From 7b2380ef6de7ff4ab366a9445a04988c78b8a513 Mon Sep 17 00:00:00 2001 From: dumpdavidson Date: Wed, 15 Jan 2014 16:40:18 +0100 Subject: [PATCH] updated my journal... and yours as well. --- html/changelog.html | 29 +++++++++++++++++++++-------- 1 file changed, 21 insertions(+), 8 deletions(-) diff --git a/html/changelog.html b/html/changelog.html index 7fa9d1e0825..6e3075e6104 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -52,13 +52,26 @@ should be listed in the changelog upon commit tho. Thanks. --> -
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15 January 2014

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Dumpdavidson updated:

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  • EMPs affect the equipment of a human again.
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  • EMP flashlight now recharges over time and its description no longer reveals the illegal nature of the device.
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  • EMP implant now has two uses.
    EMP kit now contains two grenades.
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14 January 2014

SirBayer updated:

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  • Armor now reduces damage by the protection percentage, instead of randomly deciding to half or full block damage by those percentages.
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  • Shotguns, with buckshot shells, will fire a spread of pellets at your target, like a real shotgun blast.
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  • Armor now reduces damage by the protection percentage, instead of randomly deciding to half or full block damage by those percentages.
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  • Shotguns, with buckshot shells, will fire a spread of pellets at your target, like a real shotgun blast.
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    ManeaterMildred updated:

    • Updated research designs.
    • @@ -74,8 +87,8 @@ should be listed in the changelog upon commit tho. Thanks. -->

      Giacom updated:

      • Because of an emagged cyborg's explosion, the MMI will die with it.
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      • The self-respiration symptom will now properly keep you from dying of oxygen loss.
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      • The Stimulant symptom's activation chance was increased so you had a constant flow of hyperzine.
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      • The self-respiration symptom will now properly keep you from dying of oxygen loss.
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      • The Stimulant symptom's activation chance was increased so you had a constant flow of hyperzine.

      Incoming updated:

        @@ -218,7 +231,7 @@ should be listed in the changelog upon commit tho. Thanks. -->

        RobRichards, Validsalad updated:

        • Added new sprites for the sec-hailer, SWAT gear and riot armour.
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      Giacom updated:

      • The Labor Camp has been changed based on feedback. Ore boxes added, internals added, safety pickaxes/shovels (might revert if unliked).
      • @@ -372,7 +385,7 @@ should be listed in the changelog upon commit tho. Thanks. -->

        17 November 2013

        Laharl Montgommery updated:

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        • AI can now anchor and unanchor itself. In short, it means the AI can be dragged, if it wants to.
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        • AI can now anchor and unanchor itself. In short, it means the AI can be dragged, if it wants to.