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[MIRROR] Portals now have a colorful glow [MDB IGNORE] (#22888)
* Portals now have a colorful glow (#77298) ## About The Pull Request Most instances of /obj/effect/portal now faintly glow their respective color.  This was taken in the dark, the glow isn't as noticeable in the light. Anomaly/jaunter/mech wormholes do not glow, since they use the black-and-grey swirly sprite and don't look like they'd emit any kind of light. Also autodocs some portal related vars and changes one proc to not use single char vars. I also tried adding a soundloop but it sounded kind of crappy so I decided against it. ## Why It's Good For The Game Makes the portals a little bit prettier :) ## Changelog 🆑 Rhials qol: Most of the colored oval-shaped portals faintly glow now. Cool! /🆑 * Portals now have a colorful glow --------- Co-authored-by: Rhials <28870487+Rhials@users.noreply.github.com>
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@@ -101,6 +101,7 @@
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desc = "A stable hole in the universe made by a wormhole jaunter. Turbulent doesn't even begin to describe how rough passage through one of these is, but at least it will always get you somewhere near a beacon."
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mech_sized = TRUE //save your ripley
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innate_accuracy_penalty = 6
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light_on = FALSE
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/obj/effect/portal/jaunt_tunnel/teleport(atom/movable/M)
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. = ..()
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