[MIRROR] Converting art component into element. (#1562)

* Converting art component into element. (#54616)

* Only art is now an element. There have been some issues with beauty.

* Typo.

* Update art.dm

* Update art.dm

* Maintainer suggestions. Reversing order of switch(impress) for correct moodlets.

* Fixing some pre-existing oddities with art element.

* stating the right var.

* simplifying the component.

* Update art.dm

* lowercasing pronoun.

* Converting art component into element.

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
This commit is contained in:
SkyratBot
2020-11-04 01:35:26 +01:00
committed by GitHub
parent 9ff6d9d109
commit b7122f2d6e
9 changed files with 76 additions and 68 deletions
-59
View File
@@ -1,59 +0,0 @@
/datum/component/art
var/impressiveness = 0
/datum/component/art/Initialize(impress)
impressiveness = impress
if(isobj(parent))
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/on_obj_examine)
else
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/on_other_examine)
if(isstructure(parent))
RegisterSignal(parent, COMSIG_ATOM_ATTACK_HAND, .proc/on_attack_hand)
if(isitem(parent))
RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, .proc/apply_moodlet)
/datum/component/art/proc/apply_moodlet(mob/M, impress)
SIGNAL_HANDLER
M.visible_message("<span class='notice'>[M] stops and looks intently at [parent].</span>", \
"<span class='notice'>You stop to take in [parent].</span>")
switch(impress)
if (0 to BAD_ART)
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "artbad", /datum/mood_event/artbad)
if (BAD_ART to GOOD_ART)
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "artok", /datum/mood_event/artok)
if (GOOD_ART to GREAT_ART)
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "artgood", /datum/mood_event/artgood)
if(GREAT_ART to INFINITY)
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "artgreat", /datum/mood_event/artgreat)
/datum/component/art/proc/on_other_examine(datum/source, mob/M)
SIGNAL_HANDLER
apply_moodlet(M, impressiveness)
/datum/component/art/proc/on_obj_examine(datum/source, mob/M)
SIGNAL_HANDLER
var/obj/O = parent
apply_moodlet(M, impressiveness *(O.obj_integrity/O.max_integrity))
/datum/component/art/proc/on_attack_hand(datum/source, mob/M)
SIGNAL_HANDLER_DOES_SLEEP
to_chat(M, "<span class='notice'>You start examining [parent]...</span>")
if(!do_after(M, 20, target = parent))
return
on_obj_examine(source, M)
/datum/component/art/rev
/datum/component/art/rev/apply_moodlet(mob/M, impress)
M.visible_message("<span class='notice'>[M] stops to inspect [parent].</span>", \
"<span class='notice'>You take in [parent], inspecting the fine craftsmanship of the proletariat.</span>")
if(M.mind && M.mind.has_antag_datum(/datum/antagonist/rev))
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "artgreat", /datum/mood_event/artgreat)
else
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "artbad", /datum/mood_event/artbad)