Removes useless status effect path defines. (#64490)

This commit is contained in:
Ghom
2022-01-30 01:26:04 -08:00
committed by GitHub
parent d613457944
commit b84ad2dde8
58 changed files with 173 additions and 309 deletions
@@ -84,7 +84,7 @@
var/mob/M = i
if(player && HAS_TRAIT(player, TRAIT_MUSICIAN) && isliving(M))
var/mob/living/L = M
L.apply_status_effect(STATUS_EFFECT_GOOD_MUSIC)
L.apply_status_effect(/datum/status_effect/good_music)
if(!(M?.client?.prefs?.toggles & SOUND_INSTRUMENTS))
continue
M.playsound_local(source, null, volume * using_instrument.volume_multiplier, S = music_played)
@@ -64,7 +64,7 @@
var/mob/M = i
if(player && HAS_TRAIT(player, TRAIT_MUSICIAN) && isliving(M))
var/mob/living/L = M
L.apply_status_effect(STATUS_EFFECT_GOOD_MUSIC)
L.apply_status_effect(/datum/status_effect/good_music)
if(!(M?.client?.prefs?.toggles & SOUND_INSTRUMENTS))
continue
M.playsound_local(get_turf(parent), null, volume, FALSE, K.frequency, null, channel, null, copy)