removing some duplicated proc definitions (#50812)

* remove duplicate definition of '/datum/component/plumbing/reaction_chamber/can_give'

* remove duplicate proc definitions for '/datum/status_effect/pacify/'

* syndicate holster correctly sets storage component's silent var

* singularity_act no longer deletes fulton 'extraction holder'

* singularity_act no longer deletes rend tears

* remove duplicate singularity_pull method from /obj/effect/cult_turf/overlay

* remove no longer used 'dir_map_to_angle' proc from reflectors

* remove duplicate /mob/living/simple_animal/bot/hygienebot/Crossed
This commit is contained in:
William Wallace
2020-05-06 02:36:14 +08:00
committed by GitHub
parent d90b690b96
commit b9b3cffad7
8 changed files with 5 additions and 42 deletions
@@ -55,9 +55,6 @@
/obj/structure/reflector/setDir(new_dir)
return ..(NORTH)
/obj/structure/reflector/proc/dir_map_to_angle(dir)
return 0
/obj/structure/reflector/bullet_act(obj/projectile/P)
var/pdir = P.dir
var/pangle = P.Angle
@@ -253,9 +250,6 @@
else
return ..()
/obj/structure/reflector/dir_map_to_angle(dir)
return dir2angle(dir)
/obj/structure/reflector/singularity_act()
if(admin)
return