[MIRROR] [READY] Refactor icon smoothing to use 8-bit bitmasking (#1053)

* Merge pull request #53906 from Rohesie/smoothing

[READY] Refactor icon smoothing to use 8-bit bitmasking

* [READY] Refactor icon smoothing to use 8-bit bitmasking

Co-authored-by: nemvar <47324920+nemvar@users.noreply.github.com>
This commit is contained in:
SkyratBot
2020-09-29 22:55:58 +01:00
committed by GitHub
co-authored by nemvar
parent f5ae2cd993
commit b96909fb02
146 changed files with 760 additions and 423 deletions
+4 -3
View File
@@ -18,15 +18,16 @@
if (!armor)
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 50)
. = ..()
if(smoothing_flags)
if(smoothing_flags & (SMOOTH_CORNERS|SMOOTH_BITMASK))
QUEUE_SMOOTH(src)
QUEUE_SMOOTH_NEIGHBORS(src)
icon_state = ""
if(smoothing_flags & SMOOTH_CORNERS)
icon_state = ""
GLOB.cameranet.updateVisibility(src)
/obj/structure/Destroy()
GLOB.cameranet.updateVisibility(src)
if(smoothing_flags)
if(smoothing_flags & (SMOOTH_CORNERS|SMOOTH_BITMASK))
QUEUE_SMOOTH_NEIGHBORS(src)
return ..()