Cuts down on unnecessary non-TGUI stuff (#79590)

## About The Pull Request

Removes INTERACT_MACHINE_SET_MACHINE on machines that don't use a
non-TGUI UI.
Removes set_machine from TGUI things that forgot to remove them
previously.
Decouples advanced camera consoles from UI procs since it doesn't
actually use one.

## Why It's Good For The Game

TGUI machines don't need to be using these procs and vars, and this
makes it more clear what does and doesn't use a TGUI menu from a glance.
I explain it a bit better
[here](https://hackmd.io/XLt5MoRvRxuhFbwtk4VAUA) if you're interested.

## Changelog

No player-facing changes.
This commit is contained in:
John Willard
2023-11-09 18:13:09 -05:00
committed by GitHub
parent 3922673cce
commit b52ce868bc
25 changed files with 29 additions and 46 deletions
@@ -106,6 +106,7 @@
base_icon_state = "access_control"
name = "access console"
desc = "A small console that can cycle opening between two airlocks."
interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN|INTERACT_MACHINE_ALLOW_SILICON|INTERACT_MACHINE_OPEN_SILICON|INTERACT_MACHINE_SET_MACHINE
var/obj/machinery/door/airlock/interiorAirlock
var/obj/machinery/door/airlock/exteriorAirlock
var/idInterior