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Fixes the pre-mapped cave pieces to spawn the right tiles
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@@ -330,6 +330,7 @@ var/global/list/rockTurfEdgeCache
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var/length = 100
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var/mob_spawn_list = list("Goldgrub" = 1, "Goliath" = 5, "Basilisk" = 4, "Hivelord" = 3)
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var/sanity = 1
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turf_type = /turf/simulated/floor/plating/asteroid/airless
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/turf/simulated/floor/plating/asteroid/airless/cave/New(loc, var/length, var/go_backwards = 1, var/exclude_dir = -1)
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@@ -509,6 +510,7 @@ var/global/list/rockTurfEdgeCache
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/turf/simulated/floor/plating/asteroid/airless
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oxygen = 0.01
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nitrogen = 0.01
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turf_type = /turf/simulated/floor/plating/asteroid/airless
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temperature = TCMB
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/turf/simulated/floor/plating/asteroid/basalt
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