diff --git a/code/modules/jobs/job_types/security.dm b/code/modules/jobs/job_types/security.dm index 7b179049dbd..ac2c917b957 100644 --- a/code/modules/jobs/job_types/security.dm +++ b/code/modules/jobs/job_types/security.dm @@ -201,7 +201,7 @@ Security Officer outfit = /datum/outfit/job/security access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MECH_SECURITY, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM) - minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_MECH_SECURITY, ACCESS_MINERAL_STOREROOM) //BUT SEE /DATUM/JOB/WARDEN/GET_ACCESS() + minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_MECH_SECURITY, ACCESS_MINERAL_STOREROOM) //BUT SEE /DATUM/JOB/OFFICER/GET_ACCESS() paycheck = PAYCHECK_HARD paycheck_department = ACCOUNT_SEC @@ -231,25 +231,25 @@ GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, S switch(department) if(SEC_DEPT_SUPPLY) ears = /obj/item/radio/headset/headset_sec/alt/department/supply - dep_access = list(ACCESS_MAILSORTING, ACCESS_MINING, ACCESS_MINING_STATION) + dep_access = list(ACCESS_MAILSORTING, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_CARGO) destination = /area/security/checkpoint/supply spawn_point = locate(/obj/effect/landmark/start/depsec/supply) in GLOB.department_security_spawns accessory = /obj/item/clothing/accessory/armband/cargo if(SEC_DEPT_ENGINEERING) ears = /obj/item/radio/headset/headset_sec/alt/department/engi - dep_access = list(ACCESS_CONSTRUCTION, ACCESS_ENGINE) + dep_access = list(ACCESS_CONSTRUCTION, ACCESS_ENGINE, ACCESS_ATMOSPHERICS) destination = /area/security/checkpoint/engineering spawn_point = locate(/obj/effect/landmark/start/depsec/engineering) in GLOB.department_security_spawns accessory = /obj/item/clothing/accessory/armband/engine if(SEC_DEPT_MEDICAL) ears = /obj/item/radio/headset/headset_sec/alt/department/med - dep_access = list(ACCESS_MEDICAL) + dep_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CLONING) destination = /area/security/checkpoint/medical spawn_point = locate(/obj/effect/landmark/start/depsec/medical) in GLOB.department_security_spawns accessory = /obj/item/clothing/accessory/armband/medblue if(SEC_DEPT_SCIENCE) ears = /obj/item/radio/headset/headset_sec/alt/department/sci - dep_access = list(ACCESS_RESEARCH) + dep_access = list(ACCESS_RESEARCH, ACCESS_TOX) destination = /area/security/checkpoint/science spawn_point = locate(/obj/effect/landmark/start/depsec/science) in GLOB.department_security_spawns accessory = /obj/item/clothing/accessory/armband/science