diff --git a/code/datums/components/edible.dm b/code/datums/components/edible.dm index 5aedc210ad1..fafcf03605b 100644 --- a/code/datums/components/edible.dm +++ b/code/datums/components/edible.dm @@ -66,7 +66,7 @@ Behavior that's still missing from this component that original food items had t owner.reagents.add_reagent(rid, amount) /datum/component/edible/proc/examine(datum/source, mob/user, list/examine_list) - if(!food_flags & FOOD_IN_CONTAINER) + if(!(food_flags & FOOD_IN_CONTAINER)) switch (bitecount) if (0) return diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 393f3c1f079..1026aa6664a 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -651,7 +651,7 @@ else . += "It looks very robust." - if(issilicon(user) && (!machine_stat & BROKEN)) + if(issilicon(user) && !(machine_stat & BROKEN)) . += "Shift-click [src] to [ density ? "open" : "close"] it." . += "Ctrl-click [src] to [ locked ? "raise" : "drop"] its bolts." . += "Alt-click [src] to [ secondsElectrified ? "un-electrify" : "permanently electrify"] it." diff --git a/code/game/machinery/porta_turret/portable_turret.dm b/code/game/machinery/porta_turret/portable_turret.dm index 24d76504966..17dbb72c4b2 100644 --- a/code/game/machinery/porta_turret/portable_turret.dm +++ b/code/game/machinery/porta_turret/portable_turret.dm @@ -829,7 +829,7 @@ /obj/machinery/turretid/examine(mob/user) . += ..() - if(issilicon(user) && (!machine_stat & BROKEN)) + if(issilicon(user) && !(machine_stat & BROKEN)) . += {"Ctrl-click [src] to [ enabled ? "disable" : "enable"] turrets. Alt-click [src] to set turrets to [ lethal ? "stun" : "kill"]."} diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index d84fdf26ac3..e6f4b39d45d 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -270,7 +270,7 @@ . = ..() /obj/item/stack/medical/mesh/attack_hand(mob/user) - if(!is_open & user.get_inactive_held_item() == src) + if(!is_open && user.get_inactive_held_item() == src) to_chat(user, "You need to open [src] first.") return . = ..()