diff --git a/code/modules/antagonists/abductor/equipment/abduction_gear.dm b/code/modules/antagonists/abductor/equipment/abduction_gear.dm index 46ab0e797f0..f81e7130665 100644 --- a/code/modules/antagonists/abductor/equipment/abduction_gear.dm +++ b/code/modules/antagonists/abductor/equipment/abduction_gear.dm @@ -904,6 +904,7 @@ Congratulations! You are now trained for invasive xenobiology research!"} /datum/armor/under_abductor bomb = 10 bio = 10 + wound = 5 #undef BATON_CUFF #undef BATON_MODES diff --git a/code/modules/awaymissions/mission_code/snowdin.dm b/code/modules/awaymissions/mission_code/snowdin.dm index e85a3e6ddb7..d160ea5dada 100644 --- a/code/modules/awaymissions/mission_code/snowdin.dm +++ b/code/modules/awaymissions/mission_code/snowdin.dm @@ -385,6 +385,7 @@ energy = 5 fire = 25 acid = 25 + wound = 10 /obj/item/clothing/shoes/combat/coldres name = "insulated combat boots" diff --git a/code/modules/clothing/chameleon.dm b/code/modules/clothing/chameleon.dm index 95d8b674f25..b2a03c2f0fb 100644 --- a/code/modules/clothing/chameleon.dm +++ b/code/modules/clothing/chameleon.dm @@ -391,6 +391,7 @@ bio = 10 fire = 50 acid = 50 + wound = 10 /obj/item/clothing/under/chameleon/Initialize(mapload) . = ..() diff --git a/code/modules/clothing/spacesuits/plasmamen.dm b/code/modules/clothing/spacesuits/plasmamen.dm index ebd4358ede1..12e89172213 100644 --- a/code/modules/clothing/spacesuits/plasmamen.dm +++ b/code/modules/clothing/spacesuits/plasmamen.dm @@ -303,14 +303,17 @@ desc = "A space-worthy helmet specially designed for engineer plasmamen, the usual purple stripes being replaced by engineering's orange." icon_state = "engineer_envirohelm" inhand_icon_state = null - armor_type = /datum/armor/plasmaman_engineering + armor_type = /datum/armor/space_plasmaman/engineering_atmos + +/datum/armor/space_plasmaman/engineering_atmos + acid = 95 /obj/item/clothing/head/helmet/space/plasmaman/atmospherics name = "atmospherics plasma envirosuit helmet" desc = "A space-worthy helmet specially designed for atmos technician plasmamen, the usual purple stripes being replaced by atmos' blue. Has improved thermal shielding." icon_state = "atmos_envirohelm" inhand_icon_state = null - armor_type = /datum/armor/plasmaman_atmospherics + armor_type = /datum/armor/space_plasmaman/engineering_atmos max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT // Same protection as the Atmospherics Hardhat /obj/item/clothing/head/helmet/space/plasmaman/chief_engineer @@ -318,10 +321,9 @@ desc = "A special containment helmet designed for the Chief Engineer, the usual purple stripes being replaced by the chief's green. Has improved thermal shielding." icon_state = "ce_envirohelm" inhand_icon_state = null - armor_type = /datum/armor/plasmaman_chief_engineer + armor_type = /datum/armor/space_plasmaman/engineering_atmos max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT // Same protection as the Atmospherics Hardhat - /obj/item/clothing/head/helmet/space/plasmaman/cargo name = "cargo plasma envirosuit helmet" desc = "A plasmaman envirohelmet designed for cargo techs and quartermasters." @@ -394,7 +396,11 @@ desc = "A special containment helmet designed for the Captain. Embarrassingly enough, it looks way too much like the Head of Personnel's design save for the gold stripes. I mean, come on. Gold stripes can fix anything." icon_state = "captain_envirohelm" inhand_icon_state = null - armor_type = /datum/armor/plasmaman_captain + armor_type = /datum/armor/space_plasmaman/captain + +/datum/armor/space_plasmaman/captain + acid = 95 + wound = 15 /obj/item/clothing/head/helmet/space/plasmaman/centcom_commander name = "CentCom commander plasma envirosuit helmet" diff --git a/code/modules/clothing/under/costume.dm b/code/modules/clothing/under/costume.dm index ef1f0002c1b..dd2dcb07be9 100644 --- a/code/modules/clothing/under/costume.dm +++ b/code/modules/clothing/under/costume.dm @@ -258,6 +258,7 @@ bio = 10 fire = 30 acid = 30 + wound = 5 /obj/item/clothing/under/costume/buttondown gender = PLURAL diff --git a/code/modules/clothing/under/jobs/Plasmaman/civilian_service.dm b/code/modules/clothing/under/jobs/Plasmaman/civilian_service.dm index 42e6ab52f55..75477e3dceb 100644 --- a/code/modules/clothing/under/jobs/Plasmaman/civilian_service.dm +++ b/code/modules/clothing/under/jobs/Plasmaman/civilian_service.dm @@ -19,6 +19,7 @@ bio = 100 fire = 95 acid = 95 + wound = 5 /obj/item/clothing/under/plasmaman/examine(mob/user) . = ..() diff --git a/code/modules/clothing/under/jobs/Plasmaman/command.dm b/code/modules/clothing/under/jobs/Plasmaman/command.dm index 797d04fe884..2e5697e07cb 100644 --- a/code/modules/clothing/under/jobs/Plasmaman/command.dm +++ b/code/modules/clothing/under/jobs/Plasmaman/command.dm @@ -5,9 +5,9 @@ inhand_icon_state = null sensor_mode = SENSOR_COORDS random_sensor = FALSE - armor_type = /datum/armor/plasmaman_captain + armor_type = /datum/armor/clothing_under/plasmaman_captain -/datum/armor/plasmaman_captain +/datum/armor/clothing_under/plasmaman_captain bio = 100 fire = 95 acid = 95 @@ -24,11 +24,11 @@ desc = "A plasmaman containment suit decorated for those few with the dedication to achieve the position of Head of Security." icon_state = "hos_envirosuit" inhand_icon_state = null - armor_type = /datum/armor/security_head_of_security/plasmaman + armor_type = /datum/armor/clothing_under/security_head_of_security/plasmaman sensor_mode = SENSOR_COORDS random_sensor = FALSE -/datum/armor/security_head_of_security/plasmaman +/datum/armor/clothing_under/security_head_of_security/plasmaman bio = 100 fire = 95 acid = 95 @@ -38,9 +38,9 @@ desc = "An air-tight suit designed to be used by plasmamen insane enough to achieve the rank of \"Chief Engineer\"." icon_state = "ce_envirosuit" inhand_icon_state = null - armor_type = /datum/armor/plasmaman_chief_engineer + armor_type = /datum/armor/clothing_under/plasmaman_chief_engineer -/datum/armor/plasmaman_chief_engineer +/datum/armor/clothing_under/plasmaman_chief_engineer bio = 100 fire = 95 acid = 95 @@ -50,9 +50,9 @@ desc = "It's an envirosuit worn by those with the experience to be \"Chief Medical Officer\"." icon_state = "cmo_envirosuit" inhand_icon_state = null - armor_type = /datum/armor/plasmaman_chief_medical_officer + armor_type = /datum/armor/clothing_under/plasmaman_chief_medical_officer -/datum/armor/plasmaman_chief_medical_officer +/datum/armor/clothing_under/plasmaman_chief_medical_officer bio = 100 fire = 95 acid = 95 @@ -62,9 +62,9 @@ desc = "It's an envirosuit worn by those with the know-how to achieve the position of \"Research Director\"." icon_state = "rd_envirosuit" inhand_icon_state = null - armor_type = /datum/armor/plasmaman_research_director + armor_type = /datum/armor/clothing_under/plasmaman_research_director -/datum/armor/plasmaman_research_director +/datum/armor/clothing_under/plasmaman_research_director bio = 100 fire = 95 acid = 95 diff --git a/code/modules/clothing/under/jobs/Plasmaman/engineering.dm b/code/modules/clothing/under/jobs/Plasmaman/engineering.dm index 199ba279f91..26d06038131 100644 --- a/code/modules/clothing/under/jobs/Plasmaman/engineering.dm +++ b/code/modules/clothing/under/jobs/Plasmaman/engineering.dm @@ -3,9 +3,9 @@ desc = "An air-tight suit designed to be used by plasmamen employed as engineers, the usual purple stripes being replaced by engineering's orange. It protects the user from fire and acid damage." icon_state = "engineer_envirosuit" inhand_icon_state = null - armor_type = /datum/armor/plasmaman_engineering + armor_type = /datum/armor/clothing_under/plasmaman_engineering -/datum/armor/plasmaman_engineering +/datum/armor/clothing_under/plasmaman_engineering bio = 100 fire = 95 acid = 95 @@ -15,10 +15,10 @@ desc = "An air-tight suit designed to be used by plasmamen employed as atmos technicians, the usual purple stripes being replaced by atmos' blue." icon_state = "atmos_envirosuit" inhand_icon_state = null - armor_type = /datum/armor/plasmaman_atmospherics + armor_type = /datum/armor/clothing_under/plasmaman_atmospherics -/datum/armor/plasmaman_atmospherics +/datum/armor/clothing_under/plasmaman_atmospherics bio = 100 fire = 95 acid = 95 diff --git a/code/modules/clothing/under/jobs/Plasmaman/security.dm b/code/modules/clothing/under/jobs/Plasmaman/security.dm index b6234a940d1..375320b39dd 100644 --- a/code/modules/clothing/under/jobs/Plasmaman/security.dm +++ b/code/modules/clothing/under/jobs/Plasmaman/security.dm @@ -3,11 +3,11 @@ desc = "A plasmaman containment suit designed for security officers, offering a limited amount of extra protection." icon_state = "security_envirosuit" inhand_icon_state = null - armor_type = /datum/armor/rank_security/plasmaman + armor_type = /datum/armor/clothing_under/rank_security/plasmaman sensor_mode = SENSOR_COORDS random_sensor = FALSE -/datum/armor/rank_security/plasmaman +/datum/armor/clothing_under/rank_security/plasmaman bio = 100 fire = 95 acid = 95 diff --git a/code/modules/clothing/under/jobs/cargo.dm b/code/modules/clothing/under/jobs/cargo.dm index d4c9ca4268c..1602f51f1bd 100644 --- a/code/modules/clothing/under/jobs/cargo.dm +++ b/code/modules/clothing/under/jobs/cargo.dm @@ -41,10 +41,10 @@ name = "shaft miner's jumpsuit" icon_state = "miner" inhand_icon_state = null - armor_type = /datum/armor/cargo_miner + armor_type = /datum/armor/clothing_under/cargo_miner resistance_flags = NONE -/datum/armor/cargo_miner +/datum/armor/clothing_under/cargo_miner bio = 10 fire = 80 wound = 10 diff --git a/code/modules/clothing/under/jobs/centcom.dm b/code/modules/clothing/under/jobs/centcom.dm index 2ed48e066dd..a8d13747dad 100644 --- a/code/modules/clothing/under/jobs/centcom.dm +++ b/code/modules/clothing/under/jobs/centcom.dm @@ -60,13 +60,14 @@ desc = "A dark colored uniform worn by CentCom's conscripted military forces." icon_state = "military" inhand_icon_state = "bl_suit" - armor_type = /datum/armor/centcom_military + armor_type = /datum/armor/clothing_under/centcom_military -/datum/armor/centcom_military +/datum/armor/clothing_under/centcom_military melee = 10 bio = 10 fire = 50 acid = 40 + wound = 10 /obj/item/clothing/under/rank/centcom/military/eng name = "tactical engineering uniform" diff --git a/code/modules/clothing/under/jobs/civilian/civilian.dm b/code/modules/clothing/under/jobs/civilian/civilian.dm index 767ff14b83c..9f24f590a5b 100644 --- a/code/modules/clothing/under/jobs/civilian/civilian.dm +++ b/code/modules/clothing/under/jobs/civilian/civilian.dm @@ -102,6 +102,7 @@ /datum/armor/civilian_hydroponics bio = 50 + wound = 5 /obj/item/clothing/under/rank/civilian/hydroponics/skirt name = "botanist's jumpskirt" @@ -122,6 +123,7 @@ /datum/armor/civilian_janitor bio = 10 + wound = 5 /obj/item/clothing/under/rank/civilian/janitor/skirt name = "janitor's jumpskirt" diff --git a/code/modules/clothing/under/jobs/civilian/curator.dm b/code/modules/clothing/under/jobs/civilian/curator.dm index 1e459604e20..38e5f9a1609 100644 --- a/code/modules/clothing/under/jobs/civilian/curator.dm +++ b/code/modules/clothing/under/jobs/civilian/curator.dm @@ -39,7 +39,7 @@ greyscale_config_inhand_right = /datum/greyscale_config/jumpsuit_inhand_right greyscale_config_worn = /datum/greyscale_config/jumpsuit_worn w_class = WEIGHT_CLASS_BULKY - armor_type = /datum/armor/curator_nasa + armor_type = /datum/armor/clothing_under/curator_nasa body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS cold_protection = CHEST | GROIN | LEGS | ARMS //Needs gloves and shoes with cold protection to be fully protected. min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT @@ -48,5 +48,5 @@ can_adjust = FALSE resistance_flags = NONE -/datum/armor/curator_nasa +/datum/armor/clothing_under/curator_nasa bio = 95 diff --git a/code/modules/clothing/under/jobs/engineering.dm b/code/modules/clothing/under/jobs/engineering.dm index e7611612a5b..c6852d3b52a 100644 --- a/code/modules/clothing/under/jobs/engineering.dm +++ b/code/modules/clothing/under/jobs/engineering.dm @@ -10,6 +10,7 @@ bio = 10 fire = 60 acid = 20 + wound = 5 /obj/item/clothing/under/rank/engineering/chief_engineer desc = "It's a high visibility jumpsuit given to those engineers insane enough to achieve the rank of \"Chief Engineer\". Made from fire resistant materials." @@ -22,6 +23,7 @@ bio = 10 fire = 80 acid = 40 + wound = 5 /obj/item/clothing/under/rank/engineering/chief_engineer/skirt name = "chief engineer's jumpskirt" diff --git a/code/modules/clothing/under/jobs/medical.dm b/code/modules/clothing/under/jobs/medical.dm index 55370bc8200..560d90228da 100644 --- a/code/modules/clothing/under/jobs/medical.dm +++ b/code/modules/clothing/under/jobs/medical.dm @@ -5,6 +5,7 @@ /datum/armor/rank_medical bio = 50 + wound = 5 /obj/item/clothing/under/rank/medical/doctor desc = "It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel." @@ -126,6 +127,7 @@ bio = 10 fire = 50 acid = 65 + wound = 5 /obj/item/clothing/under/rank/medical/chemist/skirt name = "chemist's jumpskirt" diff --git a/code/modules/clothing/under/jobs/rnd.dm b/code/modules/clothing/under/jobs/rnd.dm index b761f8ee4c9..adecacc8dbd 100644 --- a/code/modules/clothing/under/jobs/rnd.dm +++ b/code/modules/clothing/under/jobs/rnd.dm @@ -1,18 +1,22 @@ /obj/item/clothing/under/rank/rnd icon = 'icons/obj/clothing/under/rnd.dmi' worn_icon = 'icons/mob/clothing/under/rnd.dmi' + armor_type = /datum/armor/clothing_under/science + +/datum/armor/clothing_under/science + bio = 50 /obj/item/clothing/under/rank/rnd/research_director desc = "It's a suit worn by those with the know-how to achieve the position of \"Research Director\". Its fabric provides minor protection from biological contaminants." name = "research director's vest suit" icon_state = "director" inhand_icon_state = "lb_suit" - armor_type = /datum/armor/rnd_research_director + armor_type = /datum/armor/clothing_under/rnd_research_director can_adjust = FALSE -/datum/armor/rnd_research_director +/datum/armor/clothing_under/rnd_research_director bomb = 10 - bio = 10 + bio = 50 acid = 35 /obj/item/clothing/under/rank/rnd/research_director/doctor_hilbert @@ -71,10 +75,7 @@ name = "scientist's jumpsuit" icon_state = "science" inhand_icon_state = "w_suit" - armor_type = /datum/armor/rnd_scientist - -/datum/armor/rnd_scientist - bio = 50 + armor_type = /datum/armor/clothing_under/science /obj/item/clothing/under/rank/rnd/scientist/skirt name = "scientist's jumpskirt" @@ -108,10 +109,6 @@ name = "geneticist's jumpsuit" icon_state = "genetics" inhand_icon_state = "w_suit" - armor_type = /datum/armor/rnd_geneticist - -/datum/armor/rnd_geneticist - bio = 50 /obj/item/clothing/under/rank/rnd/geneticist/skirt name = "geneticist's jumpskirt" diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index 68749df3ed0..a8c81f7b25a 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -66,6 +66,7 @@ bio = 100 fire = 100 acid = 100 + wound = 100 /obj/item/clothing/under/misc/burial name = "burial garments" @@ -105,6 +106,7 @@ acid = 10 bomb = 5 bio = 10 + wound = 10 /obj/item/clothing/under/misc/bouncer name = "bouncer uniform" @@ -119,6 +121,7 @@ bio = 10 fire = 30 acid = 30 + wound = 5 /obj/item/clothing/under/misc/coordinator name = "coordinator jumpsuit" diff --git a/code/modules/clothing/under/syndicate.dm b/code/modules/clothing/under/syndicate.dm index ca640f49a0f..27abe790f92 100644 --- a/code/modules/clothing/under/syndicate.dm +++ b/code/modules/clothing/under/syndicate.dm @@ -4,16 +4,17 @@ icon_state = "syndicate" inhand_icon_state = "bl_suit" has_sensor = NO_SENSORS - armor_type = /datum/armor/under_syndicate + armor_type = /datum/armor/clothing_under/under_syndicate alt_covers_chest = TRUE icon = 'icons/obj/clothing/under/syndicate.dmi' worn_icon = 'icons/mob/clothing/under/syndicate.dmi' -/datum/armor/under_syndicate +/datum/armor/clothing_under/under_syndicate melee = 10 bio = 10 fire = 50 acid = 40 + wound = 10 /obj/item/clothing/under/syndicate/skirt name = "tactical skirtleneck" @@ -21,28 +22,29 @@ icon_state = "syndicate_skirt" inhand_icon_state = "bl_suit" has_sensor = NO_SENSORS - armor_type = /datum/armor/syndicate_skirt + armor_type = /datum/armor/clothing_under/syndicate_skirt alt_covers_chest = TRUE female_sprite_flags = FEMALE_UNIFORM_TOP_ONLY dying_key = DYE_REGISTRY_JUMPSKIRT supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON -/datum/armor/syndicate_skirt +/datum/armor/clothing_under/syndicate_skirt melee = 10 bio = 10 fire = 50 acid = 40 + wound = 10 /obj/item/clothing/under/syndicate/bloodred name = "blood-red sneaksuit" desc = "It still counts as stealth if there are no witnesses." icon_state = "bloodred_pajamas" inhand_icon_state = "bl_suit" - armor_type = /datum/armor/syndicate_bloodred + armor_type = /datum/armor/clothing_under/syndicate_bloodred resistance_flags = FIRE_PROOF | ACID_PROOF can_adjust = FALSE -/datum/armor/syndicate_bloodred +/datum/armor/clothing_under/syndicate_bloodred melee = 10 bullet = 10 laser = 10 @@ -50,15 +52,16 @@ bio = 10 fire = 50 acid = 40 + wound = 10 /obj/item/clothing/under/syndicate/bloodred/sleepytime name = "blood-red pajamas" desc = "Do operatives dream of nuclear sheep?" icon_state = "bloodred_pajamas" inhand_icon_state = "bl_suit" - armor_type = /datum/armor/bloodred_sleepytime + armor_type = /datum/armor/clothing_under/bloodred_sleepytime -/datum/armor/bloodred_sleepytime +/datum/armor/clothing_under/bloodred_sleepytime bio = 10 fire = 50 acid = 40 @@ -69,10 +72,10 @@ icon_state = "tactifool" inhand_icon_state = "bl_suit" has_sensor = HAS_SENSORS - armor_type = /datum/armor/syndicate_tacticool + armor_type = /datum/armor/clothing_under/syndicate_tacticool stubborn_stains = TRUE -/datum/armor/syndicate_tacticool +/datum/armor/clothing_under/syndicate_tacticool bio = 10 fire = 50 acid = 40 @@ -100,12 +103,12 @@ desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-." icon_state = "tactifool_skirt" inhand_icon_state = "bl_suit" - armor_type = /datum/armor/tacticool_skirt + armor_type = /datum/armor/clothing_under/tacticool_skirt female_sprite_flags = FEMALE_UNIFORM_TOP_ONLY dying_key = DYE_REGISTRY_JUMPSKIRT supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON -/datum/armor/tacticool_skirt +/datum/armor/clothing_under/tacticool_skirt bio = 10 fire = 50 acid = 40 @@ -129,10 +132,10 @@ desc = "Badly translated labels tell you to clean this in Vodka. Great for squatting in." icon_state = "trackpants" can_adjust = FALSE - armor_type = /datum/armor/syndicate_soviet + armor_type = /datum/armor/clothing_under/syndicate_soviet resistance_flags = NONE -/datum/armor/syndicate_soviet +/datum/armor/clothing_under/syndicate_soviet melee = 10 bio = 10 @@ -147,10 +150,10 @@ desc = "Military grade tracksuits for frontline squatting." icon_state = "rus_under" can_adjust = FALSE - armor_type = /datum/armor/syndicate_rus_army + armor_type = /datum/armor/clothing_under/syndicate_rus_army resistance_flags = NONE -/datum/armor/syndicate_rus_army +/datum/armor/clothing_under/syndicate_rus_army melee = 5 bio = 10 @@ -161,9 +164,9 @@ worn_icon = 'icons/mob/clothing/under/medical.dmi' icon_state = "scrubswine" can_adjust = FALSE - armor_type = /datum/armor/syndicate_scrubs + armor_type = /datum/armor/clothing_under/syndicate_scrubs -/datum/armor/syndicate_scrubs +/datum/armor/clothing_under/syndicate_scrubs melee = 10 bio = 50 fire = 50 diff --git a/code/modules/mod/modules/modules_maint.dm b/code/modules/mod/modules/modules_maint.dm index b973beeb603..157e4aea7d3 100644 --- a/code/modules/mod/modules/modules_maint.dm +++ b/code/modules/mod/modules/modules_maint.dm @@ -10,6 +10,11 @@ icon_state = "springlock" complexity = 3 // it is inside every part of your suit, so incompatible_modules = list(/obj/item/mod/module/springlock) + var/death_trap = TRUE + +/obj/item/mod/module/springlock/screwdriver_act(mob/living/user, obj/item/tool) + . = ..() + death_trap = !death_trap /obj/item/mod/module/springlock/on_install() mod.activation_step_time *= 0.5 @@ -38,7 +43,10 @@ /obj/item/mod/module/springlock/proc/on_activate_spring_block(datum/source, user) SIGNAL_HANDLER - balloon_alert(user, "springlocks aren't responding...?") + if(death_trap) + balloon_alert(user, "springlocks aren't responding...?") + else + balloon_alert(user, "you disable it just in time") return MOD_CANCEL_ACTIVATE ///Delayed death proc of the suit after the wearer is exposed to reagents diff --git a/code/modules/unit_tests/clothing_under_armor_subtype_check.dm b/code/modules/unit_tests/clothing_under_armor_subtype_check.dm new file mode 100644 index 00000000000..158d0a3862d --- /dev/null +++ b/code/modules/unit_tests/clothing_under_armor_subtype_check.dm @@ -0,0 +1,8 @@ +/** + * Test if all jumpsuits are using the proper armor subtype. + */ +/datum/unit_test/clothing_under_armor_subtype_check + +/datum/unit_test/clothing_under_armor_subtype_check/Run() + for(var/obj/item/clothing/under/jumpsuit as anything in typesof(/obj/item/clothing/under)) + TEST_ASSERT(istype(initial(jumpsuit.armor_type), /datum/armor/clothing_under), "[initial(jumpsuit.type)] does not use clothing_under as its armor!")