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Adds more SeCrEt ChEmS (#95952)
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@@ -8,7 +8,7 @@
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///Should we leave a brain behind when the statue is wrecked?
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var/brain = TRUE
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///Time left before the petrification ends and we let the mob free
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var/timer = 48 SECONDS
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var/timer = 8 MINUTES
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///The mob that got medusa'd
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var/mob/living/petrified_mob
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@@ -37,7 +37,7 @@
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/obj/structure/statue/petrified/process(seconds_per_tick)
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if(!petrified_mob)
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STOP_PROCESSING(SSobj, src)
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timer -= seconds_per_tick
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timer -= seconds_per_tick SECONDS
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petrified_mob.Stun(4 SECONDS) //So they can't do anything while petrified
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if(timer <= 0)
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STOP_PROCESSING(SSobj, src)
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