_state = "staffofanimation"
@@ -20,7 +20,7 @@
/obj/item/weapon/gun/magic/staff/healing
name = "staff of healing"
desc = "An artefact that spits bolts of restoring magic which can remove ailments of all kinds and even raise the dead."
fire_sound = "sound/magic/Staff_Healing.ogg"
fire_sound = 'sound/magic/Staff_Healing.ogg'
ammo_type = /obj/item/ammo_casing/magic/heal
icon_state = "staffofhealing"
item_state = "staffofhealing"
@@ -31,7 +31,7 @@
/obj/item/weapon/gun/magic/staff/chaos
name = "staff of chaos"
desc = "An artefact that spits bolts of chaotic magic that can potentially do anything."
fire_sound = "sound/magic/Staff_Chaos.ogg"
fire_sound = 'sound/magic/Staff_Chaos.ogg'
ammo_type = /obj/item/ammo_casing/magic/chaos
icon_state = "staffofchaos"
item_state = "staffofchaos"
@@ -49,7 +49,7 @@
/obj/item/weapon/gun/magic/staff/door
name = "staff of door creation"
desc = "An artefact that spits bolts of transformative magic that can create doors in walls."
fire_sound = "sound/magic/Staff_Door.ogg"
fire_sound = 'sound/magic/Staff_Door.ogg'
ammo_type = /obj/item/ammo_casing/magic/door
icon_state = "staffofdoor"
item_state = "staffofdoor"
@@ -60,7 +60,7 @@
/obj/item/weapon/gun/magic/staff/honk
name = "staff of the honkmother"
desc = "Honk"
fire_sound = "sound/items/airhorn.ogg"
fire_sound = 'sound/items/airhorn.ogg'
ammo_type = /obj/item/ammo_casing/magic/honk
icon_state = "honker"
item_state = "honker"
@@ -70,7 +70,7 @@
/obj/item/weapon/gun/magic/staff/spellblade
name = "spellblade"
desc = "A deadly combination of laziness and boodlust, this blade allows the user to dismember their enemies without all the hard work of actually swinging the sword."
fire_sound = "sound/magic/Fireball.ogg"
fire_sound = 'sound/magic/Fireball.ogg'
ammo_type = /obj/item/ammo_casing/magic/spellblade
icon_state = "spellblade"
item_state = "spellblade"

View File

@@ -60,7 +60,7 @@
/obj/item/weapon/gun/magic/wand/death
name = "wand of death"
desc = "This deadly wand overwhelms the victim's body with pure energy, slaying them without fail."
fire_sound = "sound/magic/WandoDeath.ogg"
fire_sound = 'sound/magic/WandoDeath.ogg'
ammo_type = /obj/item/ammo_casing/magic/death
icon_state = "deathwand"
max_charges = 3 //3, 2, 2, 1
@@ -82,7 +82,7 @@
name = "wand of healing"
desc = "This wand uses healing magics to heal and revive. They are rarely utilized within the Wizard Federation for some reason."
ammo_type = /obj/item/ammo_casing/magic/heal
fire_sound = "sound/magic/Staff_Healing.ogg"
fire_sound = 'sound/magic/Staff_Healing.ogg'
icon_state = "revivewand"
max_charges = 10 //10, 5, 5, 4
@@ -105,7 +105,7 @@
desc = "This wand is attuned to chaos and will radically alter the victim's form."
ammo_type = /obj/item/ammo_casing/magic/change
icon_state = "polywand"
fire_sound = "sound/magic/Staff_Change.ogg"
fire_sound = 'sound/magic/Staff_Change.ogg'
max_charges = 10 //10, 5, 5, 4
/obj/item/weapon/gun/magic/wand/polymorph/zap_self(mob/living/user)
@@ -121,7 +121,7 @@
name = "wand of teleportation"
desc = "This wand will wrench targets through space and time to move them somewhere else."
ammo_type = /obj/item/ammo_casing/magic/teleport
fire_sound = "sound/magic/Wand_Teleport.ogg"
fire_sound = 'sound/magic/Wand_Teleport.ogg'
icon_state = "telewand"
max_charges = 10 //10, 5, 5, 4
no_den_usage = 1
@@ -143,7 +143,7 @@
desc = "This particular wand can create doors in any wall for the unscrupulous wizard who shuns teleportation magics."
ammo_type = /obj/item/ammo_casing/magic/door
icon_state = "doorwand"
fire_sound = "sound/magic/Staff_Door.ogg"
fire_sound = 'sound/magic/Staff_Door.ogg'
max_charges = 20 //20, 10, 10, 7
no_den_usage = 1
@@ -159,7 +159,7 @@
/obj/item/weapon/gun/magic/wand/fireball
name = "wand of fireball"
desc = "This wand shoots scorching balls of fire that explode into destructive flames."
fire_sound = "sound/magic/Fireball.ogg"
fire_sound = 'sound/magic/Fireball.ogg'
ammo_type = /obj/item/ammo_casing/magic/fireball
icon_state = "firewand"
max_charges = 8 //8, 4, 4, 3

View File

@@ -239,7 +239,7 @@
name = "repulsion bolt"
icon = 'icons/effects/effects.dmi'
icon_state = "chronofield"
hitsound = "sound/weapons/wave.ogg"
hitsound = 'sound/weapons/wave.ogg'
damage = 0
damage_type = BRUTE
nodamage = 1
@@ -267,7 +267,7 @@
name = "attraction bolt"
icon = 'icons/effects/effects.dmi'
icon_state = "chronofield"
hitsound = "sound/weapons/wave.ogg"
hitsound = 'sound/weapons/wave.ogg'
damage = 0
damage_type = BRUTE
nodamage = 1
@@ -294,7 +294,7 @@
name = "gravitational blast"
icon = 'icons/effects/effects.dmi'
icon_state = "chronofield"
hitsound = "sound/weapons/wave.ogg"
hitsound = 'sound/weapons/wave.ogg'
damage = 0
damage_type = BRUTE
nodamage = 1