diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm index c3e813f5a80..268596a6bea 100644 --- a/code/game/objects/items/weapons/cards_ids.dm +++ b/code/game/objects/items/weapons/cards_ids.dm @@ -135,7 +135,7 @@ update_label("John Doe", "Clowny") origin_tech = "syndicate=1" var/anyone = FALSE //Can anyone forge the ID or just syndicate? -/obj/item/weapon/card/id/syndicate/New() +/obj/item/weapon/card/id/syndicate/Initialize() ..() var/datum/action/item_action/chameleon/change/chameleon_action = new(src) chameleon_action.chameleon_type = /obj/item/weapon/card/id @@ -191,7 +191,7 @@ update_label("John Doe", "Clowny") registered_name = "Captain" assignment = "Captain" -/obj/item/weapon/card/id/captains_spare/New() +/obj/item/weapon/card/id/captains_spare/Initialize() var/datum/job/captain/J = new/datum/job/captain access = J.get_access() ..() @@ -203,7 +203,7 @@ update_label("John Doe", "Clowny") registered_name = "Central Command" assignment = "General" -/obj/item/weapon/card/id/centcom/New() +/obj/item/weapon/card/id/centcom/Initialize() access = get_all_centcom_access() ..() @@ -214,29 +214,33 @@ update_label("John Doe", "Clowny") registered_name = "Emergency Response Team Commander" assignment = "Emergency Response Team Commander" -/obj/item/weapon/card/id/ert/New() +/obj/item/weapon/card/id/ert/Initialize() access = get_all_accesses()+get_ert_access("commander")-access_change_ids + ..() /obj/item/weapon/card/id/ert/Security registered_name = "Security Response Officer" assignment = "Security Response Officer" -/obj/item/weapon/card/id/ert/Security/New() +/obj/item/weapon/card/id/ert/Security/Initialize() access = get_all_accesses()+get_ert_access("sec")-access_change_ids + ..() /obj/item/weapon/card/id/ert/Engineer registered_name = "Engineer Response Officer" assignment = "Engineer Response Officer" -/obj/item/weapon/card/id/ert/Engineer/New() +/obj/item/weapon/card/id/ert/Engineer/Initialize() access = get_all_accesses()+get_ert_access("eng")-access_change_ids + ..() /obj/item/weapon/card/id/ert/Medical registered_name = "Medical Response Officer" assignment = "Medical Response Officer" -/obj/item/weapon/card/id/ert/Medical/New() +/obj/item/weapon/card/id/ert/Medical/Initialize() access = get_all_accesses()+get_ert_access("med")-access_change_ids + ..() /obj/item/weapon/card/id/prisoner name = "prisoner ID card"