mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-23 21:18:37 +01:00
Converts ALL typepaths to lowercase (#51642)
* Case of lower * More changes * Ruins the nice 420 diff, brainfart when doing the second batch of conversions * More changes * Next batch. I think * Converts even more paths * Restarts bots * Capital Free Zone * Come on travis, do something * Renames areas * Bots, please stop dying * Updates CONTRIBUTING.md and updates a few paths I missed. * APC recgarftzfvas /obj/item/computer_hardware/recharger/apc to /obj/item/computer_hardware/recharger/apc_recharger
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@@ -170,7 +170,7 @@
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new /obj/item/clothing/head/kitty(src)
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new /obj/item/clothing/neck/petcollar(src)
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if(63 to 64)
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new /obj/item/clothing/shoes/kindleKicks(src)
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new /obj/item/clothing/shoes/kindle_kicks(src)
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if(65 to 66)
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new /obj/item/clothing/suit/ianshirt(src)
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new /obj/item/clothing/suit/hooded/ian_costume(src)
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@@ -1,22 +1,22 @@
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//Aux base construction console
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/mob/camera/aiEye/remote/base_construction
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/mob/camera/ai_eye/remote/base_construction
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name = "construction holo-drone"
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move_on_shuttle = 1 //Allows any curious crew to watch the base after it leaves. (This is safe as the base cannot be modified once it leaves)
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icon = 'icons/obj/mining.dmi'
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icon_state = "construction_drone"
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var/area/starting_area
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/mob/camera/aiEye/remote/base_construction/Initialize()
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/mob/camera/ai_eye/remote/base_construction/Initialize()
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. = ..()
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starting_area = get_area(loc)
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/mob/camera/aiEye/remote/base_construction/setLoc(var/t)
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/mob/camera/ai_eye/remote/base_construction/setLoc(var/t)
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var/area/curr_area = get_area(t)
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if(curr_area == starting_area || istype(curr_area, /area/shuttle/auxiliary_base))
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return ..()
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//While players are only allowed to build in the base area, but consoles starting outside the base can move into the base area to begin work.
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/mob/camera/aiEye/remote/base_construction/relaymove(mob/user, direct)
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/mob/camera/ai_eye/remote/base_construction/relaymove(mob/user, direct)
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dir = direct //This camera eye is visible as a drone, and needs to keep the dir updated
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..()
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@@ -74,7 +74,7 @@
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spawn_spot = src
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eyeobj = new /mob/camera/aiEye/remote/base_construction(get_turf(spawn_spot))
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eyeobj = new /mob/camera/ai_eye/remote/base_construction(get_turf(spawn_spot))
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eyeobj.origin = src
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@@ -130,7 +130,7 @@
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/datum/action/innate/aux_base //Parent aux base action
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icon_icon = 'icons/mob/actions/actions_construction.dmi'
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var/mob/living/C //Mob using the action
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var/mob/camera/aiEye/remote/base_construction/remote_eye //Console's eye mob
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var/mob/camera/ai_eye/remote/base_construction/remote_eye //Console's eye mob
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var/obj/machinery/computer/camera_advanced/base_construction/B //Console itself
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/datum/action/innate/aux_base/Activate()
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@@ -176,7 +176,7 @@
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to_chat(itemUser, failText)
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return
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to_chat(itemUser, "<span class='notice'>The snake, satisfied with your oath, attaches itself and the rod to your forearm with an inseparable grip. Your thoughts seem to only revolve around the core idea of helping others, and harm is nothing more than a distant, wicked memory...</span>")
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var/datum/status_effect/hippocraticOath/effect = itemUser.apply_status_effect(STATUS_EFFECT_HIPPOCRATIC_OATH)
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var/datum/status_effect/hippocratic_oath/effect = itemUser.apply_status_effect(STATUS_EFFECT_HIPPOCRATIC_OATH)
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effect.hand = usedHand
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activated()
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