Adds three new .38 ammo types (#41155)

cl Denton
add: Added three new .38 ammo types. TRAC bullets, which embed a tracking implant inside the target's body. The implant only lasts for five minutes and doesn't work as a teleport beacon. Hot Shot bullets set targets on fire; Iceblox bullets drastically lower the target's body temperature. They are available after researching the Subdermal Implants node (TRAC) or Exotic Ammunition node (Hot Shot/Iceblox).
tweak: Renamed the Technological Shells research node to Exotic Ammunition.
code: The "lifespan_postmortem" var now determines how long tracking implants work after death.
/cl

Flavor aside, the detective's revolver is little more than a weak Stechkin. I figured that some ammo variety might make it more fun to use:

    TRAC: Only deals 10 damage, but implants a tracking implant once it hits someone. Security can then track the perp with a bluespace locator. It will delete itself after 5 minutes and doesn't work as a teleport beacon.
    Hot Shot: 20 damage and hits the target with 6 fire stacks.
    Iceblox: 20 damage, lowers the target's body temp similar to the temp gun.

Let me know if you think that Hot Shot/Iceblox are too strong - they won't be available early during most rounds because they're gated behind the tech shells node and require plasma to print.
This commit is contained in:
81Denton
2018-11-12 08:22:48 +01:00
committed by oranges
parent d461513c36
commit b6d03a9e84
8 changed files with 123 additions and 12 deletions

View File

@@ -124,12 +124,12 @@
L[avoid_assoc_duplicate_keys(A.name, areaindex)] = R
for(var/obj/item/implant/tracking/I in GLOB.tracked_implants)
if(!I.imp_in || !isliving(I.loc))
if(!I.imp_in || !isliving(I.loc) || !I.allow_teleport)
continue
else
var/mob/living/M = I.loc
if(M.stat == DEAD)
if(M.timeofdeath + 6000 < world.time)
if(M.timeofdeath + I.lifespan_postmortem < world.time)
continue
if(is_eligible(I))
L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = I

View File

@@ -1,7 +1,19 @@
/obj/item/implant/tracking
name = "tracking implant"
desc = "Track with this."
activated = 0
activated = FALSE
var/lifespan_postmortem = 6000 //for how many deciseconds after user death will the implant work?
var/allow_teleport = TRUE //will people implanted with this act as teleporter beacons?
/obj/item/implant/tracking/c38
name = "TRAC implant"
desc = "A smaller tracking implant that supplies power for only a few minutes."
var/lifespan = 3000 //how many deciseconds does the implant last?
allow_teleport = FALSE
/obj/item/implant/tracking/c38/Initialize()
. = ..()
QDEL_IN(src, lifespan)
/obj/item/implant/tracking/New()
..()
@@ -20,8 +32,8 @@
/obj/item/implant/tracking/get_data()
var/dat = {"<b>Implant Specifications:</b><BR>
<b>Name:</b> Tracking Beacon<BR>
<b>Life:</b> 10 minutes after death of host<BR>
<b>Important Notes:</b> None<BR>
<b>Life:</b> 10 minutes after death of host.<BR>
<b>Important Notes:</b> Implant also works as a teleporter beacon.<BR>
<HR>
<b>Implant Details:</b> <BR>
<b>Function:</b> Continuously transmits low power signal. Useful for tracking.<BR>

View File

@@ -80,7 +80,7 @@
else
var/mob/living/M = W.loc
if (M.stat == DEAD)
if (M.timeofdeath + 6000 < world.time)
if (M.timeofdeath + W.lifespan_postmortem < world.time)
continue
var/turf/tr = get_turf(W)

View File

@@ -21,3 +21,20 @@
desc = "A .38 bullet casing."
caliber = "38"
projectile_type = /obj/item/projectile/bullet/c38
/obj/item/ammo_casing/c38/trac
name = ".38 TRAC bullet casing"
desc = "A .38 \"TRAC\" bullet casing."
projectile_type = /obj/item/projectile/bullet/c38/trac
/obj/item/ammo_casing/c38/hotshot
name = ".38 Hot Shot bullet casing"
desc = "A .38 Hot Shot bullet casing."
caliber = "38"
projectile_type = /obj/item/projectile/bullet/c38/hotshot
/obj/item/ammo_casing/c38/iceblox
name = ".38 Iceblox bullet casing"
desc = "A .38 Iceblox bullet casing."
caliber = "38"
projectile_type = /obj/item/projectile/bullet/c38/iceblox

View File

@@ -15,6 +15,21 @@
multiple_sprites = 1
materials = list(MAT_METAL = 20000)
/obj/item/ammo_box/c38/trac
name = "speed loader (.38 TRAC)"
desc = "Designed to quickly reload revolvers. TRAC bullets embed a tracking implant within the target's body."
ammo_type = /obj/item/ammo_casing/c38/trac
/obj/item/ammo_box/c38/hotshot
name = "speed loader (.38 Hot Shot)"
desc = "Designed to quickly reload revolvers. Hot Shot bullets contain an incendiary payload."
ammo_type = /obj/item/ammo_casing/c38/hotshot
/obj/item/ammo_box/c38/iceblox
name = "speed loader (.38 Iceblox)"
desc = "Designed to quickly reload revolvers. Iceblox bullets contain a cryogenic payload."
ammo_type = /obj/item/ammo_casing/c38/iceblox
/obj/item/ammo_box/c9mm
name = "ammo box (9mm)"
icon_state = "9mmbox"

View File

@@ -16,6 +16,43 @@
name = ".38 bullet"
damage = 25
/obj/item/projectile/bullet/c38/trac
name = ".38 TRAC bullet"
damage = 10
/obj/item/projectile/bullet/c38/trac/on_hit(atom/target, blocked = FALSE)
. = ..()
var/mob/living/carbon/M = target
var/obj/item/implant/tracking/c38/imp
for(var/obj/item/implant/tracking/c38/TI in M.implants) //checks if the target already contains a tracking implant
imp = TI
return
if(!imp)
imp = new /obj/item/implant/tracking/c38(M)
imp.implant(M)
/obj/item/projectile/bullet/c38/hotshot //similar to incendiary bullets, but do not leave a flaming trail
name = ".38 Hot Shot bullet"
damage = 20
/obj/item/projectile/bullet/c38/hotshot/on_hit(atom/target, blocked = FALSE)
. = ..()
if(iscarbon(target))
var/mob/living/carbon/M = target
M.adjust_fire_stacks(6)
M.IgniteMob()
/obj/item/projectile/bullet/c38/iceblox //see /obj/item/projectile/temp for the original code
name = ".38 Iceblox bullet"
damage = 20
var/temperature = 100
/obj/item/projectile/bullet/c38/iceblox/on_hit(atom/target, blocked = FALSE)
. = ..()
if(isliving(target))
var/mob/living/M = target
M.adjust_bodytemperature(((100-blocked)/100)*(temperature - M.bodytemperature))
// .357 (Syndie Revolver)
/obj/item/projectile/bullet/a357

View File

@@ -452,3 +452,33 @@
build_path = /obj/item/evidencebag
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
/datum/design/c38_trac
name = "Speed Loader (.38 TRAC)"
desc = "Designed to quickly reload revolvers. TRAC bullets embed a tracking implant within the target's body."
id = "c38_trac"
build_type = PROTOLATHE
materials = list(MAT_METAL = 20000, MAT_SILVER = 5000, MAT_GOLD = 1000)
build_path = /obj/item/ammo_box/c38/trac
category = list("Security")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
/datum/design/c38_hotshot
name = "Speed Loader (.38 Hot Shot)"
desc = "Designed to quickly reload revolvers. Hot Shot bullets contain an incendiary payload."
id = "c38_hotshot"
build_type = PROTOLATHE
materials = list(MAT_METAL = 20000, MAT_PLASMA = 5000)
build_path = /obj/item/ammo_box/c38/hotshot
category = list("Security")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
/datum/design/c38_iceblox
name = "Speed Loader (.38 Iceblox)"
desc = "Designed to quickly reload revolvers. Iceblox bullets contain a cryogenic payload."
id = "c38_iceblox"
build_type = PROTOLATHE
materials = list(MAT_METAL = 20000, MAT_PLASMA = 5000)
build_path = /obj/item/ammo_box/c38/iceblox
category = list("Security")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY

View File

@@ -435,7 +435,7 @@
display_name = "Subdermal Implants"
description = "Electronic implants buried beneath the skin."
prereq_ids = list("biotech")
design_ids = list("implanter", "implantcase", "implant_chem", "implant_tracking", "locator")
design_ids = list("implanter", "implantcase", "implant_chem", "implant_tracking", "locator", "c38_trac")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
export_price = 5000
@@ -622,12 +622,12 @@
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
export_price = 5000
/datum/techweb_node/tech_shell
id = "tech_shell"
display_name = "Technological Shells"
description = "They're more technological than regular shot."
/datum/techweb_node/exotic_ammo
id = "exotic_ammo"
display_name = "Exotic Ammunition"
description = "They won't know what hit em."
prereq_ids = list("adv_weaponry")
design_ids = list("techshotshell")
design_ids = list("techshotshell", "c38_hotshot", "c38_iceblox")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
export_price = 5000