diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 3ab25db104a..c880db33edd 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -135,7 +135,7 @@ BLIND // can't see anything flags = STOPSPRESSUREDMAGE | THICKMATERIAL body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen) - slowdown = 3 + slowdown = 2 armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 50) flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT cold_protection = CHEST | GROIN | LEGS | FEET | ARMS | HANDS diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm index 7e3876a9103..949743e2ea8 100644 --- a/code/modules/clothing/spacesuits/miscellaneous.dm +++ b/code/modules/clothing/spacesuits/miscellaneous.dm @@ -16,7 +16,7 @@ item_state = "capspacesuit" w_class = 4 allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy, /obj/item/weapon/gun/projectile, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs) - slowdown = 1.5 + slowdown = 1 armor = list(melee = 65, bullet = 50, laser = 50, energy = 25, bomb = 50, bio = 100, rad = 50) @@ -49,7 +49,7 @@ icon_state = "void" item_state = "void" desc = "An old, NASA Centcom branch designed, dark red Space suit." - slowdown = 2 + slowdown = 1 allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/multitool) diff --git a/code/modules/clothing/spacesuits/rig.dm b/code/modules/clothing/spacesuits/rig.dm index 0784e26a3a0..33703267467 100644 --- a/code/modules/clothing/spacesuits/rig.dm +++ b/code/modules/clothing/spacesuits/rig.dm @@ -40,7 +40,7 @@ desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding." icon_state = "rig-engineering" item_state = "eng_hardsuit" - slowdown = 3 + slowdown = 2 armor = list(melee = 10, bullet = 5, laser = 10,energy = 5, bomb = 10, bio = 100, rad = 75) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/t_scanner, /obj/item/weapon/rcd) @@ -163,7 +163,7 @@ name = "medical hardsuit" desc = "A special suit that protects against hazardous, low pressure environments. Built with lightweight materials for easier movement." item_state = "medical_hardsuit" - slowdown = 2 + slowdown = 1 allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical) armor = list(melee = 10, bullet = 5, laser = 10,energy = 5, bomb = 10, bio = 100, rad = 50)