mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-11 02:01:22 +00:00
Converts ALL typepaths to lowercase (#51642)
* Case of lower * More changes * Ruins the nice 420 diff, brainfart when doing the second batch of conversions * More changes * Next batch. I think * Converts even more paths * Restarts bots * Capital Free Zone * Come on travis, do something * Renames areas * Bots, please stop dying * Updates CONTRIBUTING.md and updates a few paths I missed. * APC recgarftzfvas /obj/item/computer_hardware/recharger/apc to /obj/item/computer_hardware/recharger/apc_recharger
This commit is contained in:
@@ -17,7 +17,7 @@
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//All
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#define CLUSTER_CHECK_ALL 30 //Don't let anything cluster, like, at all
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/datum/mapGenerator
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/datum/map_generator
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//Map information
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var/list/map = list()
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@@ -27,7 +27,7 @@
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var/buildmode_name = "Undocumented"
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/datum/mapGenerator/New()
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/datum/map_generator/New()
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..()
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if(buildmode_name == "Undocumented")
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buildmode_name = copytext_char("[type]", 20) // / d a t u m / m a p g e n e r a t o r / = 20 characters.
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@@ -35,7 +35,7 @@
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//Defines the region the map represents, sets map
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//Returns the map
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/datum/mapGenerator/proc/defineRegion(turf/Start, turf/End, replace = 0)
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/datum/map_generator/proc/defineRegion(turf/Start, turf/End, replace = 0)
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if(!checkRegion(Start, End))
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return 0
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@@ -47,7 +47,7 @@
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//Defines the region the map represents, as a CIRCLE!, sets map
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//Returns the map
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/datum/mapGenerator/proc/defineCircularRegion(turf/Start, turf/End, replace = 0)
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/datum/map_generator/proc/defineCircularRegion(turf/Start, turf/End, replace = 0)
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if(!checkRegion(Start, End))
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return 0
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@@ -82,13 +82,13 @@
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//Empties the map list, he's dead jim.
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/datum/mapGenerator/proc/undefineRegion()
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/datum/map_generator/proc/undefineRegion()
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map = list() //bai bai
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//Checks for and Rejects bad region coordinates
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//Returns 1/0
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/datum/mapGenerator/proc/checkRegion(turf/Start, turf/End)
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/datum/map_generator/proc/checkRegion(turf/Start, turf/End)
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. = 1
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if(!Start || !End)
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@@ -103,27 +103,27 @@
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//Requests the mapGeneratorModule(s) to (re)generate
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/datum/mapGenerator/proc/generate()
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/datum/map_generator/proc/generate()
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syncModules()
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if(!modules || !modules.len)
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return
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for(var/datum/mapGeneratorModule/mod in modules)
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INVOKE_ASYNC(mod, /datum/mapGeneratorModule.proc/generate)
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for(var/datum/map_generator_module/mod in modules)
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INVOKE_ASYNC(mod, /datum/map_generator_module.proc/generate)
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//Requests the mapGeneratorModule(s) to (re)generate this one turf
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/datum/mapGenerator/proc/generateOneTurf(turf/T)
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/datum/map_generator/proc/generateOneTurf(turf/T)
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if(!T)
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return
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syncModules()
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if(!modules || !modules.len)
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return
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for(var/datum/mapGeneratorModule/mod in modules)
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INVOKE_ASYNC(mod, /datum/mapGeneratorModule.proc/place, T)
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for(var/datum/map_generator_module/mod in modules)
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INVOKE_ASYNC(mod, /datum/map_generator_module.proc/place, T)
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//Replaces all paths in the module list with actual module datums
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/datum/mapGenerator/proc/initialiseModules()
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/datum/map_generator/proc/initialiseModules()
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for(var/path in modules)
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if(ispath(path))
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modules.Remove(path)
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@@ -132,8 +132,8 @@
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//Sync mapGeneratorModule(s) to mapGenerator
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/datum/mapGenerator/proc/syncModules()
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for(var/datum/mapGeneratorModule/mod in modules)
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/datum/map_generator/proc/syncModules()
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for(var/datum/map_generator_module/mod in modules)
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mod.sync(src)
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@@ -146,7 +146,7 @@
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set name = "Test Nature Map Generator"
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set category = "Debug"
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var/datum/mapGenerator/nature/N = new()
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var/datum/map_generator/nature/N = new()
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var/startInput = input(usr,"Start turf of Map, (X;Y;Z)", "Map Gen Settings", "1;1;1") as text|null
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if (isnull(startInput))
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@@ -195,7 +195,7 @@
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theCluster = CLUSTER_CHECK_NONE
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if(theCluster)
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for(var/datum/mapGeneratorModule/M in N.modules)
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for(var/datum/map_generator_module/M in N.modules)
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M.clusterCheckFlags = theCluster
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@@ -1,6 +1,6 @@
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/datum/mapGeneratorModule
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var/datum/mapGenerator/mother = null
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/datum/map_generator_module
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var/datum/map_generator/mother = null
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var/list/spawnableAtoms = list()
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var/list/spawnableTurfs = list()
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var/clusterMax = 5
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@@ -10,14 +10,14 @@
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//Syncs the module up with its mother
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/datum/mapGeneratorModule/proc/sync(datum/mapGenerator/mum)
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/datum/map_generator_module/proc/sync(datum/map_generator/mum)
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mother = null
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if(mum)
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mother = mum
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//Generates its spawnable atoms and turfs
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/datum/mapGeneratorModule/proc/generate()
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/datum/map_generator_module/proc/generate()
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if(!mother)
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return
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var/list/map = mother.map
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@@ -26,7 +26,7 @@
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//Place a spawnable atom or turf on this turf
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/datum/mapGeneratorModule/proc/place(turf/T)
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/datum/map_generator_module/proc/place(turf/T)
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if(!T)
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return 0
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@@ -104,7 +104,7 @@
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//Checks and Rejects dense turfs
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/datum/mapGeneratorModule/proc/checkPlaceAtom(turf/T)
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/datum/map_generator_module/proc/checkPlaceAtom(turf/T)
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. = 1
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if(!T)
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return 0
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@@ -128,19 +128,19 @@
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//Settings appropriate for a turf that covers the entire map region, eg a fill colour on a bottom layer in a graphics program.
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//Should only have one of these in your mapGenerator unless you want to waste CPU
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/datum/mapGeneratorModule/bottomLayer
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/datum/map_generator_module/bottom_layer
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clusterCheckFlags = CLUSTER_CHECK_NONE
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spawnableAtoms = list()//Recommended: No atoms.
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spawnableTurfs = list(/turf = 100)
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//Settings appropriate for turfs/atoms that cover SOME of the map region, sometimes referred to as a splatter layer.
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/datum/mapGeneratorModule/splatterLayer
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/datum/map_generator_module/splatter_layer
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clusterCheckFlags = CLUSTER_CHECK_ALL
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spawnableAtoms = list(/atom = 30)
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spawnableTurfs = list(/turf = 30)
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//Settings appropriate for turfs/atoms that cover a lot of the map region, eg a dense forest.
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/datum/mapGeneratorModule/denseLayer
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/datum/map_generator_module/dense_layer
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clusterCheckFlags = CLUSTER_CHECK_NONE
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spawnableAtoms = list(/atom = 75)
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spawnableTurfs = list(/turf = 75)
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@@ -2,11 +2,11 @@
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// Helper to repressurize the area in case it was run in space
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/datum/mapGeneratorModule/bottomLayer/repressurize
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/datum/map_generator_module/bottom_layer/repressurize
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spawnableAtoms = list()
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spawnableTurfs = list()
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/datum/mapGeneratorModule/bottomLayer/repressurize/generate()
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/datum/map_generator_module/bottom_layer/repressurize/generate()
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if(!mother)
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return
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var/list/map = mother.map
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@@ -17,38 +17,38 @@
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T.air.copy_from_turf(T)
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SSair.add_to_active(T)
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/datum/mapGeneratorModule/bottomLayer/massdelete
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/datum/map_generator_module/bottom_layer/massdelete
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spawnableAtoms = list()
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spawnableTurfs = list()
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var/deleteturfs = TRUE //separate var for the empty type.
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var/list/ignore_typecache
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/datum/mapGeneratorModule/bottomLayer/massdelete/generate()
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/datum/map_generator_module/bottom_layer/massdelete/generate()
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if(!mother)
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return
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for(var/V in mother.map)
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var/turf/T = V
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T.empty(deleteturfs? null : T.type, null, ignore_typecache, CHANGETURF_FORCEOP)
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/datum/mapGeneratorModule/bottomLayer/massdelete/no_delete_mobs/New()
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/datum/map_generator_module/bottom_layer/massdelete/no_delete_mobs/New()
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..()
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ignore_typecache = GLOB.typecache_mob
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/datum/mapGeneratorModule/bottomLayer/massdelete/leave_turfs
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/datum/map_generator_module/bottom_layer/massdelete/leave_turfs
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deleteturfs = FALSE
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/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete
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/datum/map_generator_module/bottom_layer/massdelete/regeneration_delete
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deleteturfs = FALSE
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/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete/New()
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/datum/map_generator_module/bottom_layer/massdelete/regeneration_delete/New()
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..()
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ignore_typecache = GLOB.typecache_mob
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//Only places atoms/turfs on area borders
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/datum/mapGeneratorModule/border
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/datum/map_generator_module/border
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clusterCheckFlags = CLUSTER_CHECK_NONE
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/datum/mapGeneratorModule/border/generate()
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/datum/map_generator_module/border/generate()
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if(!mother)
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return
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var/list/map = mother.map
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@@ -56,29 +56,29 @@
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if(is_border(T))
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place(T)
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/datum/mapGeneratorModule/border/proc/is_border(turf/T)
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/datum/map_generator_module/border/proc/is_border(turf/T)
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for(var/direction in list(SOUTH,EAST,WEST,NORTH))
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if (get_step(T,direction) in mother.map)
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continue
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return 1
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return 0
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/datum/mapGenerator/repressurize
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modules = list(/datum/mapGeneratorModule/bottomLayer/repressurize)
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/datum/map_generator/repressurize
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modules = list(/datum/map_generator_module/bottom_layer/repressurize)
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buildmode_name = "Block: Restore Roundstart Air Contents"
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/datum/mapGenerator/massdelete
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modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete)
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/datum/map_generator/massdelete
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modules = list(/datum/map_generator_module/bottom_layer/massdelete)
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buildmode_name = "Block: Full Mass Deletion"
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/datum/mapGenerator/massdelete/nomob
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modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/no_delete_mobs)
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/datum/map_generator/massdelete/nomob
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modules = list(/datum/map_generator_module/bottom_layer/massdelete/no_delete_mobs)
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buildmode_name = "Block: Mass Deletion - Leave Mobs"
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/datum/mapGenerator/massdelete/noturf
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modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/leave_turfs)
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/datum/map_generator/massdelete/noturf
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modules = list(/datum/map_generator_module/bottom_layer/massdelete/leave_turfs)
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buildmode_name = "Block: Mass Deletion - Leave Turfs"
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/datum/mapGenerator/massdelete/regen
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modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete)
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/datum/map_generator/massdelete/regen
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modules = list(/datum/map_generator_module/bottom_layer/massdelete/regeneration_delete)
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buildmode_name = "Block: Mass Deletion - Leave Mobs and Turfs"
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@@ -3,18 +3,18 @@
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//Pine Trees
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/datum/mapGeneratorModule/pineTrees
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/datum/map_generator_module/pine_trees
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spawnableAtoms = list(/obj/structure/flora/tree/pine = 30)
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//Dead Trees
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/datum/mapGeneratorModule/deadTrees
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/datum/map_generator_module/dead_trees
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spawnableAtoms = list(/obj/structure/flora/tree/dead = 10)
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//Random assortment of bushes
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/datum/mapGeneratorModule/randBushes
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/datum/map_generator_module/rand_bushes
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spawnableAtoms = list()
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/datum/mapGeneratorModule/randBushes/New()
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/datum/map_generator_module/rand_bushes/New()
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..()
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spawnableAtoms = typesof(/obj/structure/flora/ausbushes)
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for(var/i in spawnableAtoms)
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@@ -22,16 +22,16 @@
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//Random assortment of rocks and rockpiles
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/datum/mapGeneratorModule/randRocks
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/datum/map_generator_module/rand_rocks
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spawnableAtoms = list(/obj/structure/flora/rock = 40, /obj/structure/flora/rock/pile = 20)
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|
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//Grass turfs
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/datum/mapGeneratorModule/bottomLayer/grassTurfs
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/datum/map_generator_module/bottom_layer/grass_turfs
|
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spawnableTurfs = list(/turf/open/floor/grass = 100)
|
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|
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|
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//Grass tufts with a high spawn chance
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/datum/mapGeneratorModule/denseLayer/grassTufts
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/datum/map_generator_module/dense_layer/grass_tufts
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spawnableTurfs = list()
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spawnableAtoms = list(/obj/structure/flora/ausbushes/grassybush = 75)
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@@ -1,14 +1,14 @@
|
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/obj/effect/landmark/mapGenerator
|
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/obj/effect/landmark/map_generator
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var/startTurfX = 0
|
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var/startTurfY = 0
|
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var/startTurfZ = -1
|
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var/endTurfX = 0
|
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var/endTurfY = 0
|
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var/endTurfZ = -1
|
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var/mapGeneratorType = /datum/mapGenerator/nature
|
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var/datum/mapGenerator/mapGenerator
|
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var/mapGeneratorType = /datum/map_generator/nature
|
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var/datum/map_generator/mapGenerator
|
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|
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/obj/effect/landmark/mapGenerator/New()
|
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/obj/effect/landmark/map_generator/New()
|
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..()
|
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if(startTurfZ < 0)
|
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startTurfZ = z
|
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|
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@@ -38,7 +38,7 @@ mapGenerator:
|
||||
|
||||
initialiseModules()
|
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Example: initialiseModules()
|
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Desc: Replaces all typepaths in the modules list with actual /datum/mapGenerator/Module types
|
||||
Desc: Replaces all typepaths in the modules list with actual /datum/map_generator/Module types
|
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Existing Calls: mapGenerator/New()
|
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|
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syncModules()
|
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@@ -51,7 +51,7 @@ mapGeneratorModule
|
||||
Desc: a mapGeneratorModule has spawnableAtoms and spawnableTurfs lists
|
||||
which it will generate on turfs in it's mother's map based on cluster variables
|
||||
|
||||
sync(var/datum/mapGenerator/mum)
|
||||
sync(var/datum/map_generator/mum)
|
||||
Example: sync(a_mapGenerator_as_a_variable)
|
||||
Desc: Sets the Mother variable to the mum argument
|
||||
Existing Calls: mapGenerator/syncModules()
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
//Asteroid turfs
|
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/datum/mapGeneratorModule/bottomLayer/asteroidTurfs
|
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/datum/map_generator_module/bottom_layer/asteroid_turfs
|
||||
spawnableTurfs = list(/turf/open/floor/plating/asteroid = 100)
|
||||
|
||||
/datum/mapGeneratorModule/bottomLayer/asteroidWalls
|
||||
/datum/map_generator_module/bottom_layer/asteroid_walls
|
||||
spawnableTurfs = list(/turf/closed/mineral = 100)
|
||||
|
||||
//Border walls
|
||||
/datum/mapGeneratorModule/border/asteroidWalls
|
||||
/datum/map_generator_module/border/asteroid_walls
|
||||
spawnableAtoms = list()
|
||||
spawnableTurfs = list(/turf/closed/mineral = 100)
|
||||
|
||||
//Random walls
|
||||
/datum/mapGeneratorModule/splatterLayer/asteroidWalls
|
||||
/datum/map_generator_module/splatter_layer/asteroid_walls
|
||||
clusterCheckFlags = CLUSTER_CHECK_NONE
|
||||
spawnableAtoms = list()
|
||||
spawnableTurfs = list(/turf/closed/mineral = 30)
|
||||
|
||||
//Monsters
|
||||
/datum/mapGeneratorModule/splatterLayer/asteroidMonsters
|
||||
/datum/map_generator_module/splatter_layer/asteroid_monsters
|
||||
spawnableTurfs = list()
|
||||
spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/basilisk = 10, \
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelord = 10, \
|
||||
@@ -26,24 +26,24 @@
|
||||
|
||||
// GENERATORS
|
||||
|
||||
/datum/mapGenerator/asteroid/hollow
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
|
||||
/datum/mapGeneratorModule/border/asteroidWalls)
|
||||
/datum/map_generator/asteroid/hollow
|
||||
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
|
||||
/datum/map_generator_module/border/asteroid_walls)
|
||||
buildmode_name = "Pattern: Asteroid Room \[AIRLESS!\]"
|
||||
|
||||
/datum/mapGenerator/asteroid/hollow/random
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
|
||||
/datum/mapGeneratorModule/border/asteroidWalls, \
|
||||
/datum/mapGeneratorModule/splatterLayer/asteroidWalls)
|
||||
/datum/map_generator/asteroid/hollow/random
|
||||
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
|
||||
/datum/map_generator_module/border/asteroid_walls, \
|
||||
/datum/map_generator_module/splatter_layer/asteroid_walls)
|
||||
buildmode_name = "Pattern: Asteroid Room: Splatter Walls \[AIRLESS!\]"
|
||||
|
||||
/datum/mapGenerator/asteroid/hollow/random/monsters
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
|
||||
/datum/mapGeneratorModule/border/asteroidWalls, \
|
||||
/datum/mapGeneratorModule/splatterLayer/asteroidWalls, \
|
||||
/datum/mapGeneratorModule/splatterLayer/asteroidMonsters)
|
||||
/datum/map_generator/asteroid/hollow/random/monsters
|
||||
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
|
||||
/datum/map_generator_module/border/asteroid_walls, \
|
||||
/datum/map_generator_module/splatter_layer/asteroid_walls, \
|
||||
/datum/map_generator_module/splatter_layer/asteroid_monsters)
|
||||
buildmode_name = "Pattern: Asteroid Room: Splatter Walls + Monsters \[AIRLESS!\]"
|
||||
|
||||
/datum/mapGenerator/asteroid/filled
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidWalls)
|
||||
/datum/map_generator/asteroid/filled
|
||||
modules = list(/datum/map_generator_module/bottom_layer/asteroid_walls)
|
||||
buildmode_name = "Block: Asteroid Walls"
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// Mostly for better caves
|
||||
// Should probably move these up and refactor modules so these can be mixed with other ones
|
||||
|
||||
/datum/mapGenerator/ca
|
||||
/datum/map_generator/ca
|
||||
var/list/b_rule = list() // 0 -> 1, 1 -> 1
|
||||
var/list/s_rule = list() // 0 -> 0, 1 -> 1
|
||||
var/iterations = 1
|
||||
@@ -15,7 +15,7 @@
|
||||
var/list/type_map = list(/turf/open/floor/plating, /turf/closed/wall)
|
||||
var/turf/start = null
|
||||
|
||||
/datum/mapGenerator/ca/defineRegion(turf/Start, turf/End, replace = 0)
|
||||
/datum/map_generator/ca/defineRegion(turf/Start, turf/End, replace = 0)
|
||||
. = ..()
|
||||
|
||||
var/min_x = min(Start.x,End.x)
|
||||
@@ -28,7 +28,7 @@
|
||||
//We assume 2D everywhere anyway
|
||||
start = locate(min_x,min_y,Start.z)
|
||||
|
||||
/datum/mapGenerator/ca/proc/initialize()
|
||||
/datum/map_generator/ca/proc/initialize()
|
||||
old_state = new/list(width)
|
||||
for(var/i = 1,i<=width,i++)
|
||||
old_state[i] = new/list(height)
|
||||
@@ -37,7 +37,7 @@
|
||||
|
||||
current_state = old_state.Copy()
|
||||
|
||||
/datum/mapGenerator/ca/generate()
|
||||
/datum/map_generator/ca/generate()
|
||||
//Abandon all hope for efficency all who enter here
|
||||
//Maybe some less basic implemetation later, but this is just simple admin tool
|
||||
initialize()
|
||||
@@ -55,7 +55,7 @@
|
||||
if(T)
|
||||
T.ChangeTurf(type_map[current_state[i][j]+1])
|
||||
|
||||
/datum/mapGenerator/ca/proc/apply_rule(i,j)
|
||||
/datum/map_generator/ca/proc/apply_rule(i,j)
|
||||
var/value = 0
|
||||
for(var/dx=-1,dx<=1,dx++)
|
||||
for(var/dy=-1,dy<=1,dy++)
|
||||
@@ -83,13 +83,13 @@
|
||||
return old_state[i][j]
|
||||
return 0
|
||||
|
||||
/datum/mapGenerator/ca/caves
|
||||
/datum/map_generator/ca/caves
|
||||
b_rule = list(5,6,7,8)
|
||||
s_rule = list(4)
|
||||
type_map = list(/turf/open/floor/plating/asteroid/basalt, /turf/closed/mineral/volcanic)
|
||||
iterations = 5
|
||||
|
||||
/datum/mapGenerator/ca/maze
|
||||
/datum/map_generator/ca/maze
|
||||
b_rule = list(3)
|
||||
s_rule = list(1,2,3,4,5)
|
||||
iterations = 20
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
/datum/mapGeneratorModule/bottomLayer/cultFloor
|
||||
/datum/map_generator_module/bottom_layer/cult_floor
|
||||
spawnableTurfs = list(/turf/open/floor/engine/cult = 100)
|
||||
|
||||
/datum/mapGeneratorModule/border/cultWalls
|
||||
/datum/map_generator_module/border/cult_walls
|
||||
spawnableTurfs = list(/turf/closed/wall/mineral/cult = 100)
|
||||
|
||||
/datum/mapGenerator/cult //walls and floor only
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/cultFloor, \
|
||||
/datum/mapGeneratorModule/border/cultWalls, \
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
/datum/map_generator/cult //walls and floor only
|
||||
modules = list(/datum/map_generator_module/bottom_layer/cult_floor, \
|
||||
/datum/map_generator_module/border/cult_walls, \
|
||||
/datum/map_generator_module/bottom_layer/repressurize)
|
||||
buildmode_name = "Pattern: Cult Room"
|
||||
|
||||
/datum/mapGenerator/cult/floor //floors only
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/cultFloor, \
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
/datum/map_generator/cult/floor //floors only
|
||||
modules = list(/datum/map_generator_module/bottom_layer/cult_floor, \
|
||||
/datum/map_generator_module/bottom_layer/repressurize)
|
||||
buildmode_name = "Block: Cult Floor"
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
|
||||
/datum/mapGenerator/lavaland
|
||||
/datum/map_generator/lavaland
|
||||
var/start_z
|
||||
var/min_x = 0
|
||||
var/min_y = 0
|
||||
var/max_x = 0
|
||||
var/max_y = 0
|
||||
modules = list(/datum/mapGeneratorModule/river)
|
||||
modules = list(/datum/map_generator_module/river)
|
||||
buildmode_name = "Pattern: Lava Rivers"
|
||||
|
||||
/datum/mapGenerator/lavaland/defineRegion(turf/Start, turf/End, replace = 0)
|
||||
/datum/map_generator/lavaland/defineRegion(turf/Start, turf/End, replace = 0)
|
||||
start_z = Start.z
|
||||
min_x = min(Start.x,End.x)
|
||||
min_y = min(Start.y,End.y)
|
||||
@@ -16,12 +16,12 @@
|
||||
max_y = max(Start.y,End.y)
|
||||
..()
|
||||
|
||||
/datum/mapGeneratorModule/river
|
||||
/datum/map_generator_module/river
|
||||
var/river_type = /turf/open/lava/smooth
|
||||
var/river_nodes = 4
|
||||
|
||||
/datum/mapGeneratorModule/river/generate()
|
||||
var/datum/mapGenerator/lavaland/L = mother
|
||||
/datum/map_generator_module/river/generate()
|
||||
var/datum/map_generator/lavaland/L = mother
|
||||
if(!istype(L))
|
||||
return
|
||||
spawn_rivers(L.start_z, river_nodes, river_type, min_x = L.min_x, min_y = L.min_y, max_x = L.max_x, max_y = L.max_y)
|
||||
|
||||
@@ -1,33 +1,33 @@
|
||||
|
||||
/datum/mapGeneratorModule/bottomLayer/lavaland_default
|
||||
/datum/map_generator_module/bottom_layer/lavaland_default
|
||||
spawnableTurfs = list(/turf/open/floor/plating/asteroid/basalt/lava_land_surface = 100)
|
||||
|
||||
/datum/mapGeneratorModule/bottomLayer/lavaland_mineral
|
||||
/datum/map_generator_module/bottom_layer/lavaland_mineral
|
||||
spawnableTurfs = list(/turf/closed/mineral/random/volcanic = 100)
|
||||
|
||||
/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense
|
||||
/datum/map_generator_module/bottom_layer/lavaland_mineral/dense
|
||||
spawnableTurfs = list(/turf/closed/mineral/random/high_chance/volcanic = 100)
|
||||
|
||||
/datum/mapGeneratorModule/splatterLayer/lavalandMonsters
|
||||
/datum/map_generator_module/splatter_layer/lavaland_monsters
|
||||
spawnableTurfs = list()
|
||||
spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast = 10,
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelord/legion = 10,
|
||||
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher = 10)
|
||||
|
||||
/datum/mapGeneratorModule/splatterLayer/lavalandTendrils
|
||||
/datum/map_generator_module/splatter_layer/lavaland_tendrils
|
||||
spawnableTurfs = list()
|
||||
spawnableAtoms = list(/obj/structure/spawner/lavaland = 5,
|
||||
/obj/structure/spawner/lavaland/legion = 5,
|
||||
/obj/structure/spawner/lavaland/goliath = 5)
|
||||
|
||||
/datum/mapGenerator/lavaland/ground_only
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_default)
|
||||
/datum/map_generator/lavaland/ground_only
|
||||
modules = list(/datum/map_generator_module/bottom_layer/lavaland_default)
|
||||
buildmode_name = "Block: Lavaland Floor"
|
||||
|
||||
/datum/mapGenerator/lavaland/dense_ores
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense)
|
||||
/datum/map_generator/lavaland/dense_ores
|
||||
modules = list(/datum/map_generator_module/bottom_layer/lavaland_mineral/dense)
|
||||
buildmode_name = "Block: Lavaland Ores: Dense"
|
||||
|
||||
/datum/mapGenerator/lavaland/normal_ores
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral)
|
||||
/datum/map_generator/lavaland/normal_ores
|
||||
modules = list(/datum/map_generator_module/bottom_layer/lavaland_mineral)
|
||||
buildmode_name = "Block: Lavaland Ores"
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
|
||||
//Exists primarily as a test type.
|
||||
|
||||
/datum/mapGenerator/nature
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/grassTurfs, \
|
||||
/datum/mapGeneratorModule/pineTrees, \
|
||||
/datum/mapGeneratorModule/deadTrees, \
|
||||
/datum/mapGeneratorModule/randBushes, \
|
||||
/datum/mapGeneratorModule/randRocks, \
|
||||
/datum/mapGeneratorModule/denseLayer/grassTufts)
|
||||
/datum/map_generator/nature
|
||||
modules = list(/datum/map_generator_module/bottom_layer/grass_turfs, \
|
||||
/datum/map_generator_module/pine_trees, \
|
||||
/datum/map_generator_module/dead_trees, \
|
||||
/datum/map_generator_module/rand_bushes, \
|
||||
/datum/map_generator_module/rand_rocks, \
|
||||
/datum/map_generator_module/dense_layer/grass_tufts)
|
||||
buildmode_name = "Pattern: Nature"
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel
|
||||
/datum/map_generator_module/bottom_layer/repair_floor_plasteel
|
||||
spawnableTurfs = list(/turf/open/floor/plasteel = 100)
|
||||
var/ignore_wall = FALSE
|
||||
allowAtomsOnSpace = TRUE
|
||||
|
||||
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/place(turf/T)
|
||||
/datum/map_generator_module/bottom_layer/repair_floor_plasteel/place(turf/T)
|
||||
if(isclosedturf(T) && !ignore_wall)
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten
|
||||
/datum/map_generator_module/bottom_layer/repair_floor_plasteel/flatten
|
||||
ignore_wall = TRUE
|
||||
|
||||
/datum/mapGeneratorModule/border/normalWalls
|
||||
/datum/map_generator_module/border/normal_walls
|
||||
spawnableAtoms = list()
|
||||
spawnableTurfs = list(/turf/closed/wall = 100)
|
||||
allowAtomsOnSpace = TRUE
|
||||
|
||||
/datum/mapGeneratorModule/reload_station_map/generate()
|
||||
if(!istype(mother, /datum/mapGenerator/repair/reload_station_map))
|
||||
/datum/map_generator_module/reload_station_map/generate()
|
||||
if(!istype(mother, /datum/map_generator/repair/reload_station_map))
|
||||
return
|
||||
var/datum/mapGenerator/repair/reload_station_map/mother1 = mother
|
||||
var/datum/map_generator/repair/reload_station_map/mother1 = mother
|
||||
GLOB.reloading_map = TRUE
|
||||
// This is kind of finicky on multi-Z maps but the reader would need to be
|
||||
// changed to allow Z cropping and that's a mess
|
||||
@@ -54,42 +54,42 @@
|
||||
SSair.setup_template_machinery(atmos_machines)
|
||||
GLOB.reloading_map = FALSE
|
||||
|
||||
/datum/mapGenerator/repair
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel,
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
/datum/map_generator/repair
|
||||
modules = list(/datum/map_generator_module/bottom_layer/repair_floor_plasteel,
|
||||
/datum/map_generator_module/bottom_layer/repressurize)
|
||||
buildmode_name = "Repair: Floor"
|
||||
|
||||
/datum/mapGenerator/repair/delete_walls
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
/datum/map_generator/repair/delete_walls
|
||||
modules = list(/datum/map_generator_module/bottom_layer/repair_floor_plasteel/flatten,
|
||||
/datum/map_generator_module/bottom_layer/repressurize)
|
||||
buildmode_name = "Repair: Floor: Flatten Walls"
|
||||
|
||||
/datum/mapGenerator/repair/enclose_room
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
|
||||
/datum/mapGeneratorModule/border/normalWalls,
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
/datum/map_generator/repair/enclose_room
|
||||
modules = list(/datum/map_generator_module/bottom_layer/repair_floor_plasteel/flatten,
|
||||
/datum/map_generator_module/border/normal_walls,
|
||||
/datum/map_generator_module/bottom_layer/repressurize)
|
||||
buildmode_name = "Repair: Generate Aired Room"
|
||||
|
||||
/datum/mapGenerator/repair/reload_station_map
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/no_delete_mobs)
|
||||
/datum/map_generator/repair/reload_station_map
|
||||
modules = list(/datum/map_generator_module/bottom_layer/massdelete/no_delete_mobs)
|
||||
var/x_low = 0
|
||||
var/x_high = 0
|
||||
var/y_low = 0
|
||||
var/y_high = 0
|
||||
var/z = 0
|
||||
var/cleanload = FALSE
|
||||
var/datum/mapGeneratorModule/reload_station_map/loader
|
||||
var/datum/map_generator_module/reload_station_map/loader
|
||||
buildmode_name = "Repair: Reload Block \[DO NOT USE\]"
|
||||
|
||||
/datum/mapGenerator/repair/reload_station_map/clean
|
||||
/datum/map_generator/repair/reload_station_map/clean
|
||||
buildmode_name = "Repair: Reload Block - Mass Delete"
|
||||
cleanload = TRUE
|
||||
|
||||
/datum/mapGenerator/repair/reload_station_map/clean/in_place
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete)
|
||||
/datum/map_generator/repair/reload_station_map/clean/in_place
|
||||
modules = list(/datum/map_generator_module/bottom_layer/massdelete/regeneration_delete)
|
||||
buildmode_name = "Repair: Reload Block - Mass Delete - In Place"
|
||||
|
||||
/datum/mapGenerator/repair/reload_station_map/defineRegion(turf/start, turf/end)
|
||||
/datum/map_generator/repair/reload_station_map/defineRegion(turf/start, turf/end)
|
||||
. = ..()
|
||||
if(!is_station_level(start.z) || !is_station_level(end.z))
|
||||
return
|
||||
@@ -101,7 +101,7 @@
|
||||
|
||||
GLOBAL_VAR_INIT(reloading_map, FALSE)
|
||||
|
||||
/datum/mapGenerator/repair/reload_station_map/generate(clean = cleanload)
|
||||
/datum/map_generator/repair/reload_station_map/generate(clean = cleanload)
|
||||
if(!loader)
|
||||
loader = new
|
||||
if(cleanload)
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
/datum/mapGeneratorModule/bottomLayer/shuttleFloor
|
||||
/datum/map_generator_module/bottom_layer/shuttle_floor
|
||||
spawnableTurfs = list(/turf/open/floor/plasteel/shuttle = 100)
|
||||
|
||||
/datum/mapGeneratorModule/border/shuttleWalls
|
||||
/datum/map_generator_module/border/shuttle_walls
|
||||
spawnableAtoms = list()
|
||||
spawnableTurfs = list(/turf/closed/wall/mineral/titanium = 100)
|
||||
// Generators
|
||||
|
||||
/datum/mapGenerator/shuttle/full
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/shuttleFloor, \
|
||||
/datum/mapGeneratorModule/border/shuttleWalls,\
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
/datum/map_generator/shuttle/full
|
||||
modules = list(/datum/map_generator_module/bottom_layer/shuttle_floor, \
|
||||
/datum/map_generator_module/border/shuttle_walls,\
|
||||
/datum/map_generator_module/bottom_layer/repressurize)
|
||||
buildmode_name = "Pattern: Shuttle Room"
|
||||
|
||||
/datum/mapGenerator/shuttle/floor
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/shuttleFloor)
|
||||
/datum/map_generator/shuttle/floor
|
||||
modules = list(/datum/map_generator_module/bottom_layer/shuttle_floor)
|
||||
buildmode_name = "Block: Shuttle Floor"
|
||||
|
||||
@@ -4,22 +4,22 @@
|
||||
/turf/open/floor/plasteel/shuttle/red/syndicate
|
||||
name = "floor" //Not Brig Floor
|
||||
|
||||
/datum/mapGeneratorModule/bottomLayer/syndieFloor
|
||||
/datum/map_generator_module/bottom_layer/syndie_floor
|
||||
spawnableTurfs = list(/turf/open/floor/plasteel/shuttle/red/syndicate = 100)
|
||||
|
||||
/datum/mapGeneratorModule/border/syndieWalls
|
||||
/datum/map_generator_module/border/syndie_walls
|
||||
spawnableAtoms = list()
|
||||
spawnableTurfs = list(/turf/closed/wall/r_wall = 100)
|
||||
|
||||
|
||||
/datum/mapGeneratorModule/syndieFurniture
|
||||
/datum/map_generator_module/syndie_furniture
|
||||
clusterCheckFlags = CLUSTER_CHECK_ALL
|
||||
spawnableTurfs = list()
|
||||
spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \
|
||||
/obj/structure/frame/computer = 15, /obj/item/storage/toolbox/syndicate = 15 ,\
|
||||
/obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15)
|
||||
|
||||
/datum/mapGeneratorModule/splatterLayer/syndieMobs
|
||||
/datum/map_generator_module/splatter_layer/syndie_mobs
|
||||
spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 30, \
|
||||
/mob/living/simple_animal/hostile/syndicate/melee = 20, \
|
||||
/mob/living/simple_animal/hostile/syndicate/ranged = 20, \
|
||||
@@ -28,30 +28,30 @@
|
||||
|
||||
// Generators
|
||||
|
||||
/datum/mapGenerator/syndicate/empty //walls and floor only
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
|
||||
/datum/mapGeneratorModule/border/syndieWalls,\
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
/datum/map_generator/syndicate/empty //walls and floor only
|
||||
modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \
|
||||
/datum/map_generator_module/border/syndie_walls,\
|
||||
/datum/map_generator_module/bottom_layer/repressurize)
|
||||
buildmode_name = "Pattern: Shuttle Room: Syndicate"
|
||||
|
||||
/datum/mapGenerator/syndicate/mobsonly
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
|
||||
/datum/mapGeneratorModule/border/syndieWalls,\
|
||||
/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
/datum/map_generator/syndicate/mobsonly
|
||||
modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \
|
||||
/datum/map_generator_module/border/syndie_walls,\
|
||||
/datum/map_generator_module/splatter_layer/syndie_mobs, \
|
||||
/datum/map_generator_module/bottom_layer/repressurize)
|
||||
buildmode_name = "Pattern: Shuttle Room: Syndicate: Mobs"
|
||||
|
||||
/datum/mapGenerator/syndicate/furniture
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
|
||||
/datum/mapGeneratorModule/border/syndieWalls,\
|
||||
/datum/mapGeneratorModule/syndieFurniture, \
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
/datum/map_generator/syndicate/furniture
|
||||
modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \
|
||||
/datum/map_generator_module/border/syndie_walls,\
|
||||
/datum/map_generator_module/syndie_furniture, \
|
||||
/datum/map_generator_module/bottom_layer/repressurize)
|
||||
buildmode_name = "Pattern: Shuttle Room: Syndicate: Furniture"
|
||||
|
||||
/datum/mapGenerator/syndicate/full
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
|
||||
/datum/mapGeneratorModule/border/syndieWalls,\
|
||||
/datum/mapGeneratorModule/syndieFurniture, \
|
||||
/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
/datum/map_generator/syndicate/full
|
||||
modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \
|
||||
/datum/map_generator_module/border/syndie_walls,\
|
||||
/datum/map_generator_module/syndie_furniture, \
|
||||
/datum/map_generator_module/splatter_layer/syndie_mobs, \
|
||||
/datum/map_generator_module/bottom_layer/repressurize)
|
||||
buildmode_name = "Pattern: Shuttle Room: Syndicate: All"
|
||||
|
||||
Reference in New Issue
Block a user