Fix rocket launcher unloading bug (#40580)

This commit is contained in:
ShizCalev
2018-09-29 22:00:37 -04:00
committed by Tad Hardesty
parent 217155fbfe
commit b8ee1125f3
@@ -104,12 +104,17 @@
/obj/item/gun/ballistic/automatic/rocketlauncher/attack_self(mob/living/user)
if(magazine)
if(chambered)
chambered.forceMove(magazine)
magazine.stored_ammo.Insert(1, chambered)
chambered = null
else
stack_trace("Removed [magazine] from [src] without a chambered round")
magazine.forceMove(drop_location())
user.put_in_hands(magazine)
playsound(src, 'sound/weapons/gun_magazine_remove_full.ogg', 70, TRUE)
to_chat(user, "<span class='notice'>You work the [magazine] out from [src].</span>")
magazine = null
chambered = null
else
to_chat(user, "<span class='notice'>There's no rocket in [src].</span>")
update_icon()