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Removes more old code
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@@ -26,7 +26,6 @@
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melee_damage_upper = 15
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butcher_results = list(/obj/item/weapon/ectoplasm = 1)
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AIStatus = AI_OFF
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var/animated_manifest = FALSE
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var/cooldown = 0
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var/damage_transfer = 1 //how much damage from each attack we transfer to the owner
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var/mob/living/summoner
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@@ -118,11 +117,6 @@
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if(loc == summoner)
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loc = get_turf(summoner)
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cooldown = world.time + 30
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if(animated_manifest)
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var/end_icon = icon_state
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icon_state = "parasite_forming"
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spawn(6)
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icon_state = end_icon
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/mob/living/simple_animal/hostile/guardian/proc/Recall()
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if(cooldown > world.time)
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