From b77d5d9bdf84cf6e1412840a71a929ca1f71282b Mon Sep 17 00:00:00 2001 From: Tim Date: Fri, 7 Nov 2025 08:23:40 -0600 Subject: [PATCH] [NO GBP] Fix locked secure safes not showing correct UI (#93769) ## About The Pull Request Caused by: - #93085 I messed up the formatting for arguments accidentally so the 2nd argument was moved to the 3rd position due to the extra `,`. ## Why It's Good For The Game Fixes the UI. ## Changelog :cl: fix: Fix locked secure safes not showing correct UI /:cl: --- code/game/objects/structures/secure_safe.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/secure_safe.dm b/code/game/objects/structures/secure_safe.dm index 43af43268e8..69aa061f2f2 100644 --- a/code/game/objects/structures/secure_safe.dm +++ b/code/game/objects/structures/secure_safe.dm @@ -104,7 +104,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/secure_safe, 32) /obj/structure/secure_safe/Initialize(mapload) . = ..() //this will create the storage for us. - AddComponent(/datum/component/lockable_storage, , stored_lock_code) + AddComponent(/datum/component/lockable_storage, stored_lock_code) if(mapload) PopulateContents() find_and_hang_on_wall()