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Cuts down on unnecessary non-TGUI stuff (#79590)
## About The Pull Request Removes INTERACT_MACHINE_SET_MACHINE on machines that don't use a non-TGUI UI. Removes set_machine from TGUI things that forgot to remove them previously. Decouples advanced camera consoles from UI procs since it doesn't actually use one. ## Why It's Good For The Game TGUI machines don't need to be using these procs and vars, and this makes it more clear what does and doesn't use a TGUI menu from a glance. I explain it a bit better [here](https://hackmd.io/XLt5MoRvRxuhFbwtk4VAUA) if you're interested. ## Changelog No player-facing changes.
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@@ -106,6 +106,7 @@
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base_icon_state = "access_control"
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name = "access console"
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desc = "A small console that can cycle opening between two airlocks."
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interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN|INTERACT_MACHINE_ALLOW_SILICON|INTERACT_MACHINE_OPEN_SILICON|INTERACT_MACHINE_SET_MACHINE
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var/obj/machinery/door/airlock/interiorAirlock
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var/obj/machinery/door/airlock/exteriorAirlock
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var/idInterior
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