[MIRROR] Fixes bluespace golems teleporting without cooldown [MDB IGNORE] (#19117)

* Fixes bluespace golems teleporting without cooldown (#73130)

## About The Pull Request

Bluespace golems now have cooldown on their unstable teleport ability.
It will start when they do the teleport itself rather then just clicking
the action, so spamming the action button to get teleported many times
into random points of the station is still here(it is funny and it will
be cool to keep it as a feature).

## Why It's Good For The Game

Bugfix

## Changelog
🆑
fix: Bluespace golems no longer can teleport without cooldown
/🆑

* Fixes bluespace golems teleporting without cooldown

---------

Co-authored-by: SuperSlayer <91609255+SuperSlayer0@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-02-08 03:41:21 +01:00
committed by GitHub
parent 8ec5000be0
commit b6e60a6b78
@@ -556,6 +556,7 @@
return TRUE
/datum/action/cooldown/unstable_teleport/proc/teleport(mob/living/carbon/human/H)
StartCooldown()
H.visible_message(span_warning("[H] disappears in a shower of sparks!"), span_danger("You teleport!"))
var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread
spark_system.set_up(10, 0, src)