Converts ALL typepaths to lowercase (#51642)

* Case of lower

* More changes

* Ruins the nice 420 diff, brainfart when doing the second batch of conversions

* More changes

* Next batch. I think

* Converts even more paths

* Restarts bots

* Capital Free Zone

* Come on travis, do something

* Renames areas

* Bots, please stop dying

* Updates CONTRIBUTING.md and updates a few paths I missed.

* APC recgarftzfvas
/obj/item/computer_hardware/recharger/apc to /obj/item/computer_hardware/recharger/apc_recharger
This commit is contained in:
nemvar
2020-06-18 01:47:57 +02:00
committed by GitHub
parent 60f86ea2ff
commit b87f65d95e
278 changed files with 2586 additions and 2582 deletions

View File

@@ -17,7 +17,7 @@
//All
#define CLUSTER_CHECK_ALL 30 //Don't let anything cluster, like, at all
/datum/mapGenerator
/datum/map_generator
//Map information
var/list/map = list()
@@ -27,7 +27,7 @@
var/buildmode_name = "Undocumented"
/datum/mapGenerator/New()
/datum/map_generator/New()
..()
if(buildmode_name == "Undocumented")
buildmode_name = copytext_char("[type]", 20) // / d a t u m / m a p g e n e r a t o r / = 20 characters.
@@ -35,7 +35,7 @@
//Defines the region the map represents, sets map
//Returns the map
/datum/mapGenerator/proc/defineRegion(turf/Start, turf/End, replace = 0)
/datum/map_generator/proc/defineRegion(turf/Start, turf/End, replace = 0)
if(!checkRegion(Start, End))
return 0
@@ -47,7 +47,7 @@
//Defines the region the map represents, as a CIRCLE!, sets map
//Returns the map
/datum/mapGenerator/proc/defineCircularRegion(turf/Start, turf/End, replace = 0)
/datum/map_generator/proc/defineCircularRegion(turf/Start, turf/End, replace = 0)
if(!checkRegion(Start, End))
return 0
@@ -82,13 +82,13 @@
//Empties the map list, he's dead jim.
/datum/mapGenerator/proc/undefineRegion()
/datum/map_generator/proc/undefineRegion()
map = list() //bai bai
//Checks for and Rejects bad region coordinates
//Returns 1/0
/datum/mapGenerator/proc/checkRegion(turf/Start, turf/End)
/datum/map_generator/proc/checkRegion(turf/Start, turf/End)
. = 1
if(!Start || !End)
@@ -103,27 +103,27 @@
//Requests the mapGeneratorModule(s) to (re)generate
/datum/mapGenerator/proc/generate()
/datum/map_generator/proc/generate()
syncModules()
if(!modules || !modules.len)
return
for(var/datum/mapGeneratorModule/mod in modules)
INVOKE_ASYNC(mod, /datum/mapGeneratorModule.proc/generate)
for(var/datum/map_generator_module/mod in modules)
INVOKE_ASYNC(mod, /datum/map_generator_module.proc/generate)
//Requests the mapGeneratorModule(s) to (re)generate this one turf
/datum/mapGenerator/proc/generateOneTurf(turf/T)
/datum/map_generator/proc/generateOneTurf(turf/T)
if(!T)
return
syncModules()
if(!modules || !modules.len)
return
for(var/datum/mapGeneratorModule/mod in modules)
INVOKE_ASYNC(mod, /datum/mapGeneratorModule.proc/place, T)
for(var/datum/map_generator_module/mod in modules)
INVOKE_ASYNC(mod, /datum/map_generator_module.proc/place, T)
//Replaces all paths in the module list with actual module datums
/datum/mapGenerator/proc/initialiseModules()
/datum/map_generator/proc/initialiseModules()
for(var/path in modules)
if(ispath(path))
modules.Remove(path)
@@ -132,8 +132,8 @@
//Sync mapGeneratorModule(s) to mapGenerator
/datum/mapGenerator/proc/syncModules()
for(var/datum/mapGeneratorModule/mod in modules)
/datum/map_generator/proc/syncModules()
for(var/datum/map_generator_module/mod in modules)
mod.sync(src)
@@ -146,7 +146,7 @@
set name = "Test Nature Map Generator"
set category = "Debug"
var/datum/mapGenerator/nature/N = new()
var/datum/map_generator/nature/N = new()
var/startInput = input(usr,"Start turf of Map, (X;Y;Z)", "Map Gen Settings", "1;1;1") as text|null
if (isnull(startInput))
@@ -195,7 +195,7 @@
theCluster = CLUSTER_CHECK_NONE
if(theCluster)
for(var/datum/mapGeneratorModule/M in N.modules)
for(var/datum/map_generator_module/M in N.modules)
M.clusterCheckFlags = theCluster

View File

@@ -1,6 +1,6 @@
/datum/mapGeneratorModule
var/datum/mapGenerator/mother = null
/datum/map_generator_module
var/datum/map_generator/mother = null
var/list/spawnableAtoms = list()
var/list/spawnableTurfs = list()
var/clusterMax = 5
@@ -10,14 +10,14 @@
//Syncs the module up with its mother
/datum/mapGeneratorModule/proc/sync(datum/mapGenerator/mum)
/datum/map_generator_module/proc/sync(datum/map_generator/mum)
mother = null
if(mum)
mother = mum
//Generates its spawnable atoms and turfs
/datum/mapGeneratorModule/proc/generate()
/datum/map_generator_module/proc/generate()
if(!mother)
return
var/list/map = mother.map
@@ -26,7 +26,7 @@
//Place a spawnable atom or turf on this turf
/datum/mapGeneratorModule/proc/place(turf/T)
/datum/map_generator_module/proc/place(turf/T)
if(!T)
return 0
@@ -104,7 +104,7 @@
//Checks and Rejects dense turfs
/datum/mapGeneratorModule/proc/checkPlaceAtom(turf/T)
/datum/map_generator_module/proc/checkPlaceAtom(turf/T)
. = 1
if(!T)
return 0
@@ -128,19 +128,19 @@
//Settings appropriate for a turf that covers the entire map region, eg a fill colour on a bottom layer in a graphics program.
//Should only have one of these in your mapGenerator unless you want to waste CPU
/datum/mapGeneratorModule/bottomLayer
/datum/map_generator_module/bottom_layer
clusterCheckFlags = CLUSTER_CHECK_NONE
spawnableAtoms = list()//Recommended: No atoms.
spawnableTurfs = list(/turf = 100)
//Settings appropriate for turfs/atoms that cover SOME of the map region, sometimes referred to as a splatter layer.
/datum/mapGeneratorModule/splatterLayer
/datum/map_generator_module/splatter_layer
clusterCheckFlags = CLUSTER_CHECK_ALL
spawnableAtoms = list(/atom = 30)
spawnableTurfs = list(/turf = 30)
//Settings appropriate for turfs/atoms that cover a lot of the map region, eg a dense forest.
/datum/mapGeneratorModule/denseLayer
/datum/map_generator_module/dense_layer
clusterCheckFlags = CLUSTER_CHECK_NONE
spawnableAtoms = list(/atom = 75)
spawnableTurfs = list(/turf = 75)

View File

@@ -2,11 +2,11 @@
// Helper to repressurize the area in case it was run in space
/datum/mapGeneratorModule/bottomLayer/repressurize
/datum/map_generator_module/bottom_layer/repressurize
spawnableAtoms = list()
spawnableTurfs = list()
/datum/mapGeneratorModule/bottomLayer/repressurize/generate()
/datum/map_generator_module/bottom_layer/repressurize/generate()
if(!mother)
return
var/list/map = mother.map
@@ -17,38 +17,38 @@
T.air.copy_from_turf(T)
SSair.add_to_active(T)
/datum/mapGeneratorModule/bottomLayer/massdelete
/datum/map_generator_module/bottom_layer/massdelete
spawnableAtoms = list()
spawnableTurfs = list()
var/deleteturfs = TRUE //separate var for the empty type.
var/list/ignore_typecache
/datum/mapGeneratorModule/bottomLayer/massdelete/generate()
/datum/map_generator_module/bottom_layer/massdelete/generate()
if(!mother)
return
for(var/V in mother.map)
var/turf/T = V
T.empty(deleteturfs? null : T.type, null, ignore_typecache, CHANGETURF_FORCEOP)
/datum/mapGeneratorModule/bottomLayer/massdelete/no_delete_mobs/New()
/datum/map_generator_module/bottom_layer/massdelete/no_delete_mobs/New()
..()
ignore_typecache = GLOB.typecache_mob
/datum/mapGeneratorModule/bottomLayer/massdelete/leave_turfs
/datum/map_generator_module/bottom_layer/massdelete/leave_turfs
deleteturfs = FALSE
/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete
/datum/map_generator_module/bottom_layer/massdelete/regeneration_delete
deleteturfs = FALSE
/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete/New()
/datum/map_generator_module/bottom_layer/massdelete/regeneration_delete/New()
..()
ignore_typecache = GLOB.typecache_mob
//Only places atoms/turfs on area borders
/datum/mapGeneratorModule/border
/datum/map_generator_module/border
clusterCheckFlags = CLUSTER_CHECK_NONE
/datum/mapGeneratorModule/border/generate()
/datum/map_generator_module/border/generate()
if(!mother)
return
var/list/map = mother.map
@@ -56,29 +56,29 @@
if(is_border(T))
place(T)
/datum/mapGeneratorModule/border/proc/is_border(turf/T)
/datum/map_generator_module/border/proc/is_border(turf/T)
for(var/direction in list(SOUTH,EAST,WEST,NORTH))
if (get_step(T,direction) in mother.map)
continue
return 1
return 0
/datum/mapGenerator/repressurize
modules = list(/datum/mapGeneratorModule/bottomLayer/repressurize)
/datum/map_generator/repressurize
modules = list(/datum/map_generator_module/bottom_layer/repressurize)
buildmode_name = "Block: Restore Roundstart Air Contents"
/datum/mapGenerator/massdelete
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete)
/datum/map_generator/massdelete
modules = list(/datum/map_generator_module/bottom_layer/massdelete)
buildmode_name = "Block: Full Mass Deletion"
/datum/mapGenerator/massdelete/nomob
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/no_delete_mobs)
/datum/map_generator/massdelete/nomob
modules = list(/datum/map_generator_module/bottom_layer/massdelete/no_delete_mobs)
buildmode_name = "Block: Mass Deletion - Leave Mobs"
/datum/mapGenerator/massdelete/noturf
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/leave_turfs)
/datum/map_generator/massdelete/noturf
modules = list(/datum/map_generator_module/bottom_layer/massdelete/leave_turfs)
buildmode_name = "Block: Mass Deletion - Leave Turfs"
/datum/mapGenerator/massdelete/regen
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete)
/datum/map_generator/massdelete/regen
modules = list(/datum/map_generator_module/bottom_layer/massdelete/regeneration_delete)
buildmode_name = "Block: Mass Deletion - Leave Mobs and Turfs"

View File

@@ -3,18 +3,18 @@
//Pine Trees
/datum/mapGeneratorModule/pineTrees
/datum/map_generator_module/pine_trees
spawnableAtoms = list(/obj/structure/flora/tree/pine = 30)
//Dead Trees
/datum/mapGeneratorModule/deadTrees
/datum/map_generator_module/dead_trees
spawnableAtoms = list(/obj/structure/flora/tree/dead = 10)
//Random assortment of bushes
/datum/mapGeneratorModule/randBushes
/datum/map_generator_module/rand_bushes
spawnableAtoms = list()
/datum/mapGeneratorModule/randBushes/New()
/datum/map_generator_module/rand_bushes/New()
..()
spawnableAtoms = typesof(/obj/structure/flora/ausbushes)
for(var/i in spawnableAtoms)
@@ -22,16 +22,16 @@
//Random assortment of rocks and rockpiles
/datum/mapGeneratorModule/randRocks
/datum/map_generator_module/rand_rocks
spawnableAtoms = list(/obj/structure/flora/rock = 40, /obj/structure/flora/rock/pile = 20)
//Grass turfs
/datum/mapGeneratorModule/bottomLayer/grassTurfs
/datum/map_generator_module/bottom_layer/grass_turfs
spawnableTurfs = list(/turf/open/floor/grass = 100)
//Grass tufts with a high spawn chance
/datum/mapGeneratorModule/denseLayer/grassTufts
/datum/map_generator_module/dense_layer/grass_tufts
spawnableTurfs = list()
spawnableAtoms = list(/obj/structure/flora/ausbushes/grassybush = 75)

View File

@@ -1,14 +1,14 @@
/obj/effect/landmark/mapGenerator
/obj/effect/landmark/map_generator
var/startTurfX = 0
var/startTurfY = 0
var/startTurfZ = -1
var/endTurfX = 0
var/endTurfY = 0
var/endTurfZ = -1
var/mapGeneratorType = /datum/mapGenerator/nature
var/datum/mapGenerator/mapGenerator
var/mapGeneratorType = /datum/map_generator/nature
var/datum/map_generator/mapGenerator
/obj/effect/landmark/mapGenerator/New()
/obj/effect/landmark/map_generator/New()
..()
if(startTurfZ < 0)
startTurfZ = z

View File

@@ -38,7 +38,7 @@ mapGenerator:
initialiseModules()
Example: initialiseModules()
Desc: Replaces all typepaths in the modules list with actual /datum/mapGenerator/Module types
Desc: Replaces all typepaths in the modules list with actual /datum/map_generator/Module types
Existing Calls: mapGenerator/New()
syncModules()
@@ -51,7 +51,7 @@ mapGeneratorModule
Desc: a mapGeneratorModule has spawnableAtoms and spawnableTurfs lists
which it will generate on turfs in it's mother's map based on cluster variables
sync(var/datum/mapGenerator/mum)
sync(var/datum/map_generator/mum)
Example: sync(a_mapGenerator_as_a_variable)
Desc: Sets the Mother variable to the mum argument
Existing Calls: mapGenerator/syncModules()

View File

@@ -1,23 +1,23 @@
//Asteroid turfs
/datum/mapGeneratorModule/bottomLayer/asteroidTurfs
/datum/map_generator_module/bottom_layer/asteroid_turfs
spawnableTurfs = list(/turf/open/floor/plating/asteroid = 100)
/datum/mapGeneratorModule/bottomLayer/asteroidWalls
/datum/map_generator_module/bottom_layer/asteroid_walls
spawnableTurfs = list(/turf/closed/mineral = 100)
//Border walls
/datum/mapGeneratorModule/border/asteroidWalls
/datum/map_generator_module/border/asteroid_walls
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/mineral = 100)
//Random walls
/datum/mapGeneratorModule/splatterLayer/asteroidWalls
/datum/map_generator_module/splatter_layer/asteroid_walls
clusterCheckFlags = CLUSTER_CHECK_NONE
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/mineral = 30)
//Monsters
/datum/mapGeneratorModule/splatterLayer/asteroidMonsters
/datum/map_generator_module/splatter_layer/asteroid_monsters
spawnableTurfs = list()
spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/basilisk = 10, \
/mob/living/simple_animal/hostile/asteroid/hivelord = 10, \
@@ -26,24 +26,24 @@
// GENERATORS
/datum/mapGenerator/asteroid/hollow
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
/datum/mapGeneratorModule/border/asteroidWalls)
/datum/map_generator/asteroid/hollow
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls)
buildmode_name = "Pattern: Asteroid Room \[AIRLESS!\]"
/datum/mapGenerator/asteroid/hollow/random
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
/datum/mapGeneratorModule/border/asteroidWalls, \
/datum/mapGeneratorModule/splatterLayer/asteroidWalls)
/datum/map_generator/asteroid/hollow/random
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_walls)
buildmode_name = "Pattern: Asteroid Room: Splatter Walls \[AIRLESS!\]"
/datum/mapGenerator/asteroid/hollow/random/monsters
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
/datum/mapGeneratorModule/border/asteroidWalls, \
/datum/mapGeneratorModule/splatterLayer/asteroidWalls, \
/datum/mapGeneratorModule/splatterLayer/asteroidMonsters)
/datum/map_generator/asteroid/hollow/random/monsters
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_monsters)
buildmode_name = "Pattern: Asteroid Room: Splatter Walls + Monsters \[AIRLESS!\]"
/datum/mapGenerator/asteroid/filled
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidWalls)
/datum/map_generator/asteroid/filled
modules = list(/datum/map_generator_module/bottom_layer/asteroid_walls)
buildmode_name = "Block: Asteroid Walls"

View File

@@ -2,7 +2,7 @@
// Mostly for better caves
// Should probably move these up and refactor modules so these can be mixed with other ones
/datum/mapGenerator/ca
/datum/map_generator/ca
var/list/b_rule = list() // 0 -> 1, 1 -> 1
var/list/s_rule = list() // 0 -> 0, 1 -> 1
var/iterations = 1
@@ -15,7 +15,7 @@
var/list/type_map = list(/turf/open/floor/plating, /turf/closed/wall)
var/turf/start = null
/datum/mapGenerator/ca/defineRegion(turf/Start, turf/End, replace = 0)
/datum/map_generator/ca/defineRegion(turf/Start, turf/End, replace = 0)
. = ..()
var/min_x = min(Start.x,End.x)
@@ -28,7 +28,7 @@
//We assume 2D everywhere anyway
start = locate(min_x,min_y,Start.z)
/datum/mapGenerator/ca/proc/initialize()
/datum/map_generator/ca/proc/initialize()
old_state = new/list(width)
for(var/i = 1,i<=width,i++)
old_state[i] = new/list(height)
@@ -37,7 +37,7 @@
current_state = old_state.Copy()
/datum/mapGenerator/ca/generate()
/datum/map_generator/ca/generate()
//Abandon all hope for efficency all who enter here
//Maybe some less basic implemetation later, but this is just simple admin tool
initialize()
@@ -55,7 +55,7 @@
if(T)
T.ChangeTurf(type_map[current_state[i][j]+1])
/datum/mapGenerator/ca/proc/apply_rule(i,j)
/datum/map_generator/ca/proc/apply_rule(i,j)
var/value = 0
for(var/dx=-1,dx<=1,dx++)
for(var/dy=-1,dy<=1,dy++)
@@ -83,13 +83,13 @@
return old_state[i][j]
return 0
/datum/mapGenerator/ca/caves
/datum/map_generator/ca/caves
b_rule = list(5,6,7,8)
s_rule = list(4)
type_map = list(/turf/open/floor/plating/asteroid/basalt, /turf/closed/mineral/volcanic)
iterations = 5
/datum/mapGenerator/ca/maze
/datum/map_generator/ca/maze
b_rule = list(3)
s_rule = list(1,2,3,4,5)
iterations = 20

View File

@@ -1,16 +1,16 @@
/datum/mapGeneratorModule/bottomLayer/cultFloor
/datum/map_generator_module/bottom_layer/cult_floor
spawnableTurfs = list(/turf/open/floor/engine/cult = 100)
/datum/mapGeneratorModule/border/cultWalls
/datum/map_generator_module/border/cult_walls
spawnableTurfs = list(/turf/closed/wall/mineral/cult = 100)
/datum/mapGenerator/cult //walls and floor only
modules = list(/datum/mapGeneratorModule/bottomLayer/cultFloor, \
/datum/mapGeneratorModule/border/cultWalls, \
/datum/mapGeneratorModule/bottomLayer/repressurize)
/datum/map_generator/cult //walls and floor only
modules = list(/datum/map_generator_module/bottom_layer/cult_floor, \
/datum/map_generator_module/border/cult_walls, \
/datum/map_generator_module/bottom_layer/repressurize)
buildmode_name = "Pattern: Cult Room"
/datum/mapGenerator/cult/floor //floors only
modules = list(/datum/mapGeneratorModule/bottomLayer/cultFloor, \
/datum/mapGeneratorModule/bottomLayer/repressurize)
/datum/map_generator/cult/floor //floors only
modules = list(/datum/map_generator_module/bottom_layer/cult_floor, \
/datum/map_generator_module/bottom_layer/repressurize)
buildmode_name = "Block: Cult Floor"

View File

@@ -1,14 +1,14 @@
/datum/mapGenerator/lavaland
/datum/map_generator/lavaland
var/start_z
var/min_x = 0
var/min_y = 0
var/max_x = 0
var/max_y = 0
modules = list(/datum/mapGeneratorModule/river)
modules = list(/datum/map_generator_module/river)
buildmode_name = "Pattern: Lava Rivers"
/datum/mapGenerator/lavaland/defineRegion(turf/Start, turf/End, replace = 0)
/datum/map_generator/lavaland/defineRegion(turf/Start, turf/End, replace = 0)
start_z = Start.z
min_x = min(Start.x,End.x)
min_y = min(Start.y,End.y)
@@ -16,12 +16,12 @@
max_y = max(Start.y,End.y)
..()
/datum/mapGeneratorModule/river
/datum/map_generator_module/river
var/river_type = /turf/open/lava/smooth
var/river_nodes = 4
/datum/mapGeneratorModule/river/generate()
var/datum/mapGenerator/lavaland/L = mother
/datum/map_generator_module/river/generate()
var/datum/map_generator/lavaland/L = mother
if(!istype(L))
return
spawn_rivers(L.start_z, river_nodes, river_type, min_x = L.min_x, min_y = L.min_y, max_x = L.max_x, max_y = L.max_y)

View File

@@ -1,33 +1,33 @@
/datum/mapGeneratorModule/bottomLayer/lavaland_default
/datum/map_generator_module/bottom_layer/lavaland_default
spawnableTurfs = list(/turf/open/floor/plating/asteroid/basalt/lava_land_surface = 100)
/datum/mapGeneratorModule/bottomLayer/lavaland_mineral
/datum/map_generator_module/bottom_layer/lavaland_mineral
spawnableTurfs = list(/turf/closed/mineral/random/volcanic = 100)
/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense
/datum/map_generator_module/bottom_layer/lavaland_mineral/dense
spawnableTurfs = list(/turf/closed/mineral/random/high_chance/volcanic = 100)
/datum/mapGeneratorModule/splatterLayer/lavalandMonsters
/datum/map_generator_module/splatter_layer/lavaland_monsters
spawnableTurfs = list()
spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast = 10,
/mob/living/simple_animal/hostile/asteroid/hivelord/legion = 10,
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher = 10)
/datum/mapGeneratorModule/splatterLayer/lavalandTendrils
/datum/map_generator_module/splatter_layer/lavaland_tendrils
spawnableTurfs = list()
spawnableAtoms = list(/obj/structure/spawner/lavaland = 5,
/obj/structure/spawner/lavaland/legion = 5,
/obj/structure/spawner/lavaland/goliath = 5)
/datum/mapGenerator/lavaland/ground_only
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_default)
/datum/map_generator/lavaland/ground_only
modules = list(/datum/map_generator_module/bottom_layer/lavaland_default)
buildmode_name = "Block: Lavaland Floor"
/datum/mapGenerator/lavaland/dense_ores
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense)
/datum/map_generator/lavaland/dense_ores
modules = list(/datum/map_generator_module/bottom_layer/lavaland_mineral/dense)
buildmode_name = "Block: Lavaland Ores: Dense"
/datum/mapGenerator/lavaland/normal_ores
modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral)
/datum/map_generator/lavaland/normal_ores
modules = list(/datum/map_generator_module/bottom_layer/lavaland_mineral)
buildmode_name = "Block: Lavaland Ores"

View File

@@ -1,11 +1,11 @@
//Exists primarily as a test type.
/datum/mapGenerator/nature
modules = list(/datum/mapGeneratorModule/bottomLayer/grassTurfs, \
/datum/mapGeneratorModule/pineTrees, \
/datum/mapGeneratorModule/deadTrees, \
/datum/mapGeneratorModule/randBushes, \
/datum/mapGeneratorModule/randRocks, \
/datum/mapGeneratorModule/denseLayer/grassTufts)
/datum/map_generator/nature
modules = list(/datum/map_generator_module/bottom_layer/grass_turfs, \
/datum/map_generator_module/pine_trees, \
/datum/map_generator_module/dead_trees, \
/datum/map_generator_module/rand_bushes, \
/datum/map_generator_module/rand_rocks, \
/datum/map_generator_module/dense_layer/grass_tufts)
buildmode_name = "Pattern: Nature"

View File

@@ -1,25 +1,25 @@
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel
/datum/map_generator_module/bottom_layer/repair_floor_plasteel
spawnableTurfs = list(/turf/open/floor/plasteel = 100)
var/ignore_wall = FALSE
allowAtomsOnSpace = TRUE
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/place(turf/T)
/datum/map_generator_module/bottom_layer/repair_floor_plasteel/place(turf/T)
if(isclosedturf(T) && !ignore_wall)
return FALSE
return ..()
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten
/datum/map_generator_module/bottom_layer/repair_floor_plasteel/flatten
ignore_wall = TRUE
/datum/mapGeneratorModule/border/normalWalls
/datum/map_generator_module/border/normal_walls
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/wall = 100)
allowAtomsOnSpace = TRUE
/datum/mapGeneratorModule/reload_station_map/generate()
if(!istype(mother, /datum/mapGenerator/repair/reload_station_map))
/datum/map_generator_module/reload_station_map/generate()
if(!istype(mother, /datum/map_generator/repair/reload_station_map))
return
var/datum/mapGenerator/repair/reload_station_map/mother1 = mother
var/datum/map_generator/repair/reload_station_map/mother1 = mother
GLOB.reloading_map = TRUE
// This is kind of finicky on multi-Z maps but the reader would need to be
// changed to allow Z cropping and that's a mess
@@ -54,42 +54,42 @@
SSair.setup_template_machinery(atmos_machines)
GLOB.reloading_map = FALSE
/datum/mapGenerator/repair
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel,
/datum/mapGeneratorModule/bottomLayer/repressurize)
/datum/map_generator/repair
modules = list(/datum/map_generator_module/bottom_layer/repair_floor_plasteel,
/datum/map_generator_module/bottom_layer/repressurize)
buildmode_name = "Repair: Floor"
/datum/mapGenerator/repair/delete_walls
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
/datum/mapGeneratorModule/bottomLayer/repressurize)
/datum/map_generator/repair/delete_walls
modules = list(/datum/map_generator_module/bottom_layer/repair_floor_plasteel/flatten,
/datum/map_generator_module/bottom_layer/repressurize)
buildmode_name = "Repair: Floor: Flatten Walls"
/datum/mapGenerator/repair/enclose_room
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
/datum/mapGeneratorModule/border/normalWalls,
/datum/mapGeneratorModule/bottomLayer/repressurize)
/datum/map_generator/repair/enclose_room
modules = list(/datum/map_generator_module/bottom_layer/repair_floor_plasteel/flatten,
/datum/map_generator_module/border/normal_walls,
/datum/map_generator_module/bottom_layer/repressurize)
buildmode_name = "Repair: Generate Aired Room"
/datum/mapGenerator/repair/reload_station_map
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/no_delete_mobs)
/datum/map_generator/repair/reload_station_map
modules = list(/datum/map_generator_module/bottom_layer/massdelete/no_delete_mobs)
var/x_low = 0
var/x_high = 0
var/y_low = 0
var/y_high = 0
var/z = 0
var/cleanload = FALSE
var/datum/mapGeneratorModule/reload_station_map/loader
var/datum/map_generator_module/reload_station_map/loader
buildmode_name = "Repair: Reload Block \[DO NOT USE\]"
/datum/mapGenerator/repair/reload_station_map/clean
/datum/map_generator/repair/reload_station_map/clean
buildmode_name = "Repair: Reload Block - Mass Delete"
cleanload = TRUE
/datum/mapGenerator/repair/reload_station_map/clean/in_place
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete)
/datum/map_generator/repair/reload_station_map/clean/in_place
modules = list(/datum/map_generator_module/bottom_layer/massdelete/regeneration_delete)
buildmode_name = "Repair: Reload Block - Mass Delete - In Place"
/datum/mapGenerator/repair/reload_station_map/defineRegion(turf/start, turf/end)
/datum/map_generator/repair/reload_station_map/defineRegion(turf/start, turf/end)
. = ..()
if(!is_station_level(start.z) || !is_station_level(end.z))
return
@@ -101,7 +101,7 @@
GLOBAL_VAR_INIT(reloading_map, FALSE)
/datum/mapGenerator/repair/reload_station_map/generate(clean = cleanload)
/datum/map_generator/repair/reload_station_map/generate(clean = cleanload)
if(!loader)
loader = new
if(cleanload)

View File

@@ -1,17 +1,17 @@
/datum/mapGeneratorModule/bottomLayer/shuttleFloor
/datum/map_generator_module/bottom_layer/shuttle_floor
spawnableTurfs = list(/turf/open/floor/plasteel/shuttle = 100)
/datum/mapGeneratorModule/border/shuttleWalls
/datum/map_generator_module/border/shuttle_walls
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/wall/mineral/titanium = 100)
// Generators
/datum/mapGenerator/shuttle/full
modules = list(/datum/mapGeneratorModule/bottomLayer/shuttleFloor, \
/datum/mapGeneratorModule/border/shuttleWalls,\
/datum/mapGeneratorModule/bottomLayer/repressurize)
/datum/map_generator/shuttle/full
modules = list(/datum/map_generator_module/bottom_layer/shuttle_floor, \
/datum/map_generator_module/border/shuttle_walls,\
/datum/map_generator_module/bottom_layer/repressurize)
buildmode_name = "Pattern: Shuttle Room"
/datum/mapGenerator/shuttle/floor
modules = list(/datum/mapGeneratorModule/bottomLayer/shuttleFloor)
/datum/map_generator/shuttle/floor
modules = list(/datum/map_generator_module/bottom_layer/shuttle_floor)
buildmode_name = "Block: Shuttle Floor"

View File

@@ -4,22 +4,22 @@
/turf/open/floor/plasteel/shuttle/red/syndicate
name = "floor" //Not Brig Floor
/datum/mapGeneratorModule/bottomLayer/syndieFloor
/datum/map_generator_module/bottom_layer/syndie_floor
spawnableTurfs = list(/turf/open/floor/plasteel/shuttle/red/syndicate = 100)
/datum/mapGeneratorModule/border/syndieWalls
/datum/map_generator_module/border/syndie_walls
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/wall/r_wall = 100)
/datum/mapGeneratorModule/syndieFurniture
/datum/map_generator_module/syndie_furniture
clusterCheckFlags = CLUSTER_CHECK_ALL
spawnableTurfs = list()
spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \
/obj/structure/frame/computer = 15, /obj/item/storage/toolbox/syndicate = 15 ,\
/obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15)
/datum/mapGeneratorModule/splatterLayer/syndieMobs
/datum/map_generator_module/splatter_layer/syndie_mobs
spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 30, \
/mob/living/simple_animal/hostile/syndicate/melee = 20, \
/mob/living/simple_animal/hostile/syndicate/ranged = 20, \
@@ -28,30 +28,30 @@
// Generators
/datum/mapGenerator/syndicate/empty //walls and floor only
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/bottomLayer/repressurize)
/datum/map_generator/syndicate/empty //walls and floor only
modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \
/datum/map_generator_module/border/syndie_walls,\
/datum/map_generator_module/bottom_layer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate"
/datum/mapGenerator/syndicate/mobsonly
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
/datum/mapGeneratorModule/bottomLayer/repressurize)
/datum/map_generator/syndicate/mobsonly
modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \
/datum/map_generator_module/border/syndie_walls,\
/datum/map_generator_module/splatter_layer/syndie_mobs, \
/datum/map_generator_module/bottom_layer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate: Mobs"
/datum/mapGenerator/syndicate/furniture
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/syndieFurniture, \
/datum/mapGeneratorModule/bottomLayer/repressurize)
/datum/map_generator/syndicate/furniture
modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \
/datum/map_generator_module/border/syndie_walls,\
/datum/map_generator_module/syndie_furniture, \
/datum/map_generator_module/bottom_layer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate: Furniture"
/datum/mapGenerator/syndicate/full
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
/datum/mapGeneratorModule/border/syndieWalls,\
/datum/mapGeneratorModule/syndieFurniture, \
/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
/datum/mapGeneratorModule/bottomLayer/repressurize)
/datum/map_generator/syndicate/full
modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \
/datum/map_generator_module/border/syndie_walls,\
/datum/map_generator_module/syndie_furniture, \
/datum/map_generator_module/splatter_layer/syndie_mobs, \
/datum/map_generator_module/bottom_layer/repressurize)
buildmode_name = "Pattern: Shuttle Room: Syndicate: All"