Integrated Circuits (Wiremod) (#59232)

Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
Co-authored-by: Maurukas <66576896+Maurukas@users.noreply.github.com>
This commit is contained in:
Watermelon914
2021-05-25 11:15:36 -07:00
committed by GitHub
co-authored by Watermelon914 Mothblocks ATH1909 Maurukas
parent bc34e2a168
commit b84a9f97b2
71 changed files with 6987 additions and 2136 deletions
+18
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/**
* # Bot
*
* Immobile (but not dense) shells that can interact with world.
*/
/obj/structure/bot
name = "bot"
icon = 'icons/obj/wiremod.dmi'
icon_state = "setup_medium_box"
density = FALSE
light_system = MOVABLE_LIGHT
light_on = FALSE
/obj/structure/bot/Initialize()
. = ..()
AddComponent(/datum/component/shell, null, SHELL_CAPACITY_LARGE)
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/**
* # Compact Remote
*
* A handheld device with one big button.
*/
/obj/item/compact_remote
name = "compact remote"
icon = 'icons/obj/wiremod.dmi'
icon_state = "setup_small_simple"
inhand_icon_state = "electronic"
worn_icon_state = "electronic"
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
light_system = MOVABLE_LIGHT_DIRECTIONAL
light_on = FALSE
/obj/item/compact_remote/Initialize()
. = ..()
AddComponent(/datum/component/shell, list(
new /obj/item/circuit_component/compact_remote()
), SHELL_CAPACITY_SMALL)
/obj/item/circuit_component/compact_remote
display_name = "Compact Remote"
/// Called when attack_self is called on the shell.
var/datum/port/output/signal
/obj/item/circuit_component/compact_remote/Initialize()
. = ..()
signal = add_output_port("Signal", PORT_TYPE_SIGNAL)
/obj/item/circuit_component/compact_remote/Destroy()
signal = null
return ..()
/obj/item/circuit_component/compact_remote/register_shell(atom/movable/shell)
RegisterSignal(shell, COMSIG_ITEM_ATTACK_SELF, .proc/send_trigger)
/obj/item/circuit_component/compact_remote/unregister_shell(atom/movable/shell)
UnregisterSignal(shell, COMSIG_ITEM_ATTACK_SELF)
/**
* Called when the shell item is used in hand.
*/
/obj/item/circuit_component/compact_remote/proc/send_trigger(atom/source, mob/user)
SIGNAL_HANDLER
source.balloon_alert(user, "clicked primary button")
playsound(source, get_sfx("terminal_type"), 25, FALSE)
signal.set_output(COMPONENT_SIGNAL)
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/**
* # Compact Remote
*
* A handheld device with several buttons.
* In game, this translates to having different signals for normal usage, alt-clicking, and ctrl-clicking when in your hand.
*/
/obj/item/controller
name = "controller"
icon = 'icons/obj/wiremod.dmi'
icon_state = "setup_small_calc"
inhand_icon_state = "electronic"
worn_icon_state = "electronic"
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
light_system = MOVABLE_LIGHT_DIRECTIONAL
light_on = FALSE
/obj/item/controller/Initialize()
. = ..()
AddComponent(/datum/component/shell, list(
new /obj/item/circuit_component/controller()
), SHELL_CAPACITY_MEDIUM)
/obj/item/circuit_component/controller
display_name = "Controller"
/// The three separate buttons that are called in attack_hand on the shell.
var/datum/port/output/signal
var/datum/port/output/alt
var/datum/port/output/right
/obj/item/circuit_component/controller/Initialize()
. = ..()
signal = add_output_port("Signal", PORT_TYPE_SIGNAL)
alt = add_output_port("Alternate Signal", PORT_TYPE_SIGNAL)
right = add_output_port("Extra Signal", PORT_TYPE_SIGNAL)
/obj/item/circuit_component/controller/Destroy()
signal = null
alt = null
right = null
return ..()
/obj/item/circuit_component/controller/register_shell(atom/movable/shell)
RegisterSignal(shell, COMSIG_ITEM_ATTACK_SELF, .proc/send_trigger)
RegisterSignal(shell, COMSIG_CLICK_ALT, .proc/send_alternate_signal)
RegisterSignal(shell, COMSIG_CLICK_ALT_SECONDARY, .proc/send_right_signal)
/obj/item/circuit_component/controller/unregister_shell(atom/movable/shell)
UnregisterSignal(shell, list(
COMSIG_ITEM_ATTACK_SELF,
COMSIG_CLICK_ALT_SECONDARY,
COMSIG_CLICK_ALT,
))
/**
* Called when the shell item is used in hand, including right click.
*/
/obj/item/circuit_component/controller/proc/send_trigger(atom/source, mob/user)
SIGNAL_HANDLER
if(!user.Adjacent(source))
return
source.balloon_alert(user, "clicked primary button")
playsound(source, get_sfx("terminal_type"), 25, FALSE)
signal.set_output(COMPONENT_SIGNAL)
/**
* Called when the shell item is alt-clicked
*/
/obj/item/circuit_component/controller/proc/send_alternate_signal(atom/source, mob/user)
SIGNAL_HANDLER
if(!user.Adjacent(source))
return
source.balloon_alert(user, "clicked alternate button")
playsound(source, get_sfx("terminal_type"), 25, FALSE)
alt.set_output(COMPONENT_SIGNAL)
/obj/item/circuit_component/controller/proc/send_right_signal(atom/source, mob/user)
SIGNAL_HANDLER
if(!user.Adjacent(source))
return
source.balloon_alert(user, "clicked extra button")
playsound(source, get_sfx("terminal_type"), 25, FALSE)
right.set_output(COMPONENT_SIGNAL)
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/**
* # Drone
*
* A movable mob that can be fed inputs on which direction to travel.
*/
/mob/living/circuit_drone
name = "drone"
icon = 'icons/obj/wiremod.dmi'
icon_state = "setup_medium_med"
living_flags = 0
light_system = MOVABLE_LIGHT_DIRECTIONAL
light_on = FALSE
/mob/living/circuit_drone/Initialize()
. = ..()
AddComponent(/datum/component/shell, list(
new /obj/item/circuit_component/bot_circuit()
), SHELL_CAPACITY_LARGE)
/mob/living/circuit_drone/updatehealth()
. = ..()
if(health < 0)
gib(no_brain = TRUE, no_organs = TRUE, no_bodyparts = TRUE)
/mob/living/circuit_drone/spawn_gibs()
new /obj/effect/gibspawner/robot(drop_location(), src, get_static_viruses())
/obj/item/circuit_component/bot_circuit
display_name = "Drone"
/// The inputs to allow for the drone to move
var/datum/port/input/north
var/datum/port/input/east
var/datum/port/input/south
var/datum/port/input/west
/obj/item/circuit_component/bot_circuit/Initialize()
. = ..()
north = add_input_port("Move North", PORT_TYPE_SIGNAL)
east = add_input_port("Move East", PORT_TYPE_SIGNAL)
south = add_input_port("Move South", PORT_TYPE_SIGNAL)
west = add_input_port("Move West", PORT_TYPE_SIGNAL)
/obj/item/circuit_component/bot_circuit/input_received(datum/port/input/port)
. = ..()
if(.)
return
var/mob/living/shell = parent.shell
if(!istype(shell) || shell.stat)
return
var/direction
if(COMPONENT_TRIGGERED_BY(north, port))
direction = NORTH
else if(COMPONENT_TRIGGERED_BY(east, port))
direction = EAST
else if(COMPONENT_TRIGGERED_BY(south, port))
direction = SOUTH
else if(COMPONENT_TRIGGERED_BY(west, port))
direction = WEST
if(!direction)
return
if(shell.Process_Spacemove(direction))
shell.Move(get_step(shell, direction), direction)
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/**
* # Server
*
* Immobile (but not dense) shells that can interact with
* world.
*/
/obj/structure/server
name = "server"
icon = 'icons/obj/wiremod.dmi'
icon_state = "setup_stationary"
density = TRUE
light_system = MOVABLE_LIGHT
light_on = FALSE
/obj/structure/server/Initialize()
. = ..()
AddComponent(/datum/component/shell, null, SHELL_CAPACITY_VERY_LARGE, SHELL_FLAG_REQUIRE_ANCHOR)
/obj/structure/server/wrench_act(mob/living/user, obj/item/tool)
set_anchored(!anchored)
tool.play_tool_sound(src)
balloon_alert(user, "You [anchored?"secure":"unsecure"] [src].")
return TRUE
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/**
* # Shell Item
*
* Printed out by protolathes. Screwdriver to complete the shell.
*/
/obj/item/shell
name = "assembly"
desc = "A shell assembly that can be completed by screwdrivering it."
icon = 'icons/obj/wiremod.dmi'
var/shell_to_spawn
var/screw_delay = 3 SECONDS
/obj/item/shell/screwdriver_act(mob/living/user, obj/item/tool)
user.visible_message("<span class='notice'>[user] begins finishing [src].</span>", "<span class='notice'>You begin finishing [src].</span>")
tool.play_tool_sound(src)
if(!do_after(user, screw_delay, src))
return
user.visible_message("<span class='notice'>[user] finishes [src].</span>", "<span class='notice'>You finish [src].</span>")
var/turf/drop_loc = drop_location()
qdel(src)
if(drop_loc)
new shell_to_spawn(drop_loc)
return TRUE
/obj/item/shell/bot
name = "bot assembly"
icon_state = "setup_medium_box-open"
shell_to_spawn = /obj/structure/bot
/obj/item/shell/drone
name = "drone assembly"
icon_state = "setup_medium_med-open"
shell_to_spawn = /mob/living/circuit_drone
/obj/item/shell/server
name = "server assembly"
icon_state = "setup_stationary-open"
shell_to_spawn = /obj/structure/server
screw_delay = 10 SECONDS